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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    It would seem the current idea is to ignore the lower than 1000 crates till the modpack maker gets back from surgery, since he only just put out the new system and it's likely to be buggy as a result. Probably the easiest thing for you to do would be to just make 1k crates and turn in those...
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    Cool, thanks much yall. :)
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    Huh, interesting that you can at least get ingots from it. Tried making the parts the same way as thaumium ones yet? --------- Would it be possible to make the glass created from smelting sand in the Alloy Smelter be viable for Solar Expansion parts? Currently the basic recipes won't accept...
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    Here's the crash itself; Description: Exception in server tick loop java.lang.ArrayIndexOutOfBoundsException: -9 at net.minecraft.world.chunk.NibbleArray.func_76582_a(SourceFile:28) at net.minecraft.world.chunk.storage.ExtendedBlockStorage.func_76665_b(SourceFile:75)...
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    Eh, happens. Even with the smaller packs, you're talking a ton of different people with their own code styles and expertise's, who haven't worked together in any great capacity most times, hundreds of different items/blocks and ways of solving the issues inherent with them, all on top of a game...
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    Yeah, after about five years of messing with computers to any serious degree, Modded MC still takes up the most amount of HDD space of any game I've played, by a fair margin. If you have any other packs installed you aren't currently playing, I'd suggest moving their entire folders to your...
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    Crash log please, no downloads, just use pastebin or this site's version of such.
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    Hum, well looking at the twilight forest achievements.... Nope, according to the achievements, the Lich is supposed to be next, with Mooshroom Minotaur and presumably the Hydra following after. Which is what I thought it was, so weird. Also reloading the game doesn't seem to have fixed it. Ahh...
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    Quick check, is anyone able to get into the Lich Tower after defeating the Naga boss in Twilight Forest? Just tried it, and while I got the achievement for the Naga and picked up it's scales drop, the curse of the tower is still in place, which means I can't break blocks to get in. Unless they...
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    Noticed something interesting. Console gets spammed with; [16:02:57] [Client thread/ERROR]: ########## GL ERROR ########## [16:02:57] [Client thread/ERROR]: @ Post render [16:02:57] [Client thread/ERROR]: 1286: Invalid framebuffer operation Rather often. However it only does this if I minimize...
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    Tbf, the redstone one works at least, and you need that the most for the seeds themselves. So just getting that up and having it running in the background could be good for whenever the issues are fixed if you feel the need to wait to dive in.
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    Oh granted, but the quest recompletes every couple in game days, which pops up that purple quest-completed notification that I then have to condition myself to ignore unless the number is 2 instead of 1. Not a giant issue by any means, and I could easily use the mega packagers for Thaum meltdown...
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    Apologies for double post. Could there be a different quest that gives you the Mega Packager than the one that gives you crates? I'm starting to think I should just throw out the extra packagers since I have no use for them beyond the first, unless I'm missing something to do with automation...
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    I believe you must kill a Wither Boss now.
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    Ooh yeeeaah, that's right. I don't play a lot of FPS, so last time I even thought about the game was like two years ago. XD
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    Csgo is a bit older, isn't in Java afaik, and likely isn't modded to hell unless the server running it has done something, in which case the load is on the server and not your PC. While vanilla MC could probably be run on a potato, albeit at 1 FPS, mods increase the resources needed...
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    Tbf, I found a powerless, instantaneous, automatic way to make compressed anything. Just use a specific drawer that people normally use for ingots, and the best way to transfer cobble quickly that you can find. ;)
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    @Caigan The creeper Thaumcraft thing could be Flux Flu, or the death glare effect from warp. I remember those causing issues in the past when there are a lot of potion effects and Witchery is in the pack. Something to do with conflicting Potion IDs and there not being enough space for all the...
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    I did, that's why I'm so confused. XD Are we SUPPOSED to be forced to used all different items, instead of just a lot of a particular one? I can kinda see why that would be an interesting mechanic, but it's also very annoying and makes me want to do as you have, and ignore anything that won't...
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    Um, so I'm curious. I have a bunch of stacks of trapdoors around from various crafting mistakes, and they say they're worth 2 FMC each. But when I attempt to put them into a crate, partially filled or not, they refuse to go in. Tried various amounts of them, in the crafting table and the Mega...