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  1. S

    Ars Magica 2 - Flickers

    Seems no one know what could be wrong.
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    Ars Magica 2 - Flickers

    Just wondering, does anyone here know how to use the new Flicker System on Ars Magica 2 1.2? I tried powering the lure but is just not spawning anything.
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    Steve's Factory Manager - Camouflage blocks

    Oh so it need to be the Advanced Clusters, thanks for the info. Wish there was a site with more accessible and in deep info for this mod, since there is pretty much no documentation at all other than VSWE videos.
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    Steve's Factory Manager - Camouflage blocks

    I'm trying to use this mod but i can't seem to make it detect a chest when using camo cables, does anyone know what is the issue please? As you can see the camo cable is connected to the chest and the Manager, but still it can't detect the chest.
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    Monster 1.1.0 and Horizons 2.1.0

    Wonder if we will get another update to monster any day, some mods on the pack are like 4 months outdated already...
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    64x [64x] Soartex Fanver - Smooth and Clean FTB

    Well most of both Reactorcraft and Rotarycraft textures were not updated since like 3-5 months ago, so yeah it's very bugged and with lots of conflicts on it.
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    ReactorCraft - clever reactor setups?

    Add more turbines if is accumulating too much steam.
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    Update on the Future of FTB Modpacks in 1.7

    Actually your universal configs already do that, since world gen, spawn rates for ores, and so on, are all under it. Like i can grab DW IC2 configs and paste it on Monster, and it would not have issues. What i mean by my question tho is whether or not your team will still provide such universal...
  9. S

    Distribute rotarycraft power evenly?

    For really large circuits like 16 dynamos, you will need to use a Power Bus multiblock.
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    Update on the Future of FTB Modpacks in 1.7

    Ok, considering that this seem to be final decision, will FTB at least provide universal configs for the other mods, since ID conflict is just a minor issue against all the fine tuning mods actually need, like for example World Gen, spawn rates, recipe changes, "cross" mod conflicts and so on.
  11. S

    Update on the Future of FTB Modpacks in 1.7

    Thanks god FTB can't screw up with Direwolf packs...going to guess many server will end sticking with it on 1.7, thanks to this move.
  12. S

    Rotary Craft steam engine issues

    Out of curiosity, is that a swamp biome?
  13. S

    FTB Monster Silck Water

    Errrr....he clearly showed that it's sand at 07:25...
  14. S

    FTB Monster Silck Water

    Trying GasCraft? This may help a bit on the whole Fracking deal:
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    ReactorCraft - clever reactor setups?

    The setup i'm trying to make is just a basic 9x2x9 like the one bellow: How many Heat Exchangers could i possible hook to that? And how many boilers per HE i can connect? Maybe i should make it taller or alter the design?
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    ReactorCraft - clever reactor setups?

    Beeing fiddling with HTG setups but i can't seem to figure somethings, so i'm curious if someone know a answer for those: -Is there a advantage of adding more "floors' to the reactor? A 9x2x9 reactor seem to reach the same temperature as a 9x4x9 one, so i'm curious if there is a use for making...
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    64x [64x] Soartex Fanver - Smooth and Clean FTB

    90% of Forestry textures are missing on the latest version of the Monster pack. They are fine on the master file from Git Hub tho.
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    Monster 1.10 PumpPlus

    This help a bit about enchants: http://yogpstopmcmods.sourceforge.net/en_US/qp/Readme.html Also the pump have a limit of how much it can hold, so you need to either hook to a tank or keep voiding it's contents to keep it going. And placing on the top works, just as some said, it can't deal...
  19. S

    Auto cotton farm? (solved)

    Thaumcraft Golems, MFR Harvesters, Rotarycraft Fans and i think Forestry Farms also can. But been so many versions since i last tried forestry, that i'm not sure of the last one.
  20. S

    questions for using rotarycraft mj conversion

    The only downside is the connection lag if you get around like 16 blocks close to the hydrokinectis. Tho it's way better on the last versions and you can almost not feel it on the 19x versions.