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    Mod Feedback ChromatiCraft questions and suggestions

    So putting something together for single player but I have a question, on the CC and Draconic Evolution mods with each having there own End generation, does the Chaos Guardian even spawn ? Guess I could test but I'm sure someone out there has tried this lol I don't have a issue reseting the...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    You can't GT depends on IC2 for some things, You might be able to go into the Minetweaker configs though and just have all Circuits be the GT ones
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    Mod Feedback ChromatiCraft questions and suggestions

    holy shit Reika that is all I have to say Might have to start playing again... After Star Ocean 5 of course
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    Thaumcraft 4.1 Can't Unlock Kami?

    /iskamiunlocked (if your oped it will list off the missing research :D)
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    I never really enjoyed chemistry so *shrug* I get bigger headaches from dealing in Qubits
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    You have to do it the Greggy way .... the new TNT recipe though *ugh* There was a reason why I never took chemistry.... too many elements *headache*
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Higher Vis storage + same bonus(I'm not sure if they were changed sense the early 1.7 days(which was the last time I made the Ichor Staff))
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Lookup "Explorer" effect if you want a easy EXP farm(comes from jungle bee line) Even easier exp if you have the Effect jar's from MB and can mass produce drones.
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    With Forestry4 Bee's can be locked to only produce special items in there natural Biome(Way around this is thru the Industrial Apiary, using the specific biome frames, You can also use the special Alveary Fan/Heater/Hydroregulator blocks to do this, but if you think the Industrial Apiary's are a...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    I remember seeing a link by someone on here with all the IC2 crop names(Przzzzz) been breeding them like mad but trying to get everything sorted out.. and well I'd rather just look up the name then wait for the damn things to grow rofl..
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    Multiple Dragon Eggs?

    Magic Bees, Draconic Evolution, Mystcraft?(I think you can get it to generate a whole new End DIM, haven't done it sense 1.4(Ultimate) though)
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Gettin to the point of Alveary's (Imperial and Industrious) isn't really that hard, most of the basic Forestry mutations are not that complicated, the nice thing about the mutatron is it's ability to skip the requisites for bee breeding. Don't need Blocks of Ore/Shard clusters/Blocks of Gems...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Gendustry is 100 x easier then trying to manually manipulate everything(unless your trying to do it without.... which is just well ... a pain in the ass)
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Flux Scrubber will take care of any Flux that shows up, be happy this is 1.7 and not 1.8(the flux gets bad fast in 1.8) Or you can look into a Purifying Bee, this will cleanse the area (also gives you Essentia crystals based off of the node) Another issue is that the Frame that Destroys there...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    As long as you have a "common" in either place it doesn't matter, but you will still run the chance of mutating a Cultivated out of it, just like real genetics there is a chance to "skip" a generation
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    hmm I haven't been playing MC lately, too much Dark Souls III :D :D :D :D
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Still need to be a little careful with LP bigger networks have been known to cause major issues(smaller ones are fine though, it's just when you start automating everything with LP, tickrate issues pop-up)
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    FTB Infinity Instability

    Logistic Pipes ? honestly sense all your getting is a JRE Dump of the errors it is hard to nail down a single reason as to "why" I still say you have bad Tile Entity error's somewere(I run Sphax 512x and have no problems on my PC)
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    FTB Infinity Instability

    hmm bad entity errors is possible, is your Infinity world developed(as in lots and lots going on)
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    On the server I play on we disable the butterfly's for this reason, it is a cool idea but beyond the random pollen they can drop when you kill them, they are pretty much useless..