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    [LISTED][1.7.10]BlastOff! [Hardcore/EasyCore, HQM][170++Quests] version 1.3.3STABLE

    Yeah, that was a conversation Etho and I had here about trying to get it to work. I seen the pic he uploaded - I know it's legit. But I am afraid that as the game gets later, and I have more automation in my base, more meteors crashed in the world (and the fires they spawn), I think the entity...
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    [LISTED][1.7.10]BlastOff! [Hardcore/EasyCore, HQM][170++Quests] version 1.3.3STABLE

    Well, I am about reaching my frustration point with this pack - which is sad - I had some rather high hopes for it. I can't seem to get past the "Grind Mobs (manually) until you drop dead... potentially literally." part of the tech tree, as it were. I tried setting up a darkroom mob spawner...
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    [LISTED][1.7.10]BlastOff! [Hardcore/EasyCore, HQM][170++Quests] version 1.3.3STABLE

    Yeah, known bug (reported several times in the thread here) - there is a config change that needs to be made, and will be made in 1.1.14, which is awaiting deployment.
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    [LISTED][1.7.10]BlastOff! [Hardcore/EasyCore, HQM][170++Quests] version 1.3.3STABLE

    What is this cave world of which you speak? And what elevator would get you there? Edit: Ninja'ed by Nezraddin, heh
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    [LISTED][1.7.10]BlastOff! [Hardcore/EasyCore, HQM][170++Quests] version 1.3.3STABLE

    Oy. :) Alright, my path is clear. Thanks for the education, Etho!
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    [LISTED][1.7.10]BlastOff! [Hardcore/EasyCore, HQM][170++Quests] version 1.3.3STABLE

    Ahh, wasn't aware of the 128 distance - good info. And most of the dungeon under my base was lit - only one level (I believe) that wasn't... but a very valid point - they most likely were causing havoc. Due to the 128 distance, I would have to be within 128 of the darkroom floor, but > 25 away...
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    [LISTED][1.7.10]BlastOff! [Hardcore/EasyCore, HQM][170++Quests] version 1.3.3STABLE

    When I tried this, I had lit up a 100x100 area (basically the area my meteor shield was protecting) and put the mob tower 25 blocks in the sky in there - there should have been no mobs spawning besides in the trap. In fact, when I got fed up with the lack of mobs in the trap, I would go wander...
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    [LISTED][1.7.10]BlastOff! [Hardcore/EasyCore, HQM][170++Quests] version 1.3.3STABLE

    I don't understand - why would you have to raise your base? Do they only spawn on the ground/underground? and from what I understand, the division symbol is kinda a lucky lotto if you get it...
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    [LISTED][1.7.10]BlastOff! [Hardcore/EasyCore, HQM][170++Quests] version 1.3.3STABLE

    I never got my tower to work - how high did you have to build it? NOTHING spawned in mine - literally nothing.
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    [LISTED][1.7.10]BlastOff! [Hardcore/EasyCore, HQM][170++Quests] version 1.3.3STABLE

    Next patch on it's way, or still in the testing phase?
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    [LISTED][1.7.10]BlastOff! [Hardcore/EasyCore, HQM][170++Quests] version 1.3.3STABLE

    Second this with an obsidian scythe - multiple times (including many frustrated backup restores since when you would relog whatever you were fighting tends to be RIGHT THERE and quite angry... *death*). Do to... uh... some verbal abuse... those crash reports are not available to talk to others...