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  1. Inaeo

    Ask a simple question, get a simple answer

    I believe RFTools has a block that can be programmed for all kinds of Redstone dohickies, but I forget what it's called off hand.
  2. Inaeo

    Ask a simple question, get a simple answer

    I wonder if the animated chunk loader or maybe Astral Sorcery would be messing with the sky somehow, but it's a wild guess at best. When it comes to shaders, I've got nothing. Sorry man.
  3. Inaeo

    Can We Stop the "Microsoft is Killing Java Edition" posts?

    Odd, this is the first mention of the topic in a few weeks or more (in General Chat, at least). I think many of us have voiced our options at one time or another, and I'm not sure they've changed since the last time it was brought up. I do know a number of Xbox Minecrafters who were quite put...
  4. Inaeo

    Big Reactors Cooling

    Glad to hear. I should mention that your initial posts were abrasive enough that I considered not helping at all. Since @Henry Link was nice enough to blow off the aggression and keep trying to help, I figured I would too. A civil tone can get you much further in life, Minecraft or elsewhere...
  5. Inaeo

    Big Reactors Cooling

    I'm not certain what you mean by "pressurize.". Check NEI for the needed recipe for building the ducts, and after that they should work by simply attaching them to the ports.
  6. Inaeo

    Big Reactors Cooling

    Yeah, pipe throughput is your limiting factor here. Fluiducts, much like most liquid transport systems, have a cap per connection (120mb/t, in your case). This means you either need a boatload more connections, or a bigger pipe. The Super-Laminar Fluiducts have no limit to throughput, and are...
  7. Inaeo

    Big Reactors Cooling

    Indeed, going off the information you provided, my first assumption would be lack of water. Without seeing the rest of the system, it's hard to troubleshoot the exact issue. More information is needed. I will say, most pipes can't handle the capacity of fluids involved with Big/Extreme...
  8. Inaeo

    Pipes mods for 1.12+?

    It should be in the FTBUtils config file. Likely listed as Mobgiefing, as that's how Minecraft refers to that functionality.
  9. Inaeo

    Ask a simple question, get a simple answer

    I had a hidden safe room in a 1.7 world that I created with Secret Rooms. The camouflage blocks work similarly to your request, and you can make one-way windows as well.
  10. Inaeo

    Pipes mods for 1.12+?

    This. The logic system behind the TD ducts is grossly underrated. If you're worried about mod compatibility, note to the relevant bug trackers (one to each mod involved usually helps) so they can be fixed. This beats avoiding the problem every time.
  11. Inaeo

    1.12 mod for Tree farms

    Alternatively, you can write the BB code like: B:DisableCartAssemblerTime=false The Code and Plain tags should disable the emoji code, but the Code tag adds the Spoiler-like box. Only pointing it out because it was something I had to look up just the other day, and figured others may not know...
  12. Inaeo

    1.12 mod for Tree farms

    I always liked the idea of Steve's Carts, but the mechanics of making a cart always turned me off. I tell myself I'll give it another shot some day, but there are so many options that haven't rubbed me the wrong way, I doubt I will unless I have no other option.
  13. Inaeo

    Favorite Mod for early power gen in 1.12+?

    I'm not sure how I missed Mek on your mod list. Setting up a sustainable Ethylene production line was a lot of fun, and the power available from it is nothing to scoff at. It was simple enough to set up, and optimizing it after I had it set up was much less PITA as I thought it would be...
  14. Inaeo

    Ask a simple question, get a simple answer

    Botania and Blood Magic both offer options for potions. I've not used them since 1.7, but I don't remember it being overly tedious (although the opening to Blood Magic was a bit rough at the time). The Blood Magic potions are strong and can be used multiple times. Depending on the potions you...
  15. Inaeo

    Favorite Mod for early power gen in 1.12+?

    Per the wikis (which, granted, may not be current), an Actually Additions Lava Controller uses 150kRF to create a bucket of lava. A bucket of lava in a non-augmented Magmatic Dynamo generates 180kRF. Not too difficult to see the exploit here. Augments can make it more efficient as you...
  16. Inaeo

    Ask a simple question, get a simple answer

    If I recall correctly, Steel had decent damage until you unlock the Pearly Gate.
  17. Inaeo

    I live here now

    That's pretty cool. Thinking of lightning it? Having that backlit from the center should look cool after the sun goes down too.
  18. Inaeo

    Ask a simple question, get a simple answer

    A few things here. First off, I'm pretty sure development for Beyond is dead - major bug fixes and crash/corruption issues aside. Second, adding mods to your game is quite simple, so go ahead and add those mods if you like. Note that if you add the mods for server play, all clients will need...
  19. Inaeo

    1.12 mod for Tree farms

    Did the functionality of the Farmer change? In 1.10 trees are not covered by it. I've seen the RFTools Builder used as a tree farm a few times. If you filter it to take only the wood, it will ignore saplings until they grow. You just need something to place the saplings, which could be...
  20. Inaeo

    How do you set unused parameters for FTB Utilities?

    This same question was addressed many times, but this thread was found in less than two minutes of searching the forums. Hopefully it should point you in the right direction.