Search results

  • The FTB Forum is now read-only, and is here as an archive. To participate in our community discussions, please join our Discord! https://ftb.team/discord
  1. J

    Magic Farm 2 venting and advice thread

    Sadly I don't have Extra Utilities in my modpack yet (regretting that now) so no ender lillies. I do have Magic Bees however, and I didn't know the hives were biome specific, I may go mining under the nearby magic forests then for those hives. But currently I have no way to create renewable...
  2. J

    Magic Farm 2 venting and advice thread

    Yeah I've done a lot of peaceful mode builds with her making huge castles and towers and etc. To be fair, when what you really want to do is finish something you've been constructing for the last two hours, that suddenly creeper effect is a lot less fun and more just annoyance. I'm actually...
  3. J

    Magic Farm 2 venting and advice thread

    Netmc's experience does make me worry about on convincing my partner to try MF2. Mob combat is her absolute least favorite part of minecraft, but she simply loves Bee breeding (she's studying genetics), farming, and building things out of the various decorative blocks most of the mods add. Hmm...
  4. J

    Magic Farm 2 venting and advice thread

    I think I'll pass on that thanks. I want to move onto my next goal before the summer. Which would be to build a flying sky Cloud castle made entirely out of Ti-con Stained Clear Glass (so it looks like it's made of a rainbow array of gemstones). I think I've figured out how to do it in my head...
  5. J

    Magic Farm 2 venting and advice thread

    Just saying, but I really enjoy these updates, and the tips from the other players. You guys have got me convinced to try Magic Farm 2 for my next single play world. Gotta finish off the one I'm on first tho, I still haven't gotten ready to kill the EnderDragon yet (that was my goal for this go...
  6. J

    Azanor presents Thaumcraft 4.1 Research

    I also got the impression that the pipes changes are motivated from Lag reports on the forgecraft servers then anything else. All his other changes look geared towards reducing tedium and making things more fun & automated-capable. I'm interested to learn more about the runic armor he's adding...
  7. J

    AE Automation and Modpack Migration

    It does not make the same liquid, so it wouldn't do you any good.
  8. J

    Azanor presents Thaumcraft 4.1 Research

    I was just playing with Thaumcraft a little last night and wishing it was more like this. I suspect after a few worlds I may turn it into easymode (purchase everything), but maybe not. That minigame does look more fun and less frustrating then the current one. Or in other words. Want. Now :(...
  9. J

    Magic Farm 2 venting and advice thread

    Last I checked the Chop golem core does use the Thaumium based Axe of the Stream to make it. At least it does in my game.
  10. J

    Extra Biomes ... Not compelling content.

    Rise ... Zombie thread?
  11. J

    Playing my own modpack, a smaller version of DW20 1.6.4

    Playing my own modpack, a smaller version of DW20 1.6.4
  12. J

    What boiler should i get

    In 1.6.4 packs, TE Steam Dynamos instead of ISEs on top of the boilers seems to run pretty smooth with no lag. Seems to be the engines rather then the boilers that were the source of most of the fps/lag issues.
  13. J

    Thermal Expansion 3.0!!! No More Beta! Thanks KL!

    The essence berry thing is the Activator using up the berry, which drops XP orbs (it counts as a player after all). Dire was having the same issue in his SP world, you need to stick a piece of cobble or some other junk in the first slot, and set the activator to only use that item when clicking...
  14. J

    Generating ALL the power

    Redstone and Glowstone can be used as fuels in the Reactant Dynamo (the one made with Electrum, I believe). Bees can make fuel for pretty much all the dynamo types, coal for steam, lava for magmatic, and liquid fuels for compression (oil, ethanol, and fuel) and reactant (Odd liquids, like...
  15. J

    1,000+ buckets of liquid storage in MagicFarm2 ?

    I would go with the Extra Utils Drums. In theory you could make a structure out of TE Tanks that would be similar to a RC multiblock tank in function (they auto connect if stacked on top of each other, then you just add fluiducts to the top and bottom the same way you'd connect to RC Gauges) and...
  16. J

    Ideas for Traheremagy [Discussion]

    From watching his Dark Tower series, he has a dev build with an Essentia fueled train cart in the works, which sounds pretty cool.
  17. J

    Generating ALL the power

    Steam Dynamos are now equal to Industrial Steam Engines in output, and by default are slightly cheaper to make, and are less lag inducing as well (no sound or animations). They also won't need wooden pipes, so the overall boiler structure can be more compact as well. With TE's config options...
  18. J

    Those little things that irk you about Minecraft

    The Tinker's Construct crafting table works properly for upgrading TE storage items. I've done it several times myself in both SP and SMP. DO NOT SHIFT CLICK it however , instead use a regular right button click or you'll lose the stuff inside. I think that's a problem even in the vanilla table...
  19. J

    Can't Power Pulverizer? (Feed the Beast Horizons)

    I was wrong. I booted up a world with TE3 and: The Pulverizer uses between 2400 (for most gemstone ores) and 4000 (for most metals) RF per Operation. And Charcoal is worth 24K RF, so that's 6 Per for most metals. Steel Crusher vs Pulverizer is about equal in efficiency then for Ore usage, with...
  20. J

    Can't Power Pulverizer? (Feed the Beast Horizons)

    Having played a bunch of Metallurgy, the intended progression is that you always start with Stone tech machines, and then upgrade each individual block up through the metal progress. Stone->Copper->Bronze->Iron->Steel for all the base machines. You use the nether metal progression for the lava...