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  1. V

    Can anyone confirm this Ender Chest bug?

    Only question I would have about the settings. Do you happen to have the vanilla enderchest activated in the config? Either look in your config for enderstorage or just try to place a vanilla ender chest. Only thing I can think of maybe...Never mind, I was easily able to duplicate this issue.
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    Optifine and FTB Mindcrack

    Well any version of Optifine before the C variant is only compatible with Forge 499 or earlier. He came out with the C in order to allow people with the new mod updates that make use of Forge 515+ to use Optifine. I know the block update issue was introduced in Forge 516 and fixed in 518...
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    Looking for mod creator for collab.

    I think the famous movie quote will come in handy here.... *cough* "If you build it, they will come" (artists that is ;))
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    Optifine and FTB Mindcrack

    Actually you need 518 or later... The biggest reason I can think of that Optifine would improve someones FPS that doesn't have a great computer. The fact that you can turn off animations and other options allowing minimal effects on graphics. BTW, the Light (Lite) edition will not work with...
  5. V

    Mo Creatures and your "server" experience...

    I love Mo'Creatures, but I've never liked the 1.8 spawn mechanic. The issues I have is with all the creatures spawning on any grass/dirt tile which wreaks havoc on crops and anywhere you haven't put cobble. If I were you I'd just disable all the passive mobs and keep the aggressive ones. This...
  6. V

    How do I take care of a Wisp problem?

    And a brave Link runs in with his wooden training sword... Err fists blazing ;)
  7. V

    So I have a problem.

    My God! It's full of stars!
  8. V

    ExtrabiomesXL Marsh biome issue

    Lol, well when I was doing the actual testing I used creative flight... That screenshot was when I first found it had gone that far into the ocean biome and I was taking a joy ride in my plane :)
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    ExtrabiomesXL Marsh biome issue

    According to the creator, as long as you only remove the generation (and not the mod/block id) then it shouldn't effect already created area... it will only not show up again when you generate new chunks. Only issue he mentions is the height might have problems with other chunks. linky
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    Looking for ideas...

    Make sure and post a pic of whatever you decide to do. :)
  11. V

    ExtrabiomesXL Marsh biome issue

    Just so you know, disabling that does work. Not that I didn't believe you but I wanted to make sure ;) I don't know what ill effects to expect yet, but at least new chunks won't have this issue and new worlds I create will be free of it as well. Thanks! pic for proof: Edit: I'll also...
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    ExtrabiomesXL Marsh biome issue

    I'll test that in my world and report back. What kind of funky issues should I expect from disabling in a current world?
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    ExtrabiomesXL Marsh biome issue

    Glad to hear I am not the only one with this issue. Starting to think this is probably an XL Biomes issue, but I've played a few worlds with XLB and not had this or at least haven't found it yet. I don't think I'll disable any biomes yet since I'm not sure it has to do with the new biomes...
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    Looking for ideas...

    That looks like the start of a pretty mean rp2 windmill...
  15. V

    ExtrabiomesXL Marsh biome issue

    I don't know, very well could be XLBiomes, but the second pic is in an Ocean biome and I don't know if XLB changes anything with vanilla biomes.
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    ExtrabiomesXL Marsh biome issue

    Hi everyone, I don't know if this is the proper place to post this, but has anyone else had or seen this issue? I have a weird dotted stripe going through my world almost on the 0 axis. It isn't noticeable on land but when you hit any sort of water you can clearly see it. I haven't followed it...
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    32x [32x] JohnSmith Technician's Remix

    Just found an issue with the Craftpacket Maker. The player inventory is shifted down a little, the Craftpacket Stamper appears okay. Edit: Forgot to mention, this issues doesn't show up with the default TP.
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    Coping with a lack of anchors

    I use Chicken Chunk Loaders but I also went into the Railcraft config and put a "-1" for the loaders so they don't use fuel. Kinda thought using fuel was useless since I have Chicken Chunks that don't. So at least I have multiple options when it comes to chunk loaders. I'd have to check but I...
  19. V

    trying to update mod but crash mod pack?

    java.lang.RuntimeException: Tried to recreate an item id (13131 / shifted:13387) for an item which already exists as forestry.arboriculture.items.ItemGrafter@47339158 That's your problem, id 13131 in one of the Forestry 2.0 configs. Change it to something that doesn't conflict and you'll be...