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    The Thaumcraft 4.1 Experience

    Seriously, though, what does match up favorably to KAMI armor?
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    Blood-Magic

    The best part about blood magic is how well it conveys the flavor of performing arcane rituals. You have huge altars covered with runes, elaborate rituals to summon demons and bind them to your service, and sigils that give you mysterious powers. And all of it is done in a way that is both...
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    The Thaumcraft 4.1 Experience

    Yeah, if you're doing blood magic, then a sigil of elemental protection will satisfy all your needs for fire protection in the nether. It lets you swim around in it like it was water. I've got the full Ichorium set, and I still use it to prevent those annoying damage ticks.
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    The Thaumcraft 4.1 Experience

    Runic armor is actually pretty excellent protection, especially when mixed with other kinds of armor. I wear runic leggings along with my ichorcloth cowl, robes, and boots most of the time, since the hyperenergetic nitor effect can cause some pretty bad fps lag at times. If there was a runic...
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    Thaumcraft 4 Infusion Crafting

    12 blocks horizontally, -5 to +10 blocks vertically
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    [0.5.1] Technomancy Discussion-Ore processing like a boss

    If you're going to go the route of customizable armor that's infused with various kinds of essentia, I think it makes a bit more sense to make it using a family of infusion recipes, ala vanilla thaumcraft infusion enchanting and the runic armor. For example, have something like 2 greebles, 1...
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    [0.5.1] Technomancy Discussion-Ore processing like a boss

    How about really cool-looking armor that you can put other armor into, so you get the aesthetics of the technomancy armor with the protection and other perks of the armor of your choice? Or vice versa - armor that copies the aesthetics of another kind of armor while having its own bonuses? Or...
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    [0.5.1] Technomancy Discussion-Ore processing like a boss

    The problem with a system like this that imparts properties to something based on essentia is that there is a TON of different kinds of essentia, which means that you'll probably have one or two useful things that people will actually use, and a couple dozen things that nobody ever touches...
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    Is there a RF replacement for the BC filler?

    Ars Magica has a sigil that levels the terrain around it. Sigil of the Packed Earth, I believe?
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    The Thaumcraft 4.1 Experience

    So, if repair is getting the axe, which add-on is first in line to add it back in? Thaumic Tinkerer seems like a natural fit, considering the osmotic enchanter and all the extra enchantments it adds already.
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    Beginner's Guide to Blood Magic

    I've tried it, but it didn't work.
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    Redundant Items In Infusion?

    Post edited. Personally, I prefer to hide most of my stabilizers under the altar, and save some nitor and crystals for where they're visible.
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    Redundant Items In Infusion?

    Stabilizers and jars can be anywhere from -5 to +10 blocks vertically from the runic matrix, and up to 12 blocks away horizontally. Pedestals have to be on the same z as the center pedestal, but are otherwise free to be placed within 12 blocks.
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    Redundant Items In Infusion?

    It's way simpler and cheaper to just make a ton of magic tallow candles and properly stabilize your altar. A stack of candles hidden under the floor beneath your altar should give you enough stabilization to do most non-KAMI recipes without trouble. Two and a half stacks of candles will fully...
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    Thaumcraft 4.1 essentia tubes...

    You can also just right click on the alembic with a jar in your hand. Much faster.
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    [0.5.1] Technomancy Discussion-Ore processing like a boss

    Flying golems would be awesome. Not only could I make flying alchemy golems that filled up 5-high stacks of jars on a wall, I could make phalanxes of flying thaumium war golems to take down withers. Cue epic music.
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    Thaumcraft 4.1 essentia tubes...

    Essentia pipes are now best used for specialized automation tasks, like manufacturing items in an alchemical construct or generating herba for lamps of growth. Alchemy golems are now the best option for more generalized tasks, like filling up racks of warded jars to supply an infusion altar...
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    Beginner's Guide to Blood Magic

    Cursed earth spawners can cause issues if you're a ways into Ars Magica, since light mages will spawn and attack creepers, causing them to blow up. You can design around this, but in many ways using a cell full of witches is just simpler and easier.
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    Beginner's Guide to Blood Magic

    I have a witch-powered altar underneath my base, and while I had one instance a while ago where the witches despawned, for the most part I don't have any issues with it. It's constantly chunkloaded, and when I come back after a day or two of not being logged in, the witches are still there and...
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    Any player detector in DW20 1.6.4 outside of Ars Magica 2 or Thaumcraft IV ???

    I just set up an automatic teleportation system in my base using seer stones buried underneath teleposer platforms. It works well, although the range on the seer stone with a lesser focus seems to be a bit more than the 5 blocks advertised in the documentation. Powering the seer stones is...