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    [1.7.10] Wanderlust Reloaded - Questing Adventure [Magic-Tech] [HQM - over 250 Quests] [Tabula Rasa]

    I read it, I still say its excessive (the RAM amount you use). Just wait till Yulife responds. I think he might have an idea on the NEI issue itself.
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    [1.7.10] Wanderlust Reloaded - Questing Adventure [Magic-Tech] [HQM - over 250 Quests] [Tabula Rasa]

    8gb ram to the server seems a bit excessive. Try just allocate 4gb max. Just to put it out there, Java's garbage collection system (memory management) has issues with using too much RAM. It causes way more issues to use more than you need.
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    [1.7.10] Wanderlust Reloaded - Questing Adventure [Magic-Tech] [HQM - over 250 Quests] [Tabula Rasa]

    The bug has been around for a while now and it has been reported a few times on there. I haven't reported it myself, but I suppose I will this time around. I am running the latest version of MultiMC btw. Was fairly tired when I wrote that post, all nighters tire your brain. Hopefully MultiMC...
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    [1.7.10] Wanderlust Reloaded - Questing Adventure [Magic-Tech] [HQM - over 250 Quests] [Tabula Rasa]

    By the way Yulife, I love your modpack. I do run it on my private server with friends. The only issue I unfortunately have right now is that MultiMC has a core bug issue where it decides to constantly re-download assets over and over for some users making it inaccessible to use. Do you have any...
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    [1.7.10] Wanderlust Reloaded - Questing Adventure [Magic-Tech] [HQM - over 250 Quests] [Tabula Rasa]

    It appears to be a work thats not fully implemented yet into the mod. So it is there visually but not actually able to do anything for you yet. I had the same interest in the stuff :P
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    [1.7.10] Wanderlust Reloaded - Questing Adventure [Magic-Tech] [HQM - over 250 Quests] [Tabula Rasa]

    Have you tried an enervation dynamo? I think that was what it was called. It is one of the dynamo's at the very least.
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    Ftb monster saving/backup

    I personally downloaded and used this particular server-side mod for routine saves and backups with any FTB server I tend to host. http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1289612-1-6-4-1-7-2-forge-server-tools You will have to go into the configs to tell it...
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    Argarian Skies Server keeps lagging

    Internuntius, I believe you are wrong sir. RAM is not the issue. Specifically you talked about RAM as a storage space and that leads me to assume you're using something similar to an application called RAMDisk which converts an amount of RAM to store your files. It's very effective but if the...
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    TickThreading - concurrent entity/tile entity ticks and other optimisations

    It's definetly broken as nallar suggested on the front page. As for how long, there is no ETA. He's doing this of his own volition.
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    JVM Arguments for Modded Minecraft (Updated 12/30/13)

    Simon, you're allocating 6gb out of 7gb? I suggest allocating less gb of memory. More memory in java applications like minecraft does not mean faster. You won't need more than 4gb, any more is needless and most likely causing you issues. My tip here isn't mean't to fix your problem, just as a...
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    New to Servers

    If it's just for you and a couple of friends, if you have a decent internet connection, and a half-decent computer, shouldn't be too hard to run it on your own yourself. The http://feed-the-beast.com/servers/downloads has the modpacks and files you need. As for which pack to choose, FTB...
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    TickThreading - concurrent entity/tile entity ticks and other optimisations

    Take it easy nallar, get some rest, procrastinate more and then when you actually feel like doing something, do something. We can wait.
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    TickThreading - concurrent entity/tile entity ticks and other optimisations

    Thank you nallar for starting up on TT for 1.6.4 again, the fact that you are trying is really nice to know.
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    [1.6.2] Mob Tools

    Add perhaps a need for nether quartz along with the glowstone as fuel in the infuser. So perhaps, 4-8 glowstone dust and 1 nether quartz as fuel for hard mode. That'll force players to explore the nether for a little while to obtain enough to get your armor set. More than likely this will be...
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    [1.6.2] Mob Tools

    It's not that we don't like it, it's a nice idea certainly, but it needs a config for tweaking. Say for harder mode aspects of your mod, you could add that the ender armors remove fall damage effect comes from wearing the full set. Same with the blaze set of armor. Don't take my words badly, I...
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    Always tired, always. Amateur Modpack designer and server admin.

    Always tired, always. Amateur Modpack designer and server admin.
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    Solved Merging Unleashed & Unhinged

    Try record and delete the items, then perform an ID dump with NEI when you can run the world? Then simply use what lavarthan linked for solving the ID conflicts, its far better than my minipost on the subject
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    Solved Merging Unleashed & Unhinged

    I'll try help, some others might, but we'll see. First things first. You'll notice it says slot 4076 is occupied. Meaning you can't use that ID for the block Nuclear Control Main because it's already occupied by the block TinyTnt. So your first objective there is to find what mod gives Tinytnt...
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    Solved Merging Unleashed & Unhinged

    You'll have to modify the configs yourself if GT isn't playing nice as it really isn't tech support's problem once you are playing with a combined version of their pack.
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    Thank you so much for your work on Tickthreading and all the time you spent on it, will not be...

    Thank you so much for your work on Tickthreading and all the time you spent on it, will not be forgotten. It has made me as a server owner much happier. I owe you one for it. If you have any need for help on something that I can help with, do please ask. I do understand you're not updating it...