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  1. J

    1.0.1: Damaged Bound Armor causes instant player death

    I tested this out again, and having at least 1 of the pieces of armor slotted with a blood orb prevents the player from being killed again when they retrieve their armor, but does NOT prevent the unstable ingot from killing them. Probably no way to prevent that from happening. The armor showed...
  2. J

    1.0.1: Damaged Bound Armor causes instant player death

    Ok, so acting as intended. The death when re-equipping the armor is from just one piece being re-equipped. My soul network takes a 800,000LP hit, roughly, each time a piece of armor is put back on, along with the player death. So it looks like the armor is trying to prevent it. Would a blood...
  3. J

    1.0.1: Damaged Bound Armor causes instant player death

    Version: 1.0.1 What is the bug: The Bound Armor from Blood Magic mod causes the player to instant die, message "Player died", when the player re-equips the armor after it has been damaged, even with nearly 1,000,000LP available in their soul network. All 4 pieces of the armor have a blood...