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  1. R

    [1.7.10] Survival industry [rotarycraft based tech]

    ^^ What he said.
  2. R

    [1.7.10] Survival industry [rotarycraft based tech]

    No worries. You use what works. The point is to enjoy the game your way, not play it mine. If you can't enjoy it, then I'm doing it wrong. :P
  3. R

    [1.7.10] Survival industry [rotarycraft based tech]

    That's true; JourneyMap is laggy, which is why Antique Atlas was also included; you can safely remove Journeymap as desired. And if VoxelMap works, then go for it. ;)
  4. R

    [1.7.10] Survival industry [rotarycraft based tech]

    I gathered that; that is pretty strange. Has it happened again since? If so, I'd recommend adding the issue to the tracker. Sent from my SM-T217S using Tapatalk
  5. R

    [1.7.10] Survival industry [rotarycraft based tech]

    Hmm. I recognize the symptoms as something that happens when there is lag in generating chunks. Sent from my SM-T217S using Tapatalk
  6. R

    [1.7.10] Survival industry [rotarycraft based tech]

    So, the server froze. Was there an error in the log? Sent from my SM-T217S using Tapatalk
  7. R

    [1.7.10] Survival industry [rotarycraft based tech]

    What happened? Is time still frozen? Sent from my SM-T217S using Tapatalk
  8. R

    [1.7.10] Survival industry [rotarycraft based tech]

    Hmmm... odd. When in sleep mode; Kingrunes was careful to ensure a 1:1 tick rate; the speedup was strictly based on the computer's performance. I disabled rendering during sleep to squeeze a few extra cycles out of sleep (I can barely squeeze 3x); perhaps if you re-enable rendering, this might...
  9. R

    [1.7.10] Survival industry [rotarycraft based tech]

    Did you change any performance features? Sent from my SPH-L720T using Tapatalk
  10. R

    [1.7.10] Survival industry [rotarycraft based tech]

    Somnia's speedup is limited by the computer's own performance. If the computer's weak enough, it might just be faster to stay awake. Sent from my SPH-L720T using Tapatalk
  11. R

    [1.7.10] Survival industry [rotarycraft based tech]

    If your computer's that crappy, then Somnia is not going to speed the XP generation up much anyways. All in all, considering the cost of simply making a 3x3 pickaxe in terms of experience, I'm not worried about an XP generator at this point. So, go nuts! Sent from my SPH-L720T using Tapatalk
  12. R

    [1.7.10] Survival industry [rotarycraft based tech]

    I've submitted the issue with the FTB staff, so until it's fixed, just use 1.4.0 for now. Sent from my SM-T217S using Tapatalk
  13. R

    [1.7.10] Survival industry [rotarycraft based tech]

    I look forward to watching it. :) Sent from my SM-T217S using Tapatalk
  14. R

    [1.7.10] Survival industry [rotarycraft based tech]

    Fair enough. The only way I know of to speed up the increase in fatigue is in the config file, but that also means that you can reach the unpleasant effects faster. Sent from my SPH-L720T using Tapatalk
  15. R

    [1.7.10] Survival industry [rotarycraft based tech]

    Sounds pretty exploit-ish, don't you think?
  16. R

    [1.7.10] Survival industry [rotarycraft based tech]

    Fatigue is time-based; it increases at a set rate.
  17. R

    [1.7.10] Survival industry [rotarycraft based tech]

    I did; an update was sent to the modpack that will hopefully fix it. Sent from my SM-T217S using Tapatalk
  18. R

    [1.7.10] Survival industry [rotarycraft based tech]

    The modpack has been updated to fix the issues. Survival Industry 1.4.1 is now on the FTB launcher.
  19. R

    [1.7.10] Survival industry [rotarycraft based tech]

    Yes; I fixed the problem; it's just taking a little more time than normal to be updated in the launcher. Once the MD5 issues have been resolved, the issue should be fixed in the launcher.
  20. R

    [1.7.10] Survival industry [rotarycraft based tech]

    Okay, the following files will need to replace what's in your configurations: minecraft/scripts: SurvivalIndustry-Disable.zs minecract/config/buildcraft: objects.cfg Replacing these should restore the missing blocks to Buildcraft, and use MineTweaker/ModTweaker to disable them safely. I'll...