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Cobbled this together from various bits of code I had lying around.
Client-side mod, and through the use of simple commands, you can create and access various cameras around your world :)
I believe it was the actual particles that required some amount of extra ticking
public void doVoidFogParticles(int p_73029_1_, int p_73029_2_, int p_73029_3_)
{
byte b0 = 16;
Random random = new Random();
for (int l = 0; l < 1000; ++l)
{
int i1...
Because not all of you silly people follow me on Twitter, can I get quick opinions on this documentation, and what may be lacking?
https://github.com/dmillerw/Quadrum/wiki/Blocks
https://github.com/dmillerw/Quadrum/wiki/Items
Not strictly mod related, but some may have noticed that the Modding Updates account spazzed out overnight.
I've fixed it, and it should be all good now.