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    Mod Feedback [By Request] RotaryCraft Suggestions

    Sure the mod might not be designed for the magnetostatics but it's by far the most effective way to get shaft power. Every other engine has either a lot of downsides or very little power output. The magnetostatic does not. Once you have a sizable RF source, such as a reactor, there's no excuse...
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    Mod Feedback [By Request] RotaryCraft Suggestions

    Perhaps there could be a modified version of the item cannon. Considering you can shoot batteries with the item cannon already making for very effective long distance travel it wouldn't really take much to allow that to be done with electricity. The question is how to make it realistic. It's...
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    Mod Feedback [By Request] RotaryCraft Suggestions

    Maybe something like wireless electricity would be more viable. Even if it can't be used for long distance transportation it would give electricraft the power transport edge it deserves over rotary.
  4. O

    Mod Feedback [By Request] RotaryCraft Suggestions

    I agree. I think we should drop this now and let some other people post. Before that though I must say that no matter what is decided, any solution would be more realistic than using a tesseract to transfer billions of RF losslessly with no distance limit. A system that the current design...
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    Mod Feedback [By Request] RotaryCraft Suggestions

    You took that way out of proportion. Never once did I mention boring through bedrock. Where did you get that idea from? The reason why large scale projects are located near power generation is because of loss. Realistically, energy is always lost with a few exceptions due to entropy. I already...
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    Mod Feedback [By Request] RotaryCraft Suggestions

    That's a great idea. It would allow realistic and difficult to build power transport while still being worth making and not unbalanced. I would personally love to see more use for coolant as well. Other than the Big Reactors mod and superconducting wires, there's not really much use for the...
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    Mod Feedback [By Request] RotaryCraft Suggestions

    The idea is that you build a transmission line by firing a heat ray or use a borer to make an enclosed area to prevent interference. As you mentioned the transmission rate would go very poor if the laser is outside and even more so if it rains. Even if the transmission rate was 50% that would...
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    Mod Feedback [By Request] RotaryCraft Suggestions

    The other mod being Electricraft. From what I understand the whole purpose of electricraft is the transfer and storage of shaft power. Having a feature similar to this would allow for something that electricraft lacks: Long distance transfer. Short of a long line of superconducting wires...
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    Mod Feedback [By Request] RotaryCraft Suggestions

    Energy transfer over extreme distances. Other than interdimensional shaft power, you don't really have a lot of in-mod options for long distance transfer. I suppose power lines could serve the same purpose, but lasers are exponentially more cool.
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    Mod Feedback [By Request] RotaryCraft Suggestions

    That gives me an idea. What if there was high-energy laser in electricraft that allows for the long-distance transfer of electricity? Lasers are just concentrated energy after all. It would be pretty lossy over distance to make up for the convenience and would also sizzle anybody who stands in...