Search results

  • The FTB Forum is now read-only, and is here as an archive. To participate in our community discussions, please join our Discord! https://ftb.team/discord
  1. S

    [1.7.10] Wanderlust Reloaded - Questing Adventure [Magic-Tech] [HQM - over 250 Quests] [Tabula Rasa]

    Edit: Ok. More search Fu revealed above quote may no longer be accurate. So which BoP biomes do I need or do I just need BoP enabled?
  2. S

    [1.7.10] Wanderlust Reloaded - Questing Adventure [Magic-Tech] [HQM - over 250 Quests] [Tabula Rasa]

    Search Fu yielded mixed results on this next question... If I'm reading things correctly, Biomes O' Plenty is optional in v1.1.0+. So I'm assuming the Botania quest related to BoP has either been changed to no longer rely solely on BoP or has been removed altogether?? If BoP is still required...
  3. S

    [1.7.10] Wanderlust Reloaded - Questing Adventure [Magic-Tech] [HQM - over 250 Quests] [Tabula Rasa]

    Hmm...this does not bode well. Downloaded 'recommended' version through FTB and Launching with MMC. Manually updated EIO, AE2 [to rv2Beta8], ExtraCells, and ThaumicEnergistics. Getting this crash. Ahh...looks like ThaumicEnergistics version is tied to AE rv2 version. Downgraded to AE2...
  4. S

    [1.7.10] Wanderlust Reloaded - Questing Adventure [Magic-Tech] [HQM - over 250 Quests] [Tabula Rasa]

    Surprised no one addressed this...Pretty sure if you delete your 'Mekanism.cfg' file and let it get recreated, you'll notice a 10-fold decrease in Electrolytic Separator power usage [which I believe is the root cause of your complaint]. If you notice no change, edit Mekanism.cfg and change...
  5. S

    [1.7.10] ImpactFlux Modpack - Version 1.0.0 [HQM, 400+ Quests, Hardcore]

    Last post here as my world has now lagged out after setting up an EnderQuarry in the Nether.
  6. S

    [1.7.10] ImpactFlux Modpack - Version 1.0.0 [HQM, 400+ Quests, Hardcore]

    FYI for anyone using Steve's Carts. The External Distributor [used to interact with the Cargo/Fluid Managers via pipes/conduits/etc] will lose its settings when any of the following happens: Load World Change Dimensions Have another ED programmed to use the same color/side as one previously...
  7. S

    [1.7.10] ImpactFlux Modpack - Version 1.0.0 [HQM, 400+ Quests, Hardcore]

    Holy Moses...why is Tree Farming so borked in this pack? Found an stoopid workaround for farming 2x2 Jungles...which will probably be patched. EnderIO Farming Station will still plant saplings without a tool. So I'm using the Station as a 'planter' and Steve's Cart as a 'harvester'.
  8. S

    [1.7.10] ImpactFlux Modpack - Version 1.0.0 [HQM, 400+ Quests, Hardcore]

    Hope I'm not the only one following this thread anymore...kinda weird talking to my virtual self...maybe I'll make another account when I answer my own questions. Anywho, for those who may try dabbling with EIO ME conduits... You'll need to update to EIO's latest stable development build to...
  9. S

    [1.7.10] ImpactFlux Modpack - Version 1.0.0 [HQM, 400+ Quests, Hardcore]

    Wow. Changes to Blood Magic Rituals. I only have a non-optimized [8 Speed / rest Sacrifice] T4 altar setup ATM being fed by a multi-level Well of Suffering [so maybe that's the issue]. With automated crop harvesting being what it is in this pack, I setup 7 Farming Stations on 7x7 pads. Each...
  10. S

    [1.7.10] ImpactFlux Modpack - Version 1.0.0 [HQM, 400+ Quests, Hardcore]

    Anyone setup a 2x2 Jungle tree farm with the Farming Station. I seem to have an issue where it's randomly not cutting part of the branches.
  11. S

    [1.7.10] ImpactFlux Modpack - Version 1.0.0 [HQM, 400+ Quests, Hardcore]

    With the default pack, minimap is part of JourneyMap mod. Check if it's installed. If JM is installed, the default keybind is 'J'. Go to 'Options', 'MiniMap Preset 1 or 2', and check 'Enable MiniMap'. If it's not installed, you can either redownload the pack or just grab the individual...
  12. S

    Beginner's Guide to Blood Magic

    SearchFu didn't bring up an answer so here's my ask... Do I need to worry about mob drops when designing a multi-level Cursed Earth spawn room to feed a Well of Suffering?
  13. S

    [1.7.10] ImpactFlux Modpack - Version 1.0.0 [HQM, 400+ Quests, Hardcore]

    Could very well be. FtB Launcher does not play well with Java8 [I should have caught that BTW]. Try Java7 and don't forget to tell FtB to use it too.
  14. S

    [1.7.10] ImpactFlux Modpack - Version 1.0.0 [HQM, 400+ Quests, Hardcore]

    Here's a good question. Automated Wool farm? Is there an automated shearing something in this pack or are we forced to 'spawn and slaughter'? Edit: Actually, 'Spawn and Slaughter' isn't too bad with an Octadic-upgraded spawner. I'll still look for a shearing solution though. Maybe Steve's...
  15. S

    [1.7.10] ImpactFlux Modpack - Version 1.0.0 [HQM, 400+ Quests, Hardcore]

    Here's an oddity...which I'm really unsure where to report. Just finished up my Quarry Processing amalgamation. It's a sorting/processing system using Steve's Factory Manager, EIO, TE, and Mekanism to do stuff with all the things. SFM moves everything and a little bit of crafting. The other...
  16. S

    [1.7.10] ImpactFlux Modpack - Version 1.0.0 [HQM, 400+ Quests, Hardcore]

    I tried editing the pack's .JSON file to use a newer Forge version. It didn't work for me [either CtD or regular crash with report, IDR] but I may have been editing incorrectly.
  17. S

    [1.7.10] ImpactFlux Modpack - Version 1.0.0 [HQM, 400+ Quests, Hardcore]

    Thanks for looking into this [if you examined the paste]. Switching over to the newer version of the pack fixed this issue for me. I stopped trying to update the original modpack version when one of the mods [don't remember which] needed a newer version of Forge than what the original pack...
  18. S

    [1.7.10] ImpactFlux Modpack - Version 1.0.0 [HQM, 400+ Quests, Hardcore]

    I described how to get the pseudo-updated version of this pack running with MultiMC a few pages back. If you're using the original pack version [from FtB] it's as easy as starting up MultiMC on your PC and telling MMC to 'track FTB instances' on the settings page. I know using the newer pack...
  19. S

    [1.7.10] ImpactFlux Modpack - Version 1.0.0 [HQM, 400+ Quests, Hardcore]

    This is my first 1.7.10 HQM-pack played and the opened quest book has always caused noticeable lag...but nothing game breaking. Here are my completion %s to see how they compare: WtS: 100% Vanilla: 92% Steak: 100% NET: 68% FC I: 42% FC II:33% Reputation: 17% All others not started. Some things...