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    [1.7.10] Automata — RPG, HQM, Reputation Systems, Custom Ore Gen, Mystcraft Ages

    Oops, I included Lockdown in the server files... Just delete Lockdown and it should work.
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    [1.7.10] Automata — RPG, HQM, Reputation Systems, Custom Ore Gen, Mystcraft Ages

    Looks like I forgot to add the age to that quest. Next update (probably 0.9.5) I'll add it. I'll also think about changing some of the rep rewards. They are kinda lame right now.
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    [1.7.10] Automata — RPG, HQM, Reputation Systems, Custom Ore Gen, Mystcraft Ages

    Update 0.9.0 has been submitted to the 3rd Party Pack Team. This update is mainly for mod updates but I've also added Thaumic Energistics, a few more quests and fixed/tweaked a bunch a quest rewards. This update may be especially important to backup before updating as I've rearranged a few quests.
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Did you use an Auto Chisel in any of your quests? Updating Chisel changed a few item id names. If you load an old world to have Forge tell you what blocks have been removed from the world, those item will have to be removed from your quests before you updated the mods. Once they are removed you...
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    [1.7.10] Automata — RPG, HQM, Reputation Systems, Custom Ore Gen, Mystcraft Ages

    That'll be fixed in the next update. If you haven't already, don't press "Claim Reward." When the update is released you can then use /hqm edit to un-complete the quest.
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    [1.7.10] Automata — RPG, HQM, Reputation Systems, Custom Ore Gen, Mystcraft Ages

    Thanks. It'll be fixed next version. Link books will drop on the ground when used from your hand. Put them in bookstands or lecterns. You need a reputation of "Liked" which is +13 The tank is kinda supposed to be a surprise. I'm actually not sure why some Open Blocks tanks have the scrambled...
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    [1.7.10] Automata — RPG, HQM, Reputation Systems, Custom Ore Gen, Mystcraft Ages

    I've changed the first two most basic Botania items to require Mana Infused Metal which can be found somewhat rarely in the Nether as Nether Mithrill. So you'll need to be able to survive the Nether before you can start Botania.
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    [1.7.10] Automata — RPG, HQM, Reputation Systems, Custom Ore Gen, Mystcraft Ages

    That quest does detect any type of bee, which means I should probably get rid of the bee reward bag or the bee Unfavorable Act. As for the Thaumonomicon, I'm not sure how it's unlocked for you. There is a few Thaumonomicons in a village house that I didn't remove. Did you pickup one of them?
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    [1.7.10] Automata — RPG, HQM, Reputation Systems, Custom Ore Gen, Mystcraft Ages

    The beacon quest should be fixed in the next version, it didn't have any detection task. The other quests all detect if you have had that item in your inventory. Have you had any of those items since going to the Nether?
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    [1.7.10] Automata — RPG, HQM, Reputation Systems, Custom Ore Gen, Mystcraft Ages

    If you copy the hqm configs from 0.7.0 none of the quests I added in 0.8.5 will be there. I was wondering if copying your quest progress data which is located in a backup of the world. i.e. \Backup-Automata - Map-v0.6-2014-12-14--14-39.zip\Automata - Map-v0.6\HardcoreQuesting\players.dat
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    [1.7.10] Automata — RPG, HQM, Reputation Systems, Custom Ore Gen, Mystcraft Ages

    It looks like you are having the same problem where your quest data is corrupted. To everyone having this issue, try to copy quest data from one of the Aroma backups. Has anyone been able to successfully keep their quest progress when updating? I'll have to change that to a "NBT Independent...
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    [1.7.10] Automata — RPG, HQM, Reputation Systems, Custom Ore Gen, Mystcraft Ages

    The launcher's download server button will give you the server v0.8.5 which you should use for the same client version. There are no server files for client v0.8.2, which nobody should be using btw.
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    [1.7.10] Automata — RPG, HQM, Reputation Systems, Custom Ore Gen, Mystcraft Ages

    The download must have gotten interrupted. Try it again.
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    [1.7.10] Automata — RPG, HQM, Reputation Systems, Custom Ore Gen, Mystcraft Ages

    Update 0.8.5 is now on the Launcher! This is a massive update!
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    [1.7.10] Automata — RPG, HQM, Reputation Systems, Custom Ore Gen, Mystcraft Ages

    Looks like I selected the wrong liquid in the quest book. Just submitted another update to the pack team... (Why are there two in the quest book but not NEI...?) Anyway, I did some testing to see what pipes work with the QDS. It turns out Buildcraft fluid pipes don't work. Extra Utilities and...
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    [1.7.10] Automata — RPG, HQM, Reputation Systems, Custom Ore Gen, Mystcraft Ages

    I've submitted update 0.8.5. Fixing the tool config derps and adding a way to get ender pearls a lot easier once you complete the first Funky Locomotion quest. It's a new age! This age isn't pre-generated, so anyone that has started a world before this update needs to either copy...
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    [1.7.10] Automata — RPG, HQM, Reputation Systems, Custom Ore Gen, Mystcraft Ages

    Fixed in v0.8.2. What! Harvest level tweaks are back? I really must have messed the configs up during an update...
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    Public Pack Codes Directory

    Automata - http://forum.feed-the-beast.com/threads/1-7-10-beta-automata-%E2%80%94-rpg-hqm-reputation-systems-custom-ore-gen-mystcraft-ages.56432/ Might I suggest moving the "Third Party Pack Team Members" to the top right so they are more visible and so it's possible to sort modpack names...
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    [1.7.10] Automata — RPG, HQM, Reputation Systems, Custom Ore Gen, Mystcraft Ages

    There is BC Kinesis Pipes, MFR RedNet Energy Cables, and Extra Utilities Energy Transfer Nodes/Pipes. Also, you can technically transfer RF through AE peer-to-peer, but that's kinda impractical as your main power system. Whenever TE's conduits are released for 1.7 I will add them to the pack...
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    [1.7.10] Automata — RPG, HQM, Reputation Systems, Custom Ore Gen, Mystcraft Ages

    I think the only changes to existing quests are a few new rewards to Railcraft/StevesCarts quests and adding reputation rewards to more quests so the 'eternally purple quests' don't happen. Nothing game changing. BTW, there is a way to reset all quests in-game. It's in the "/hqm edit" book. The...