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    Trackman's Goggles?

    Apparently you can also track people with it, I just have no idea how...
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    Ask a simple question, get a simple answer

    When merging Thaumcraft nodes, do larger nodes move slower than smaller nodes? Do smaller nodes get pulled towards bigger nodes or is the pull equal on both sides? What is the maximum distance to merge nodes?
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    Doing some research in the newest IC2_Exp build[138]

    But thats kind of my point: You are not "playing with" a MassFab. It only gives you raw materials. If you didn't have the creativity to do something with your raw materials before, giving you additional materials (like still water) isn't going to change that. You find the Massfab usefull because...
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    Open Server Minesphere: Factions PVP Server! Direwolf 1.13| Custom Plugins | Mature and Skilled Staff

    Information: We have made some balance changes to modular power suits. These include: Cutting all Battery sizes (min as well as max energy) in half Increasing the cost to re-charge the suit Increasing the energy cost of the Walk/Sprint Assist as well as Jetpack and Jetboots These changes are...
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    Doing some research in the newest IC2_Exp build[138]

    Because once you have 20 HV Solar arrays, it clearly matters how long UU-Matter takes.
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    Doing some research in the newest IC2_Exp build[138]

    Hmm, I think adding an extra machine/item as an intermediary step is fine. It creates the additional goal of effectively automating that part, which is always nice to design. What I don't like about this change is the extension of the ore processing chain. Ore doubling using 2 or three...
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    Redstone Energy Conduit

    so, no-one has done any tests on this recently?
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    Redstone Energy Conduit

    What is the current state on energy loss? because the Thermal Expansion wiki says: The FTB Wiki says there is only energy loss at the engine, a 5% loss, but not at the machine. But somehow, my Network drains more energy than it is supposed to...
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    Open Server Minesphere: Factions PVP Server! Direwolf 1.13| Custom Plugins | Mature and Skilled Staff

    Recent issue: Due to a bug in the current MCPC+ Version, Chunkloaders, from whatever mod, including the load function of quarries, will randomly stop working after a certain amount of time. The MCPC devs are already aware of that isse (see here), and we will hopefully have a fix soon. No...
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    Open Server Minesphere: Factions PVP Server! Direwolf 1.13| Custom Plugins | Mature and Skilled Staff

    Update: After the release of a fixed Buildcraft Version, Quarries are now available. As a side effect, all Buildcraft machines manipulating Blocks, including quarries and pumps, will NOT WORK on Faction territory of ANY KIND. That means you will have to set these devices up in unclaimed...
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    1.2.5 was special, wasn't it?

    Well, for me, there are several warning signs: - Minecraft seems to be the only profitable thing Mojang has going right now, and if they ever run into problems, there will be a huge temptation to further monetize it, likely at the expense of free mods. - Their own proprietary modding API gives...
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    Problems with automated ore Processing

    Yeah, I have now set up the induction smelter method, works like a charm! Now I only need to integrate all those other proecessing methods into the network: Macerating coal, compressing, filling frames... But it's a fun project. One thing to note about Logistics pipes though: I found that...
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    Problems with automated ore Processing

    Well, those were some in-depth replies, thanks everyone! One thing I am still wondering about: When externally crafting items out of several parts that need a specific amount (like alloys, hardened glass, etc.) Do I need to set up a machine for every different recipe to eliminate the danger of...
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    Problems with automated ore Processing

    Oh, you mean you can set up an export bus to basically request a craft from the MAC and then send the crafted item to an inventory? That's neat.
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    Problems with automated ore Processing

    So how does an export bus handle craft requests? Do I hook it up to an interface, and put the craft pattern into the interface?
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    Problems with automated ore Processing

    What exactly is a subnet?
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    Open Server Minesphere: Factions PVP Server! Direwolf 1.13| Custom Plugins | Mature and Skilled Staff

    As you know, we have currently banned that item due to economic concerns. Some players have expressed that they are unhappy with that, so I want to have a discussion. I have posted a thread on minesphere's official forum: Link I will repeat it here, for those that don't have/don't want to make...
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    Problems with automated ore Processing

    Ah thanks! I was wondering why LP, famed so much for it's functionality, did not provide something as simple as "pull out all these items". Hmm, but I did not find a way to get AE to do exactly what I want. I mean just autosmelting works with an export bus, but I need selective auto-smelting...
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    Problems with automated ore Processing

    Hmm, do items sink modules do active requests? I don't want to use engines to pump the items to the furnace.
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    Problems with automated ore Processing

    Hey everyone. On my newest Direwolf 20 play, I am trying to make an automated ore processing machine using AE and Logistics pipes. Basically, I have set up an AE Network in which I dump the ores, which is then supposed to grind and smelt them. In order to always have any alloys I need, I set...