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  1. Lumaceon

    Beneath the Neon Stars - Signup and Out Of Character {MATURE CONTENT}

    Oh wow, that's way more of a stat difference than what I'm used to (where you roll a d20 and get a few small modifiers). I think I like it, but we'll have to see how it pans out. Also, I'll ask the "elephant-in-the-room" question: what happens if my character dies? Make a new character or out of...
  2. Lumaceon

    Beneath the Neon Stars - Signup and Out Of Character {MATURE CONTENT}

    Your hack stat is 7, your power stat is 2; that's how it's useful. Not to mention the potential debuff.
  3. Lumaceon

    Beneath the Neon Stars - Signup and Out Of Character {MATURE CONTENT}

    Wow, I thought you just lost interest, then suddenly big wall o rebalancing; yay! I'm happy with the skill tweaks, they still look like they fit INA's character really well. Also, leave the time travel to the professionals :p
  4. Lumaceon

    Beneath the Neon Stars - Signup and Out Of Character {MATURE CONTENT}

    Would anyone (especially RJS) be opposed to me swapping some abilities around? I'm feeling like infrared vision is a waste of an ability slot (it's complicated and doesn't have any direct combat effectiveness).
  5. Lumaceon

    Beneath the Neon Stars - Signup and Out Of Character {MATURE CONTENT}

    That would probably be better, yes. Haha, I find this mathematical error hilarious; if I understand correctly, it should be pretty balanced, well done. This is what you're looking for though: d(x/3) = firewall reduction with x being Weave's hack stat. EDIT: Wow, I screwed it up too. Fixed it...
  6. Lumaceon

    Beneath the Neon Stars - Signup and Out Of Character {MATURE CONTENT}

    I mentioned those two specifically because their builds imply sniper and assassin classes, both of which are known for bypassing protection to kill squishy opponents. On another note, the sides finally look even from a player standpoint!
  7. Lumaceon

    Beneath the Neon Stars - Signup and Out Of Character {MATURE CONTENT}

    A more generalized critique: I like the idea of a mastermind character, but you have to remember that our characters start as beginners, not masters. While it's RJS' call, you probably shouldn't start as a team leader who knows (almost) all of the secrets at day one; that's something to work up...
  8. Lumaceon

    Beneath the Neon Stars - Signup and Out Of Character {MATURE CONTENT}

    Speaking of, @dragon_fang101 @LivingAngryCheese and @Lethosos are you guys still interested in this?
  9. Lumaceon

    Beneath the Neon Stars - Signup and Out Of Character {MATURE CONTENT}

    Equipment: Shell integrated mini-laser, thrusters, and INA's core [/SPOILER] Name: Ina Age: 18 Affiliation: None (potentially Partition as an extension of Leopold Cinder) Appearance: I may just try and draw this later, but for now, here's the description: Personality: Having spent much of...
  10. Lumaceon

    Beneath the Neon Stars - Signup and Out Of Character {MATURE CONTENT}

    Alright, as long as it's tasteful. I won't be able to make a character sheet today though, I'll shoot for tomorrow or the day after.
  11. Lumaceon

    Beneath the Neon Stars - Signup and Out Of Character {MATURE CONTENT}

    Why the addition of mature content in CAPS? That's making me suspicious of what I'd be getting into.
  12. Lumaceon

    Interest in an RP

    It sounds interesting, depending on the post length I might be able to manage 1 a week. What's Iwaku? A RP forum?
  13. Lumaceon

    Lumaceon's Mod Design Journal

    Update 3 What I did this week: Temporal utility coding and texturing.
  14. Lumaceon

    Lumaceon's Mod Design Journal

    Update 2 What I did this week: A lot of building. Unfortunately, I chose a bad time to start a modding journal, seeing as I've done nothing but build this thing for the past few weeks. There are already plenty of fantastic build journals here, so next week I'll try and work on some real mod...
  15. Lumaceon

    Lumaceon's Mod Design Journal

    Update 1 What I did this week: Small amount of building; also some planning.
  16. Lumaceon

    cLOcKwORk PhaSe - Time magic all wrapped up in brass

    Nice, good luck with the modpack. The modding journal is just a modding journal, I'll make a separate thread for the new mod when I release it.
  17. Lumaceon

    Lumaceon's Mod Design Journal

    The fact that they only spawn once means they need to be indestructible to work well in multiplayer. It'll basically be a whole building made of "reskinned" bedrock. As far as dungeon raids are concerned, you won't be opening chests, you'll be messing around with strange devices and machines to...
  18. Lumaceon

    Haha, thanks.

    Haha, thanks.
  19. Lumaceon

    I have. That's one of the better games in my opinion.

    I have. That's one of the better games in my opinion.
  20. Lumaceon

    Lumaceon's Mod Design Journal

    Yes, and they may or may not be more primeval depending on your specific definition of the word. For progressions sake, time magic becomes more common and powerful as you go back (with the exception of the paradox stuff). The residents of said age also become more advanced. So the mod assumes...