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  1. Z

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    I'm looking into building a Wither arena so I was just wondering if anyone knew of what kind of options there are (aside from the ones I'll list below) for Wither-proof blocks in Infinity 1.7.10? The two options that I'm currently looking at are Reinforced Obsidian from Ender IO and the warding...
  2. Z

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    Do Forge Microblocks no longer work with Thermal Expansion/Dynamics energy ducts, liquiducts, and so on?
  3. Z

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    I've already asked this questions on other forums so I'll just post the link to the Factorization thread on MCF. http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1284592-factorization-0-8-88-8-8888-the-update-that-ate?comment=2705 What am I doing wrong here? I'm playing...
  4. Z

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    *edit2* I think I got it. This is confusing as hell. xD
  5. Z

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    This may be a bit of an odd question. Is there any way to edit the source files of an FTB pack? For example, I would like to remove and replace the sound of chests/doors opening with an audio file that has no sound because I find it extremely annoying. I found how to do this in vanilla...
  6. Z

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    I have that "problem" as well. I just never bothered to try to fix it. xD
  7. Z

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    What are some useful crops to grow in FTB Infinity (1.7.10)? There are so many new things to grow that I just have no idea where to start. I currently have three 5x5 gardens with Pam's cotton and one 5x5 garden of sugar cane. Good luck with that. I'm sorry I couldn't be of more help. :(
  8. Z

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    It does seem likely that the problem may be on your end. Have you been able to download FTB before? If not, maybe it has something to do with your location. Maybe a VPN could help?
  9. Z

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    Just tried and it worked for me. Have you tried using a different browser?
  10. Z

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    Yeah, I've managed so far using the Journey Map mini-map as a compass to help me navigate. It's just annoying and that's why I'm trying to figure it out. I'm hoping I don't have to wait until the next version of TF for a fix.
  11. Z

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    In Twilight Forest, is your character marker on the magic map supposed to spaz out? My thought would be that it has to do with the progression and I need to do something to make it stop but I can't really find any information on it so I figured I'd ask here. If it is just a bug, is there any...
  12. Z

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    This isn't just a chunk error, though, and it's not because the world hasn't loaded around me yet. The world generation simply stops where I took that screenshot. I could just jump down into the void if I wanted to. I appreciate the response but I'm trying to figure out how to prevent this from...
  13. Z

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    Anyone? D: I'm not really the upset about the damage Factorization has done to my world but I would like prevent any further damage and to continue using Factorization (I have it disabled for now). Again, any help is much appreciated. :)
  14. Z

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    Here's a picture of what I'm talking about. There's nothing but void beyond this point.
  15. Z

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    I'll look into those. Thanks! *edit* I have another question that's unrelated to my previous question. For some reason, adding Factorization seems to have broken terrain generation in the Twilight Forest. When I look at a magic map in TW, it shows different terrain than what was there before...
  16. Z

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    That makes sense. Does anyone happen to know if there are any items/blocks currently that allow you to convert ingots in a similar way to the lexicon? I may just cheat one in but if there's a non-cheaty method, I would like to use that instead.
  17. Z

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    Does anyone happen to know how to get the Forge Lexicon in FTB Infinity 1.7.10? I see the Lexicon itself in NEI but there doesn't seem to be a recipe for it. I tried googling how to get it but no luck. D:
  18. Z

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    I figured it out. It apparently was Opis that was currently enabled. I'm not sure how it happened but there were two versions of Opis for some reason. One was enabled while the other was disabled? It was a bit odd. Anywho.. Thank you both for the help even though I ended up figuring it out on...
  19. Z

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    It seems you are correct. I just realized that after doing a little research. I was confusing VoxelMap with whatever the default map mod is for DW20. I was able to get Zans/VoxelMap working. Both the default map mod and Zans share the same hotkey so it wasn't allowing me to access the Zans...
  20. Z

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    There's a small problem with that. Unless it's named something other than VoxelMap, there's no file for me to delete or disable.