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  1. M

    [1.7.10]Atonement: Sins of the Past Hardcore Survival Thaumcraft Focused

    Update: So I went ahead and scoured the code to figure this out. Keep in mind I'm not familiar with the actual damage code of Minecraft so I may be a little off here. It looks like the way the plates work is that the plate inserted in the armor piece that's taking damage pulls the property of...
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    [1.7.10]Atonement: Sins of the Past Hardcore Survival Thaumcraft Focused

    I've asked the Flaxbeard team this question as I also had an issue with the Floral Laurel upgrade (can't seem to get it to work) and I wondered about this as well. I'll update here when I get an answer. On the subject of Flaxbeard, it seems they're working on a Block Placer for their next...
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    [1.7.10]Atonement: Sins of the Past Hardcore Survival Thaumcraft Focused

    Thirsty Tanks! Cool! I've never used Automagy yet and I'm far from it in my world. Thanks. And yeah, Cobble isn't Bunker suitable anymore :(
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    [1.7.10]Atonement: Sins of the Past Hardcore Survival Thaumcraft Focused

    Ghasts are BRUTAL in this pack. Christ. On another note, does anyone have a low tier (pre-netherwart/blazerod) way of harnessing a Zombie Spawner? The problem with Zombies is they'll hack through the walls of conventional mob-farms over time. I came up with 2 solutions, 1 of which is going...
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    [1.7.10]Atonement: Sins of the Past Hardcore Survival Thaumcraft Focused

    They're really useful, thanks for that. As I said in a previous post, this pack demands I use things that were fairly superfluous in most packs. Having some guides to help direct me towards these esoteric features has really helped a lot. Now to start generating LOTS of mana so I can build a...
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    [1.7.10]Atonement: Sins of the Past Hardcore Survival Thaumcraft Focused

    Well my first run through didn't last very long. Not even a day. After hunting around for some basic supplies I decided to dig a hole for my initial base. Mined right into a silverfish vein. I forgot DeadlyWorld adds those. Needless to say, I instant disabled that feature. Silverfish are...
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    I just setup a BC pump feeding water into a Vat (A Vat full of water can still accept it's catalyst component), a chest full of limestone feeding into a crucible furnace via hopper, a wood fluid pipe (with redstone engine) pulling from the crucible into the vat (I believe you can position the...
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    [1.7.10]Atonement: Sins of the Past Hardcore Survival Thaumcraft Focused

    The premise and the mod list makes this an immediate must try. I've been looking for something like this for a while now. OK, Hearthstone, your soul-sucking-must-play-one-more-game draw is being challenged!
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Thanks for the info. Resource Packs do indeed override properly. I just didn't know why the mod pack distroed that stuff as well. I can understand why you would keep the old textures since all the Spreader textures don't map worth a crap to the models and the lower res helps hides that.
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    I've been putting together a Jolicraft based Texture Pack for this Mod pack and I noticed some oddities regarding Botania's installation in the pack. Could anyone tell me why textures (and they're different textures from the Jar) exist in the folder "minecraft/resources/botania/textures"? Oh...
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Botania has a Monocle that lets you see the area of effect of flowers when equipped as a bobble.
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    This is caused when you try to view the Area of Effect on a flower with the Mob Spawnable Block indicator turned on (F7). Just turn that off and you're good. I usually leave it off anyways as it lags even on my relatively powerful PC.
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    @thephoenixlodge Amazing Modpack! Very different and bloody fun. Thank you and well done sir!