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  1. J

    Github and Modpack development

    How many of you are working on this? Bitbucket allows private repos for up to 5 people (the dirty catch is that 5 is counted against all the private repos you own and share with unique people). You could also switch to a github perosnal account which is a more reasonable $7/month. Strictly...
  2. J

    1.7.10 java spikes

    4gb sounds like a lot, but I don't know your mod profile. I run a 100 mod pack with 1gb. Before I patched the Artifice leak, the game would start spiking harder and more often as I traveled around. Bumping my memory up to 1.5gb, against my better judgement, made those spikes go from bad to...
  3. J

    1.7.10 java spikes

    If you're dealing with a memory leak, more memory only makes the problem worse. Garbage collection times are proportional to the amount of live objects in the system, so increasing the available RAM only increases the amount of leaked objects that will be scanned. Your only choice, other than...
  4. J

    Bad lag in the new direwolf20 1.7.10 pack.

    Do you have multiple versions of Java installed? My server uses Technic launcher, but for whatever reason that launcher picks a weird version of Java on my system and doesn't have an easy way of changing it. I launch my client in MultiMC instead.
  5. J

    Wimps and wussies (accordind to configs) unite!

    This is basically how we play on my server. Our first bukkit server was even run on peaceful. I took the wuss a step further though, and wrote a mod to disable hunger.
  6. J

    Why no modpacks for the latest version (MC 1.8)?

    1.8 isn't even on most of our radars yet. We don't have a usable Forge release, so only the truly brave are exploring the new code. Mainstream modding is running approximately 1 year behind Minecraft, if we're using 1.7 as a benchmark. I wouldn't be surprised to see 1.8 take that long to...
  7. J

    Mods that deserve ressuruction

    Pretty sure MystCraft has Cyan Worlds covered ;)
  8. J

    Cyclical Infinite Power-Resouce Gathering

    AE2 isn't big enough to be your sink, but it's one of the few mods that "gets it". The passive power drain to maintain the network is a great incentive to keep the power flowing uninterrupted. Switch to AE2 for your primary power/item/fluid transmission, and the maintenance cost goes higher...
  9. J

    Solar panel > Batbox

    I like to think these bots posts are personally written by
  10. J

    Interesting ae2 setups/challenges

    Here's one that was presented to me today by another player on my server. Challenge: How would you duplicate the effect of a cyclic assembler paired with a manager tube for auto crafting? (If unfamiliar with either, cyclic assembler is an auto-crafter, and a manager tube from the Tubes! mod...
  11. J

    Annoying Modded Minecraft Graphics Glitch

    Besides the above, any mod with a badly written renderer can cause that.
  12. J

    Hunger Underhaul

    Haven't seen it before. It came out months after I wrote Hunger Strike. If you can pick and choose all the random things it changes, it's a good recommendation for 1.6 people.
  13. J

    Hunger Underhaul

    Hunger Strike? I released it in February. In addition to disabling hunger, it restores old food-heal mechanics.
  14. J

    Interesting ae2 setups/challenges

    It's all to do with how the P2P tunnels are setup. Each device is going to follow the shortest path to obtain a channel. The path length from any of the P2P tunnels in the bank to the controller is 1. That means each device in the bank is going to try and get a channel through exactly one P2P...
  15. J

    Interesting ae2 setups/challenges

    I don't understand the full blocks part of that comment. Everywhere I talked about a drive I was talking about the chassis block that holds up to 10 cells. They're definitely full blocks.
  16. J

    Supported FTB Lite 3 {ALPHA} Bug Reports

    This and most other reported bugs are fixed in the 1.1.7 release. This is a good example to follow. Anyone reporting modpack bugs that can easily be pinned to a single mod should also open an issue with that developer if they can.
  17. J

    Interesting ae2 setups/challenges

    Here's one way to get a ton of drives into a single bank. Each slice of 8 drives in the bank will route to its corresponding P2P tunnel on the bottom. Note I've separated them with cable anchors to avoid any funny business. Same with cable anchors on top of the dense cable to prevent a...
  18. J

    moments you realize you majorly overkilled

    I won't be on my home PC for another 8 hours. If nothing's showed up by then, I'll put something together.
  19. J

    moments you realize you majorly overkilled

    If you're willing to pay the extra cost, just stick a P2P tunnel under each stack of drives. The closest path will always be through the tunnel below so you'll defeat the problem of channels pathing through your machines. You should be able to build banks of drives as long as you want. You...
  20. J

    Interesting ae2 setups/challenges

    Do you accept hiding them in the floor? Or a room underneath to hold your subnet controller and/or interfaces for chaining together subnets? Because it should be pretty trivial at that point.