Search results

  • The FTB Forum is now read-only, and is here as an archive. To participate in our community discussions, please join our Discord! https://ftb.team/discord
  1. U

    Project: Feeding Eternal Time [Builder Applications Open!]

    Well, just so everyone is aware, my computer only is just fixed now. The new mobo is in, and the comp has been running for about 2 hours now. If anyone wants to know the whole story....: My original ASUS Rampage 4 extreme, packed it in, deciding not to boot correctly, and sometimes not...
  2. U

    Project: Feeding Eternal Time [Builder Applications Open!]

    Yeah, it still being worked on, there has just been a few 'complications' is all. Ok, so pack V3 is up and running, and has been up for several days now. The instance incorporates the best of both mods from the standard FTB pack, the magic pack, and even the UE pack, aswell as a few extra...
  3. U

    Project: Feeding Eternal Time [Builder Applications Open!]

    I think i'll just park this here.............. ...........yeah, I don't see anything wrong with parking a temple over a volcano............. ..............Yep, nothing at all.......... May i present the Volaris Mage's guild (over the Volaris Volcano of course), this...
  4. U

    Project: Feeding Eternal Time [Builder Applications Open!]

    Yeah, once the applications are open, I will require an example of what you can do so i can judge basically. Hopefully, applications should be open soon, but as i have said in the past we are still waiting on pack V3. In other news, not many people are aware of this, but we have had a...
  5. U

    Project: Feeding Eternal Time [Builder Applications Open!]

    Knowing the cave entrances is fine, but you must know that everything in that video has changed since then, Akabane and myself are planning on putting together a video once we have fixed up the latest changes to the towns. As an update after the meeting on Saturday, there have been a few...
  6. U

    Project: Feeding Eternal Time [Builder Applications Open!]

    Depends really, on how complex the coding is, and what the whole device accomplishes. I would like to post a quick link at this point in regards to the computer coding. The link is from one of the current builders (FunshineX - The user who made the giant monument in survival 100%...
  7. U

    Project: Feeding Eternal Time [Builder Applications Open!]

    Currently we are waiting on a V3 of the FET pack. This pack will include various fixes as well as adding some mods that weren't added previously. Due to this the server has been still down, and no real work has been performed on the map. But there is a staff meeting planned for Saturday, and...
  8. U

    Project: Feeding Eternal Time [Builder Applications Open!]

    Alright, the instance has been completed, and uploaded to our dropbox, there is just a small amount of testing to make sure the instance runs smoothly for everyone. Those that currently have builder status, i will contact all of you soon (probs within 48hours), so i can add you to the dropbox...
  9. U

    Idea For Open World Adventure Maps: Respawning Ores

    yeah, this is a good idea, hence why we are already using it in the FTB open world adventure map posted here: http://forum.feed-the-beast.com/threads/ftb-open-world-adventure-map.57/ The only thing is we already have our system that we were going to use, and we have incorporated a detection...
  10. U

    Project: Feeding Eternal Time [Builder Applications Open!]

    The map was originally generated on the Nishcraft server back in 1.2.5, and Akabane and myself have been altering, and building on that area of the Nishcraft map to create it. I will say though, MC edit has been used a few times, but only really to place large structures that have already been...
  11. U

    Project: Feeding Eternal Time [Builder Applications Open!]

    Unfortunately at this point in time, due to certain mods being not public, Applications for the build team etc etc are closed. But, in the near future, this can and probably will change.
  12. U

    Project: Feeding Eternal Time [Builder Applications Open!]

    Yeah, well, Akabane is always a bit mental............... lol :P
  13. U

    Project: Feeding Eternal Time [Builder Applications Open!]

    Thought i might as well post this in here............: Akabane has decided to start up a new Lets Play it seems, and basically, he is using the test pack V1 that was released to the testers to try out. For those who are interested in the pack, check out his video here...
  14. U

    Project: Feeding Eternal Time [Builder Applications Open!]

    In terms of end game not alot of it has been fully discussed between myself and Akabane, but I have thrown around ideas of once a final boss has been defeated (for example) it would unlock extra areas of the map, and as long as players follow the rules of the map, they wont be able to access...
  15. U

    Project: Feeding Eternal Time [Builder Applications Open!]

    Not really unfortunately. I have had some feedback from the pack testers, and I hope to fix a few things in the next version of the pack, but I an currently waiting on Eloraam to get back to me about an error i am getting with RP2. Mattabase, I believe has been working on permissions for the...
  16. U

    Help

    It's best to direct problems to the support thread here: http://support.feed-the-beast.com/
  17. U

    Project: Feeding Eternal Time [Builder Applications Open!]

    I was wondering when this question would show up. In regards to making machines, we wanted to make the map seem more adventure like overall, but there would be ways to make machines etc, albeit defeating the purpose of an adventure map, but in later stages of the map once players have more...
  18. U

    Project: Feeding Eternal Time [Builder Applications Open!]

    ~Alright, just an update~ I have a new test client at the moment with the mods that I feel would be great for our adventure map. I currently have 2 testers using this client to see how it performs on their comps, as well as their opinions on how everything is to play. If all goes well, I...
  19. U

    Vanilla Minecraft map with FTB

    Yeah, if you run out far enough for new chunks of the world to be generated, there will be mod ores and blocks in the new chunks, it's always a way to fix things on Matta's server if he forgets to add copper and tin generation to the world on default, so we just run a fair distance away, and...
  20. U

    Project: Feeding Eternal Time [Builder Applications Open!]

    Yeah, he built it a while ago on Nishtown's server, and i got to basically watch the progress of the whole thing with quarries using the water glitch with pumps and RP pumps as he drained the entire basin out. But, don't worry, I got his permission to use the monument, and also due to this, I...