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  1. Z

    Updated Direwolf20 today and now i am suddenly getting error trying to launch.

    # An error report file with more information is saved as: # C:\Users\Ezpzlmnsqzi\Desktop\FTB\Direwolf20_1_6_4\minecraft\hs_err_pid2332.log Maybe something useful can be found there. Secondly i see that you have updated Java to 1.7.0_51, is the _45 still recommended?
  2. Z

    1.6 IC2 Nuclear Stuff

    I asked this later in IC2 forums, and it seems that it's a feature. You need keep making and using MOX fuel cells to rid of Uranium 238.They can be burned at same rate as normal uranium fuel using 0 heat reactors, but if you want to go advanced, it has potential to much higher energy if you...
  3. Z

    Question about Applied Energistics

    If you want to massproduce something with AE fast, you can put ME Interface next to a chest. Then set it split the item stacks evenly using impulse-ducts and round-robin mode at the intersection points to factory devices. So you could order like 10000 charcoal, and ME network would send 10000...
  4. Z

    About Thermal expansion 1.6.4

    It turns the cell around 90 degrees. Energy cell has only 1 front face (few horizontal stripes), and 5 other faces are brighter more solid color red. Inputs and outputs are configured at the Tab on the right side of its UI. Orange is output (cell sends power that way), and blue is input.
  5. Z

    About Thermal expansion 1.6.4

    If you talk about wrenches, there is 1 more that comes from PowerSuits - Omniwrench addon in the glove. In 1.5.2 it still used to work with IC2, Buildcraft etc, but at this point in time for 1.6.4 it can only rotate blocks, nothing else. Shift-right click a Tessaract and it turns around instead...
  6. Z

    Unsupported Direwolf 20: 1.6.4 {PUBLIC BETA}

    I have 3 mod update recommendations: - Applied Energistics Finale 3 is last released version for 1.6.4. It is possibly not ever going to update from that. You are using finale 2. Also spatial pylons could be enabled in the config by default? - IndustrialCraft2 build 354 seems very stable to...
  7. Z

    How to debug client lag?

    Our server doesn't have rotarycraft mod. We're using Direwolf pack. I'm almost used to playing with 16 fps >.< Luckily it's only in that castle area. Also 0 wrath lamps as we suspected them too, but no change.
  8. Z

    How to debug client lag?

    I've been looking into server info with Opis, but i don't know how i could use it for client info. Our server is clearly not the issue, if everyone on it gets fps lag at the same place. We want to find the reason for that somehow. One who is hosting has 16GB RAM and very high end gaming computer...
  9. Z

    Minefactory reloaded seems laggy

    I'm not actively following mods own forums and stuff, and i thought some of you here could pass this thing along. I was debugging my server with Opis and found that roughly all machines from Minefactory reloaded are using more processing time than other mods in general. I get numbers on each...
  10. Z

    autonomous activator + scrapboxes = scapboxinator! without the EU!

    I would still try the hopper then, but leave 1 empty space between the device and hopper. Anything that touches the top face of hopper will be sucked in, you can even manually throw items in it. And i am using Auto Workbench for scrapbox making myself. (You can have tens of them if you want...
  11. Z

    autonomous activator + scrapboxes = scapboxinator! without the EU!

    Hopper should pick up anything from above it, be it inside inventory or world. From hopper the items journey can continue to a chest, from where itemducts can easily pick up (if not from the hopper itself). Oh, also know that itemducts won't pull out anything without Pneumatic servo installed...
  12. Z

    Windows .exe RAM not being allocated to minecraft

    Try google search on "java.lang.OutOfMemoryError: GC overhead limit exceeded" I found some results here: http://stackoverflow.com/questions/5839359/java-lang-outofmemoryerror-gc-overhead-limit-exceeded .. which suggests adding this to parameter: -XX:-UseGCOverheadLimit
  13. Z

    [AE] Spatial Pylons

    I guess that the tool (Spatial Pylon) with its ID is missing from AppliedEnergistics.cfg, at least i don't see a word Pylon in there. Didn't try 1.0.9 pack yet, also "finale3" is most recent version of AE.
  14. Z

    TE outofboundsexception error

    If all you want to do is remove a conduit block from world, you can use MCEdit for that http://mcedit.en.softonic.com/
  15. Z

    The Launcher's "Minecraft Window Size" option

    options.txt should already exist there, you just need to edit it. It's in \Direwolf20_1_6_4\minecraft\ (change first path to whatever modpack you use) I too have problem that launcher options regarding window are completely ignored.
  16. Z

    Saves folder problem with all packs

    It seems same kind of report as here: http://forum.feed-the-beast.com/threads/not-sure-if-morph-or-extra-utilities.37395/ He suggests updating morph http://ichun.us/mods/morph/
  17. Z

    Direwolf20 v 1.0.7 crashes

    http://ark.intel.com/products/42805/Intel-Pentium-Processor-E6500-2M-Cache-2_93-ghz-1066-fsb Instruction Set 64-bit I just recently updated OS from 32 to 64-bit for my E8400. Yours seem slightly older but looks like it supports 64. Be wary of memory though, at least my motherboard did NOT...
  18. Z

    Saves folder problem with all packs

    How do you modify the world folder?
  19. Z

    Ask a simple question, get a simple answer

    It is not possible to make a filled spool, but you should find recipe for empty one. You put a non-full spool in crafting grid with 1 or more stacks of wire, craft it and it puts 1 wire from each stack in the spool. Repeat process until stacks are empty or spool is full.
  20. Z

    Power Gen in DW20 1.6.4.

    I'm pretty proud of my automated nuclear reactor :D There are 124 dual uranium cells waiting in the hopper, and they will go inside automatically after the pipes pull depleted cells out. Only cable that goes in or out is the power output, rest is wireless or dimensional. Also the reactor...