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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    Style is in the pack, which adds a lot of different dogs to the world if you can find them. EnderIO Redstone Conduits, with Conduit Facades painted in the EnderIO Painting Machine.
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    That is, unfortunately, an issue with HQM that I cannot fix. They've stopped development of the 1.7.10 version, which is one reason for the switch to Better Questing for a majority of questing (though shop and contracts will still be handled via the HQM, so this issue will still be present)
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    Yep, already fixed for the next update. =)
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    UPDATE INFORMATION The first pass of quest testing has been done, and I've fixed a 'ton' of things that don't quite convert over (and some stuff that were an issue in the HQM version of quests, but are easier to sort out in this version) I will be doing another smaller set of quest tests, then...
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    Currently Realistic Terrain Generation is the worldgen mod being used. I've come across both in my test worlds these last few versions, so I can't say if its rarer or broken myself unfortunately. I made sure to change the quest text to make it much clearer for the next version. =)
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    Actually, I had forgotten I put up temporary recipes after Botania removed Mana Petals. Later, Magic Bees updated the recipes, and it shows the Magic Bees recipes, while it wants the recipes I added instead to actually make them. The recipes will now match what is in the Lexica Botania.
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    You have one too many mana powder and are missing one blue petal. =)
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    Off the top of my head : Start diving into RFTools world generation Work through Botania until you can make a Hivecynth, which I believe generates all the basic bees if you supply it mana.
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    In your Inventory, right on the left side of the inventory window, you should see some buttons. One looks like a book, and should say Guide when you hover over it.
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    Lapis is between 5 and 45, with largest chance around 25 Certus I have not changed the values of, so the default layers are between, I believe, 15 and 70 (or close to those two values, I don't remember exacts currently)
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    Ooops, I knew I was forgetting to update the names somewhere when I changed the name of that crafting table, figures it'd be the Contracts. Sorry about that!
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    Java might be one culprit here, make sure its fully updated. But also check your graphics card. This pops up with many Intel Integrated graphics, as well as with outdated graphics card drivers. Yes, usually I'm busy on the weekends and don't get as much done on the pack as during the week.
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    Hm, were you working with JABBA Barrels? It looks like something messed up with one. You can either use MCEdit to find and delete the problematic barrel (the error log isn't showing which one is giving the issue), or drop back to a previous backup from the /ftbutil-backups/ in your install folder.
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    Actually this is a good idea for me to add to the FTBU Guide stuff. Which ores are you looking for? Not all ores are handled by the CoFH ore gen config.
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    So while working on updating and fixing things, I was wondering what the current wordcount for the modpack was, since I haven't done it in two major questlines, and it JUST had some heavier rewrites : Edit : I'm also updating the main title, having done a mostly accurate quest count. We're at...
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    UPDATE STATUS Forgot to mention it here yesterday, but I am done converting the quests from HQM to Better Questing. I am now in the process of cleaning up the HQM Quest Book and turning it into the Shop Catalogue. This also involves updating mechanics a bit (the previously mentioned Shop Token...
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    Yeah, unfortunately the mod is going to need to be removed, that plus other issues and the fact its not been updated in a year.
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    I believe the Curse client for Mac now has Minecraft support in it as well, see if that gives you the same issues with Java updated to 8. Yep, trying to find a workaround for this, otherwise Division Sigils will just be removed from the FMC value tables.
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    Not just Matter Overdrive, but other mods require Java 8 to work. I feel the previous crash was a different crash than the one you are getting now with reverting to Java 7.
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    The modlist isn't up to date currently, which I need to fix some time. As for Open Modular Turrets not being fully up to date, for the 0.1.4 update, the latest OMT was having crash issues with...I believe Mekanism? Something that may be fixed by now, which I will check on my routine pass...