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  1. O

    [1.7.10] TerraFirmaPunk 2.0 - TerraFirmaCraft & SteamPunk Adventures

    I believe Pakratt0013 is to blame for the lack of deer :P
  2. O

    [1.7.10] TerraFirmaPunk 2.0 - TerraFirmaCraft & SteamPunk Adventures

    I do not have any control over what that machine returns but you can just turn the sticks back into TFC sticks. Does the uncrafting table allow you to also repair TFC tools? I know alot of people are looking for ways to repair the enchanted ones.
  3. O

    [1.7.10] TerraFirmaPunk 2.0 - TerraFirmaCraft & SteamPunk Adventures

    How are you even able to craft that? Where did you get a Maze Map Focus? My guess is from one of the twilight forest bosses?
  4. O

    [1.7.10] TerraFirmaPunk 2.0 - TerraFirmaCraft & SteamPunk Adventures

    Having to rewrite almost all of it tho :( Stone blocks just dont make for very good computer chips ;)
  5. O

    [1.7.10] TerraFirmaPunk 2.0 - TerraFirmaCraft & SteamPunk Adventures

    I am trying to get an update posted to day but still have alot of work left before its ready. Besides all of the requests and bug fixing I am working on adding advanced ore processing with the Immersive Engineering and Magneticraft machines as well as integrating Logistics Pipes into the tech...
  6. O

    [1.7.10] TerraFirmaPunk 2.0 - TerraFirmaCraft & SteamPunk Adventures

    I have never actually tested the Fluid Hoppers, just that the Spotlight video I watched showed them picking up water and lava source blocks.
  7. O

    [1.7.10] TerraFirmaPunk 2.0 - TerraFirmaCraft & SteamPunk Adventures

    Open Block Tanks maybe? The Magneticraft Fluid Hoppers only pick up source blocks as far as I know. You need to use the BC fluid pipes if you want to move liquids around. Unless you found a better way?
  8. O

    [1.7.10] TerraFirmaPunk 2.0 - TerraFirmaCraft & SteamPunk Adventures

    In the Steamcraft2.zs file, line 11: change mods.railcraft.CokeOven.addRecipe(<terrafirmacraft:item.Pig Iron Ingot>, false, false, <steamcraft2:ItemIngot:7>, null, 4000); to mods.railcraft.CokeOven.addRecipe(<steamcraft2:ItemIngot:7>, <liquid:creosote> * 0, <terrafirmacraft:item.Pig Iron...
  9. O

    [1.7.10] TerraFirmaPunk 2.0 - TerraFirmaCraft & SteamPunk Adventures

    Try using the Anvil recipe instead...
  10. O

    [1.7.10] TerraFirmaPunk 2.0 - TerraFirmaCraft & SteamPunk Adventures

    Thanks! I will get right on it :D
  11. O

    [1.7.10] TerraFirmaPunk 2.0 - TerraFirmaCraft & SteamPunk Adventures

    I think I was able to fix the Door quest by creating an Ore Dictionary entry for door. Why there wasnt one before I just dont know. Whats wrong with Blueprints, they are super easy to make! HQM never did like TFC food. I hope this isnt effecting ALL the food rewards otherwise I am never going...
  12. O

    [1.7.10] TerraFirmaPunk 2.0 - TerraFirmaCraft & SteamPunk Adventures

    Yes this bug is known and fixed. There is a way to fix your world without MCEdit. In the Railcraft cofigs is a file called blocks where you can disable all the Railcraft blocks. Simply disable the coke oven block and reload your world. The problem is because I created a recipe for turning pig...
  13. O

    [1.7.10] TerraFirmaPunk 2.0 - TerraFirmaCraft & SteamPunk Adventures

    It surprises me at how often FTB fails to include the server versions when I send them updates :( The terrain generation sounds like the server was started with vanilla minecraft and then added TFC afterwards. Try deleting everything in the "worlds" folder and start a new map.
  14. O

    [1.7.10] TerraFirmaPunk 2.0 - TerraFirmaCraft & SteamPunk Adventures

    Go right ahead and have fun :D I would not even have a clue what specs you would need to a public server! About a year ago I rented the best VM I could afford to run the pack for just me and a few friends, it was still laggy from time to time.
  15. O

    [1.7.10] TerraFirmaPunk 2.0 - TerraFirmaCraft & SteamPunk Adventures

    Ok, thats a vanilla spawner. It was in a river you say? This could take some time for me to find which ruins are using those spawners. Unfortunately its not going to ever spawn anything :( For now I suggest finding a way to farm those beetles ...
  16. O

    [1.7.10] TerraFirmaPunk 2.0 - TerraFirmaCraft & SteamPunk Adventures

    RUBBER TREES COMING SOON!
  17. O

    [1.7.10] TerraFirmaPunk 2.0 - TerraFirmaCraft & SteamPunk Adventures

    So now I remember why slimes are not spawning underground ... It was because they were doing absolutely no damage to players. After a few tests today I can now feel confident about letting them run-a-muck in the deep places of the world. :D
  18. O

    [1.7.10] TerraFirmaPunk 2.0 - TerraFirmaCraft & SteamPunk Adventures

    That is very strange! I wonder how it got there? Can you provide any more details, or even a screen shot with the WAILA showing? So after some testing with both kinds of Slime Spawners I can conclude that neither one will spawn anything regardless of light levels or location :( I just need to...
  19. O

    [1.7.10] TerraFirmaPunk 2.0 - TerraFirmaCraft & SteamPunk Adventures

    There might be a quest for collecting those disks ;) The books however are total rubbish :p
  20. O

    [1.7.10] TerraFirmaPunk 2.0 - TerraFirmaCraft & SteamPunk Adventures

    Can you be more specific? There are several different kinds of chests that spawn in the world, but only two mods that generate them. Dungeons have a single tower with a massive labyrinth beneath and each floor should have different qualities of loot available. Ruins can appear in any number of...