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    [1.7.10] Flux Galaxy - A Space-Based MagiTech Modpack

    Wither and Gaia boss both killed on a Hard Mode server. Using a terrasteel sword (this is HIGHLY recommened) and fully enchanted elementium armor with protection and thorns. Had no issues with either using the set up. Using a pendant infused with a fortitude pot and used a botania regen pot on...
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    If the enderman stole the dirt block the flower would have popped off and potentially despawned. @thephoenixlodge Not sure if this is a bug or not on your end but you cant use a damaged hatched for crafting work tables. Loving the pack however, getting OCD on getting crops to 10/10/10... Only...
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    [1.7.10] Flux Galaxy - A Space-Based MagiTech Modpack

    I checked the single player config for FMP and mmicroblocks, neither have any of them added in its config, yet you can make the chisel blocks in SSP into microblocks, yet on a server you can't :S This is why we are confused. The configs are the same client and server side yet single player lets...
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    [1.7.10] Flux Galaxy - A Space-Based MagiTech Modpack

    @ChatFawkes Any idea why a standard flux galaxy server cant make chisel blocks into microblocks yet singleplayer it works fine? Server config for chisel is set to enable FMP so we are at a dead end. Using Flux Galaxy 0.7.8
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    [1.7.10] Flux Galaxy - A Space-Based MagiTech Modpack

    Which mod is it thats causing fireworks to go off on achievements? Keeps scaring a friend on my server :p EDIT: Never mind, found it was TT-cores config.
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    Breach: The Lost Apprentice [HQM] [Early WIP]

    Sounds awesome, Loved CL. Can't wait to see what trouble you can throw our way this time :P
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    [1.7.10] Flux Galaxy - A Space-Based MagiTech Modpack

    You sir are amazing!!!
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    [1.7.10] Flux Galaxy - A Space-Based MagiTech Modpack

    That is exactly what I am trying to do in this pack. Focus more on a slower paced style of play instead of rushing through the tiers. Also mage base on top of a floating island made with the botania shards ;) or several off them... Thats my plan for the over world. Different islands with...
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    [1.7.10] Flux Galaxy - A Space-Based MagiTech Modpack

    @ChatFawkes it was me that mentioned that :P Different teirs have more space inside of them :) Has anybody noticed the 0.6pre1 running very slowly? Getting a lot of tick lag on it.
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    [1.7.10] Flux Galaxy - A Space-Based MagiTech Modpack

    The crash will be happening as they are presumbably loading the chunks in which the bugged arrow and soul are happening. As @lumien said, update to 2.1.9 as well @ChatFawkes this is one for you I think :)
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    [1.7.10] Flux Galaxy - A Space-Based MagiTech Modpack

    Seems it was caused by the souls that are released by some mobs from random things. I'm not to familiar with pulling apart the crash reports though but it does not seem to be caused by a jetpack or anything. Also you have a double post :)
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    [1.7.10] Flux Galaxy - A Space-Based MagiTech Modpack

    Problem with mystcraft, @Excaerious , is that it is dimension hopping which is the main cause of memory leaks in MC. We are already doing enough in this pack due to the teired nature requiring us to use galacticraft. More dimension hopping will make things worse. I am with @ChatFawkes on this...
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    [1.7.10] Flux Galaxy - A Space-Based MagiTech Modpack

    o_O This worked for me! Edit: Though I am not getting any of the PHC seeds drop. World gen is in though as I found a couple of the 'gardens'
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    [1.7.10] Flux Galaxy - A Space-Based MagiTech Modpack

    I can confirm that the launcher is being buggy and not installing 0.6.1 It is just flashing up the download box for a few seconds, it instantly fills and then everything is loaded as 0.5.11 Not had the issue of it launching as vanilla though. I believe this issue has happened with other packs...
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    [1.7.10] Flux Galaxy - A Space-Based MagiTech Modpack

    @ChatFawkes I think making the farming station require stuff from space is viable but at the same time it does burn through hoes/axes and requires a fair few diamonds to craft and requires some good investment in upgrades to be of a good size. Then again fortune/looting on the tools work with...
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    [1.7.10] Flux Galaxy - A Space-Based MagiTech Modpack

    Cheers Fawkes, and go ahead. I don't know how often I will be streaming though.
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    [1.7.10] Flux Galaxy - A Space-Based MagiTech Modpack

    @ChatFawkes I believe compact Machines has various teirs which increase the size of the internal space you can work with. Any eta for 0.6.X for FTB launcher, if not I will multimc it. Edit: Also I'm currently streaming *gasps* http://www.twitch.tv/yarma92
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    [1.7.10] Flux Galaxy - A Space-Based MagiTech Modpack

    Try the Viniculinum and Bellathorne from botania. One causes any enderman teleporting nearby to end up at the plant. the other kills them. Use a hopperhock to collect the drops. Endermen can drop the seeds occaisionally
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    [1.7.10] Flux Galaxy - A Space-Based MagiTech Modpack

    And here I just updated to 0.5.11 oh well. One of these days I will get flowers on the moon! Also I don't know if this has been suggested before, but have you considered pneumaticraft? I think it would fit the theme of this pack quite well.
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    [1.7.10] Flux Galaxy - A Space-Based MagiTech Modpack

    Minechem is fun, but also incredibly easy to make over powered. It has a very early infinite loop... And wow I missed the IIRC comment, then agin not been on the forums much the last few weeks. I vote for SoL just for the lovely GUI it puts on foods showing how much hunger and how saturating it...