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  1. Lumaceon

    [1.6.4] Crafting Paradise [JamPacked] [HQM]

    First of all, I'm sorry you're having trouble with the server. I doubt I'll be able to help though, as it seems like a mod glitch of some sort. Does it mention which mod is spamming 'True' in the console?
  2. Lumaceon

    Beneath the Neon Stars - In Character Thread {MATURE CONTENT}

    INA listened to the mission with her stoic expression. This mission seemed easy enough, but then one adds the human behavior. From what she had observed of the humans involved, there was roughly 60% chance of combat. Perhaps even as high as 80% if she added her own 'variables.' Still, the...
  3. Lumaceon

    Beneath the Neon Stars - In Character Thread {MATURE CONTENT}

    After her medical inspection, INA felt the nearly healed part of her head that had been shot during the battle; that attack was concerning. Luckily, her head wasn't as important as it was for the humans that kept their brains there. The idea of having a brain and a heart in separate places just...
  4. Lumaceon

    Beneath the Neon Stars - In Character Thread {MATURE CONTENT}

    "INA failed to kill the sniper," INA stated calmly as she always did. She stole a glance at the shop; they're still inside? Why are they taking so long? Elin appeared to be somewhat relieved, so it would probably be safe to assume the battle had gone well. Still, it might be best to check on...
  5. Lumaceon

    Beneath the Neon Stars - In Character Thread {MATURE CONTENT}

    Collaboration link: https://titanpad.com/SRGKV5ZxzK [SCRAP MARKET, MARKETPLACE] Elin took stock of the area. One hostile, moving to take up position by the entryway. Popping out of cover, she fired a burst of bullets towards Wyatt. The bullets hit home, but Wyatt's clothing stopped the shots...
  6. Lumaceon

    Interest in an RP

    Whiiiiich means you're interested....?
  7. Lumaceon

    Beneath the Neon Stars - Signup and Out Of Character {MATURE CONTENT}

    Hooray for last minute posting :P Approved, SG.
  8. Lumaceon

    Beneath the Neon Stars - Signup and Out Of Character {MATURE CONTENT}

    Okay then. Also I lied, I did get that done early :p
  9. Lumaceon

    Beneath the Neon Stars - In Character Thread {MATURE CONTENT}

    Appoved by SG. After being dismissed, Ina gazed around and picked Gardenia out of the group. With an efficient swiftness, Ina positioned herself next to her and matched pace. She spoke with a dull voice, though it had a noticeably less precise, human-like quality to it, "Ina was told she will...
  10. Lumaceon

    Beneath the Neon Stars - Signup and Out Of Character {MATURE CONTENT}

    Even with the new damage scaling though, it's still possible for a character to die to an unlucky roll, especially against Sy. I just read everyone's abilities and his are by far the most dangerous of the player characters, with an effective 5 (usually 6) stat advantage for his first attack...
  11. Lumaceon

    Beneath the Neon Stars - Signup and Out Of Character {MATURE CONTENT}

    Song contest? Wat? ...I'm so tempted to post the weirdest song I can find :p
  12. Lumaceon

    Beneath the Neon Stars - In Character Thread {MATURE CONTENT}

    Ina scanned the others around the room with her abnormally bright, sapphire-colored eyes. Commanding the most presence in the room by far, was Karl Marquese himself; considerably more intimidating in person. Even so, the second most eye-catching human commanded an entirely different kind of...
  13. Lumaceon

    Beneath the Neon Stars - Signup and Out Of Character {MATURE CONTENT}

    Sorry mine was delayed a bit, I'll post something later tonight.
  14. Lumaceon

    Look mama, no GUI's!

    I personally never fell in love with the concept of GUI-free gameplay to be honest; my play style leans more toward having informational windows everywhere. That being said, I like GUI-free blocks as novelties and you've done some very cool things here that your target audience will adore. It'll...
  15. Lumaceon

    Beneath the Neon Stars - Signup and Out Of Character {MATURE CONTENT}

    Annoying us? That's a stupid reason, you do that anyways :p Really though, while I can't speak for everyone, I'd rather you join late than not at all.
  16. Lumaceon

    Lumaceon's Mod Design Journal

    Thanks very much. I basically render squares and dress them up with fancy textures; that's pretty close to lines. On another important note, sorry I haven't updated this in a while. I've been trying to avoid posts that say roughly the same as the previous one or posts that involve nothing but...
  17. Lumaceon

    Beneath the Neon Stars - In Character Thread {MATURE CONTENT}

    Ina raised her arm to fire yet another shot from her new mini-laser at the poor, unsuspecting practice target's head. Practice itself seemed like such a foreign concept to her; if she wanted to be more accurate, she'd just redirect some power to her targeting program. Rather than improve skill...
  18. Lumaceon

    Beneath the Neon Stars - Signup and Out Of Character {MATURE CONTENT}

    I like the idea, but then again, my character has a very similar ability so of course I would say that. Seems like a waste of ability slots to me though, why not just do this? Agility: 2 Hack: 3 Adapt.shift(): Reallocates all stats from Hack to either Power, Percision or Durability until Sam...
  19. Lumaceon

    cLOcKwORk PhaSe - Time magic all wrapped up in brass

    Yeah that could work, as long as it's unique. Either way, it would be an update, not part of the initial release.
  20. Lumaceon

    cLOcKwORk PhaSe - Time magic all wrapped up in brass

    We considered the idea of clockwork golems earlier actually. The idea is interesting, but there's the fact that Thaumcraft golems do roughly the same thing that the clockwork ones would. Thaumcraft already does a great job at golems and it would be a lot of work to make something that's already...