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    [1.5 and up]StellarCraft- Most of the FTB Mods (AND TE3!) on 1.6.4/1.5.2!

    Unless anyone objects to that, I'll use that for the key come next update.
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    [1.5 and up]StellarCraft- Most of the FTB Mods (AND TE3!) on 1.6.4/1.5.2!

    Yeah, I know. I fixed it, but then it broke. Open your FTB folder, open StellarCraft, open Mods, open the VoxelMods folder, open the minimap config, and change the menu key there.
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    [1.5 and up]StellarCraft- Most of the FTB Mods (AND TE3!) on 1.6.4/1.5.2!

    THE 2.1.3 UPDATE IS LIVE! -Added Backpacks -Added Xeno's Reliquary -Fix Immibis Microblock Problem -Change Railcraft I:block.hidden=473 to 0 -Moved Zan's Minimap options key to L -Backups are now 30min apart -Still not 1.5.2, should be next release I still need to make proper configs for...
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    [1.5 and up]StellarCraft- Most of the FTB Mods (AND TE3!) on 1.6.4/1.5.2!

    Looks like something is having trouble downloading. Give it a bit and try again. Do a Force Update.
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    [1.5 and up]StellarCraft- Most of the FTB Mods (AND TE3!) on 1.6.4/1.5.2!

    I found a rubber tree in some type of Jungle (didn't hit F3 to see what kind) today. But you are right, there does seem to be a bit of a lack.
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    [1.5 and up]StellarCraft- Most of the FTB Mods (AND TE3!) on 1.6.4/1.5.2!

    We'll see :) For now, we have Mystcraft and Biomes O' Plenty for extra worlds...
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    [1.5 and up]StellarCraft- Most of the FTB Mods (AND TE3!) on 1.6.4/1.5.2!

    THE 2.1.2 UPDATE IS LIVE! -Update to Applied Energistics -Added Extra Cells for Applied Energistics: -Added MiscPeripherals -Added ForgeBackup -Fixed Biomes O' Plenty ID conflicts with Gregtech (will break some Biomes O' Plenty items (not blocks, so no worldgen issues) -Stopped Factorization...
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    [1.5 and up]StellarCraft- Most of the FTB Mods (AND TE3!) on 1.6.4/1.5.2!

    That's my goal for a future version. So far it's get treecapitator working with mod trees (if anyone has created a config for this already, let me know) and get forestry backpacks working.
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    [1.5 and up]StellarCraft- Most of the FTB Mods (AND TE3!) on 1.6.4/1.5.2!

    if only I had a linux machine... but can you make sure your Java is up to date, and if it isn't, update it and then try with IC2?
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    [1.5 and up]StellarCraft- Most of the FTB Mods (AND TE3!) on 1.6.4/1.5.2!

    crash log/what's going on? what causes it?
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    [1.5 and up]StellarCraft- Most of the FTB Mods (AND TE3!) on 1.6.4/1.5.2!

    A cleaner post is coming, along with server downloads, sometime this weekend. Super busy right now, just wanted to get the pack out there.
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    [1.5 and up]StellarCraft- Most of the FTB Mods (AND TE3!) on 1.6.4/1.5.2!

    Yeah, you need to make sure A. You have Java 7 and B. It's up to date. OR- you can wait for the pack update later this weekend which will fix this.
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    [1.5 and up]StellarCraft- Most of the FTB Mods (AND TE3!) on 1.6.4/1.5.2!

    Do you have a crash log you could share? Also, make sure your Java 7 is updated.
  14. H

    [MC1.6.4 - V1.3.0] Stracciatella Modpack: Vanilla, with some fine shavings of mods

    I use Damage Indicators in my public pack- you just need to contact the developer and they may give you permission.
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    [1.5 and up]StellarCraft- Most of the FTB Mods (AND TE3!) on 1.6.4/1.5.2!

    EDIT: All current issues have been moved to the main forum post.
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    [1.5 and up]StellarCraft- Most of the FTB Mods (AND TE3!) on 1.6.4/1.5.2!

    Update your Java to the newest version of Java 7. XACT crafter does this.
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    [1.5 and up]StellarCraft- Most of the FTB Mods (AND TE3!) on 1.6.4/1.5.2!

    Pack by NEOidea/Stellarcraft Team | Pack code: "stellarcraft" Build around Ultimate on 1.4.7, this mod pack adds some awesome new mods and brings it to 1.5.2/1.6.4 in what I try to keep the best way possible! This pack will stay along side Unhinged and Unleashed. It will provide an "Ultimate"...
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    FTB Launcher ldeas

    This might help you. {REDACTED LINK}