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    [16x] Isabella II: FTB Edition

    NOTE TO CURRENT AND PRESENT CONTRIBUTORS: All future revisions of the pack will be maintained in the Isabella II: FTB Bitbucket repository. The Bitbucket repository makes it pretty easy to submit new textures, or begin your own branch of the pack. Here is how to get started: Creating your...
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    [16x] Isabella II: FTB Edition

    I haven't spoken to him in a long while, but I know bonemouse must be proud of this effort.
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    [16x] Isabella II: FTB Edition

    I have a repo created...and MrAndrew set to take it to use...and he seems to have disappeared. But...no one has to use the repo I created as they are free to create on bitbucket.org or github.com.
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    [16x] Isabella II: FTB Edition

    It is very easy, Gnomeo. PM me when you are ready.
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    [16x] Isabella II: FTB Edition

    Has anyone heard from MrAndrew lately? I had prepared a Bitbucket repo for the textures and we were in the middle of transitioning it to him when I last heard from him. If he is no longer participating, is anyone else interested in using Bitbucket to track changes?
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    [16x] Isabella II: FTB Edition

    Actually, the FML texture loader enforces a folder structure on mod textures, so it should clean things up a bit. And having a file name for each textures should, in theory, make it easier to identify hard to recognize textures.
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    [16x] Isabella II: FTB Edition

    There are honorary memberships available. Act now while supplies last!
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    [16x] Isabella II: FTB Edition

    Finally there is another member in my club! Welcome! :)
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    32x [32x] JohnSmith Technician's Remix

    Everybody always forgets it...I have watched many a Let's Play screaming "Use the log turner!" as they keep placing and breaking logs. ;) Very appreciative of the work you all do!
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    32x [32x] JohnSmith Technician's Remix

    Thanks for that. It appears MCF is finicky about that final dash. I have also fixed the link in my post. :D
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    32x [32x] JohnSmith Technician's Remix

    For my custom JSTR mix, I use the guis from Isabella II:FTB. For those wanting to create custom GUIs in this style, bonemouse has a Photoshop template (see the bottom of the page) for this purpose. These are 16x, but I am working on a 32x version of the template.
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    32x [32x] JohnSmith Technician's Remix

    Wow! Very cool to see that CTM now supports 4096 block ids!
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    Glad to see you here. After your Travelocity deal, I wouldn't expect to see you here amongst...

    Glad to see you here. After your Travelocity deal, I wouldn't expect to see you here amongst the, erm, little folks. No offense!
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    Well, of course you are welcome. It's those kids I want off the lawn!

    Well, of course you are welcome. It's those kids I want off the lawn!
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    [16x] Isabella II: FTB Edition

    Thanks, Gnomeo!
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    [16x] Isabella II: FTB Edition

    These pictures are nice! (and the git repo is my pleasure!) I can't speak for MrAndrew, but having a git repo make that fairly easy.
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    Get off my lawn!

    Get off my lawn!
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    32x [32x] JohnSmith Technician's Remix

    For the record, I prefer Freakscar's version and will be switching to that. ;)
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    32x [32x] JohnSmith Technician's Remix

    You guys are welcome to my RP2 marble textures if you want them: Screens:
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    Extra Biomes ... Not compelling content.

    Yes, you will be able to configure sea level.