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  1. O

    What's new in modded minecraft today?

    May I ask what does your mod do?
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    MCedit on FTB

    There are forge version of WorldEdit http://minecraft.curseforge.com/mc-mods/225608-worldedit you don't need liteloader or WorldEditWrapper
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    ANSSRPG - Open Source Player Progression. Build your own RPG!

    Interesting mod this is. Any example config? (e.g. similar setup like MCMMO) or any modpack using it? Thanks!
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    What's new in modded minecraft today?

    ThaumicEnergistics 0.8.9.0b-rv2 released, now works with AE2 rv2-beta8
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    What's new in modded minecraft today?

    Found skyboy026 and CoFH team release CobbleHaters (ROFL)
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    What's new in modded minecraft today?

    Buildcraft 6.3.4 is out
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    What's new in modded minecraft today?

    So it's trendy to replace books with achievements tree?
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    Walia + Extra Utilities Drums question

    Get into Waila config (default is F10) and enable ExtraUtilities drums support. I remembered it works at least since Waila 1.5.6
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    What's the proper way to update NEI?

    Not sure if you have solved your problem or not, but if you also have Waila in your pack, you need to update Waila to 1.5.8a With that and with NotEnoughItems-1.7.10-1.0.4.83-universal.jar or newer should be fine.
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    What cool little thing have you discovered today?

    I have my full instance managed in git, check-in a version every time I finished playing or changing configs/updating mods. So I can roll back any changes don't work well and the worst case the world corrupted I just lost few hours
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    [1.7.10] Wanderlust Reloaded - Questing Adventure [Magic-Tech] [HQM - over 250 Quests] [Tabula Rasa]

    In addition to what @mrbaggins said, Damage Indicators, Technomancy, Sanguimancy should be fine. Advanced Thaumaturgy is not updated to TC4.2 api so no. You can only try it yourself to find out, especially some optional mod make big difference (e.g. IC2 which I never use)
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    [1.7.10] Wanderlust Reloaded - Questing Adventure [Magic-Tech] [HQM - over 250 Quests] [Tabula Rasa]

    Nope. The easiest way is to keep right-clicking grass land more than 4 blocks away from any water source, you'll get many seeds, one of them will be wheat seed
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    [1.7.10] Wanderlust Reloaded - Questing Adventure [Magic-Tech] [HQM - over 250 Quests] [Tabula Rasa]

    I have a question: what are you guys use for early-to-mid-game armours? diamond seems not enough these days...
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    RFTools - Support and Suggestions

    Can I ask why your mod is called RFTools? For a very long time I thought it was something similar to Resonant Arsenal but for tools...
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    What cool little thing have you discovered today?

    Openblocks glider beats them all. I'll kill horses if they drop leathers for that.
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    [1.7.10] Wanderlust Reloaded - Questing Adventure [Magic-Tech] [HQM - over 250 Quests] [Tabula Rasa]

    The easiest way is to re-create your world in the main menu and see what's the world type there. Or use NBTExporer look at the level.dat in your world save to check the generatorName item
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    [1.7.10] Wanderlust Reloaded - Questing Adventure [Magic-Tech] [HQM - over 250 Quests] [Tabula Rasa]

    Always use Biomes O' Plenty world type, or else you only have mushrooms. :D
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    Botania- Looking for midgame setup

    Sorry Charcoal blocks is from Mekanism