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    Installing Java 7 and 8 on the same machine?

    For playing some older packs, I'll need to have Java 7. I'm just wondering if that will cause any problems with java 8 when playing in 1.7 packs?
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    People to play with

    What are you suggesting? Are you looking to create a server, or to join one?
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    [1.7.10]Running Red 2: Vampire Money[v1.2.0][Hardcore][Magic][RPG]

    Ahh. Thanks for the info. Sorry to bother, but do you know of any hqm packs that do use the limited lives feature? It seems like a really interesting challenge.
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    Modded UHC tournament

    I'd be up for giving it a go sometime. I'll message you my skype.
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    [1.7.10]Running Red 2: Vampire Money[v1.2.0][Hardcore][Magic][RPG]

    Sorry if this has already been asked. But if I activate limited lives via config (I know, almost idiotically hard, but I like the rogue-like feel it gives) are there any quests that will allow me to gain more lives?
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    Modded UHC tournament

    Well, in the youtuber ecosystem I'm essentially the size of an amoeba, but I'd be up for giving it a try, if we could round up some other people interested.
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    Curiouskey's FTB Infinity World Journal

    Update #4: Built a tower onto the first extension: Doesn;t serve an exact purpose yet... I just love building towers. Also did some thaumcrafty-stuff, as usual check the spoilers below for the rest of the images. So that's it for this update! I derped a bit on my thaumcraft...
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    Modded UHC tournament

    This sounds like a fascinating idea if it could be made somewhat balanced. :) So if you *are* thinking of reviving this, you have my interest and support at least.
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    A nice start

    Well yeah, it's kind of magic-steampunk in a way, especially since version 4. :P But I just meant that it has so many add-ons now, that it's like it's turning itself into a genre. :P
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    A nice start

    Nice work! Yeah, Thaumcraft is starting to become a category of mod in its own right. :P You have tech mods, magic mods, and Thaumcraft magic mods. :P
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    (1.7) What mods are dependent on Buildcraft?

    As it happens, you're precisely correct, logistics pipes was the culprit! :D Sorry for not putting a modlist together, I had been kind of in a rush between bits of college work, so I just typed it up quickly and went off to get stuff done. But getting rid of logistics pipes fixed the issue...
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    (1.7) What mods are dependent on Buildcraft?

    I've been messing around with putting together my own mod list for 1.7, but I'm getting an error on startup saying that Forge Mod Loader failed to detect several buildcraft modules. (I haven't got buildcraft installed) So... I'm wondering what mods would cause startup to fail when they don't...
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    Inconvenient mystcraft world

    That's.... Odd. o_O A mystcraft dimension shouldn't be spawning things in the overworld, unless those blue slimes were jumping through the fissure as well.. :p
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    FTB Infinity 1.7.10 Help, Venting and Discussion Thread

    If you look new the top right of the launcher, there'll be a button marked "recommended" with a drop-down menu. Open the menu and there'll be a list of versions you can select. Simply select 1.2.0, it'll give you a window saying this will update the pack, and whether or not you want to backup...
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    Question about HQM packs

    I was wondering if there are any released packs that use the "hardcore" feature of HQM that limits the number of lives you can have? It seems like a cool way to transform Minecraft into a sort of rogue-like, and I'd like to give it a try.
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    Best food for Botania Gourmaryllis?

    Thanks for the help guys. :) Ok, mana detectors... I'll have to test a few systems out. :) On closer inspection, it does seem like this mod might be at it's most useful when combined with another mod that you've already progressed somewhat through, so I might benefit from starting with...
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    Best food for Botania Gourmaryllis?

    Thanks for the info! What I'm not sure about is how to determine what rate to give the flowers food.
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    Best food for Botania Gourmaryllis?

    Yeah I did a little proof of concept in a creative world with a golem-run carrot farm using a dropper and a restone clock to drop the carrots on the flowers each second, but it generates fairly slowly. I could easily adapt the same system to use cows or pigs, but is the redstone clock an...