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NOTE TO CURRENT AND PRESENT CONTRIBUTORS:
All future revisions of the pack will be maintained in the Isabella II: FTB Bitbucket repository. The Bitbucket repository makes it pretty easy to submit new textures, or begin your own branch of the pack. Here is how to get started:
Creating your...
I have a repo created...and MrAndrew set to take it to use...and he seems to have disappeared. But...no one has to use the repo I created as they are free to create on bitbucket.org or github.com.
Has anyone heard from MrAndrew lately?
I had prepared a Bitbucket repo for the textures and we were in the middle of transitioning it to him when I last heard from him. If he is no longer participating, is anyone else interested in using Bitbucket to track changes?
Actually, the FML texture loader enforces a folder structure on mod textures, so it should clean things up a bit. And having a file name for each textures should, in theory, make it easier to identify hard to recognize textures.
Everybody always forgets it...I have watched many a Let's Play screaming "Use the log turner!" as they keep placing and breaking logs. ;)
Very appreciative of the work you all do!
For my custom JSTR mix, I use the guis from Isabella II:FTB. For those wanting to create custom GUIs in this style, bonemouse has a Photoshop template (see the bottom of the page) for this purpose. These are 16x, but I am working on a 32x version of the template.