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  1. rhn

    What cool little thing have you discovered today?

    I think the author of the mod optimized it, but be careful of large arrays of framed drawers hooked up to something that refreshes them a lot(Like AE). It will really tank performance.
  2. rhn

    rhn's continued adventures: a build journal, guide collection etc.

    Yeah this is still 1.7.10 The biggest loss I see atm is Carpenters blocks. Sure chisel can somewhat be used instead, and architecturecraft has a limited amount of the features. But just don't think it will be feasible to build on this large scales without it. But might also have to scale down...
  3. rhn

    rhn's continued adventures: a build journal, guide collection etc.

    I will keep that in mind, despite most of it just being old tricks in new combinations :P Don't be shy to ask about things, either here or on Twitch. Many "tricks" are things I figured out years ago, so I might take them for granted. One of the things that I have sort of rediscovered lately...
  4. rhn

    rhn's continued adventures: a build journal, guide collection etc.

    Outside the bunker I have been working on finishing the cargo transport route that I started building very early on: This area now contains a temporary storage area for containers: One of the trucks just (un)loading a container. It also ties in the research lab with the rest of the build by...
  5. rhn

    rhn's continued adventures: a build journal, guide collection etc.

    Seems like a never ending task to fill out the empty floors in the tower. But a while back I did manage to fill out another floor. The floor just below the "heli-pad" is my new Armoury. Since it contains weapons and other dangerous equipment, some security is in order: Like most other...
  6. rhn

    My nei doesn't works

    How doesnt it work? Is it just not visible? If so press "O"
  7. rhn

    Automatic cart garage with railcraft?

    Cart/Train Dispenser Pipe carts into dispenser, push button and voila! cart/train ready. Can also use a Detector to spawn a new cart once the one already there leaves. If there is already a cart/train in front of the dispenser, it removes the cart. Let the carts run over a Detector that...
  8. rhn

    rhn's continued adventures: a build journal, guide collection etc.

    Up until now I have pretty much being doing this, in preferred order: Look for textures from other packs similar and adding those. Hide the offending blocks as best possible. Ignore it if it doesn't stand out too much. Decide to simply not use the item/block/mod. In some cases there is...
  9. rhn

    What cool little thing have you discovered today?

    After years of using the Remote Orderer from Logistic Pipes, I just discovered today that you can use the scroll wheel on your mouse to adjust the amount you want to order... So much time wasted click +-1, +-10, +-64...
  10. rhn

    Question for those who record videos to Youtube

    Actually it kinda is. Vanilla MC cannot use more than one core, but many mods these days will do so. So modded Minecraft will use several cores to varying degrees. Additionally, OBS can/will also make use of multiple cores when encoding. Higher processing power on each core always helps. But...
  11. rhn

    Automatic (Re)Crafting

    I am personally using this: https://www.reddit.com/r/feedthebeast/comments/41ncgm/stockpile_a_computercraft_program_to_autostock/ Works really well and user friendly to set up/use. (Not saying it is better than Henry's script, have not tried it.:))
  12. rhn

    rhn's continued adventures: a build journal, guide collection etc.

    Yeah I kinda wish I made albums with pics of everything once I decided each world was finished. I do have albums of some, but specially miss the 1.6.4 TPPI world. Monster world was a bit crap. I will make absolutely sure to make one for the current world. Once that time arrives. Album of a few...
  13. rhn

    rhn's continued adventures: a build journal, guide collection etc.

    One of the first things I built in this world was the AE centre in the tower. It has been in a rough state of simply working for way too long, so about time to fix it up a bit: Auto crafting clusters: It uses those Interface+Assembler clusters I posted a while back. Each tower has two...
  14. rhn

    rhn's continued adventures: a build journal, guide collection etc.

    My plan is to have a cargo port. Tied together with the bunkers cargo container "network", the farms and some landing pads for those cargo aircraft I made earlier(like at the mob spawning site). There is a slight roleplaying problem with that since the only rivers leading away from that big...
  15. rhn

    rhn's continued adventures: a build journal, guide collection etc.

    I have lately only been playing a bit on and off(mostly off), so not had a whole lot of big progress. It has mostly been a bit here and there, but it does kinda add up after this long. First off, quite a bit has happened on the large scale of the build: Very early map: This is from the time of...
  16. rhn

    What cool little thing have you discovered today?

    Same goes with anything resembling this: Was listening to some music that had some background thing that resembled part of this a little while playing Minecraft. Had to stop because it was getting on my nerves..
  17. rhn

    What cool little thing have you discovered today?

    You can apply Glowstone to the MFR conveyors to make them go faster. And on the same note: Plastic boots makes you immune to them moving you around.
  18. rhn

    Big Reactors: Turbine setups

    The turbines on that spreadsheet which seem to use more than 2000mb/t (marked in red) are not actually achievable. I suspect the list is generated from some formula or approximation and then just copy pasted for each material.
  19. rhn

    rhn's continued adventures: a build journal, guide collection etc.

    Yeah I am not implying that RoC is any worse than anything else. Pretty sure Reika knows his shit. Problem is that lots and lots of even well optimised things add up. And the rather large setup and logistics to support something like a reactor(that I don't really see the need for, I dont even...
  20. rhn

    Ae2 issue

    If it is a power issue, you can easily test perhaps fix it by adding an Energy Cell to the network. See if its storage drops when starting a craft. I always have at least one Dense Energy Cell on my main network as well as the far sides of any of my quantum network bridges. Makes it all more...