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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    My previous quest was to return the ring to Bilbo. I did that and now he just gives me that blank dialog screen whenever I talk to him. Edit: I just thought to check my mailbox to see if the next quest stage there, and it was. The "you've got mail" thing is pretty easy to miss, I guess. Edit...
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    When I talk to Bilbo I get a blank dialog screen: [Imgur](http://i.imgur.com/QrK1KIg.png) Is this a bug or did I reach the end of the existing quest line?
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    [1.7.10]Hubris V1.6.1- HQM - 270+ Quests [Magic][Dungeons][Dimensions][Exploration] Ex-Listed!

    I was using the spectre key for a while. I stopped using it after I moved my base to dryad island though. I did have a lot of problems happen when changing dimensions though, not just from the spectre key. Once I took lethal fall damage when switching dimensions, once I fell through the world...
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    [1.7.10]Hubris V1.6.1- HQM - 270+ Quests [Magic][Dungeons][Dimensions][Exploration] Ex-Listed!

    It's only really a problem if you're on hardcore. As I posted above, it's really only dangerous if you're on hardcore or if you bring a bunch of valuables. There's no reason to bring more than is necessary and risk stuff that you don't have to. What mod adds that? I've never seen such a thing...
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    [1.7.10]Hubris V1.6.1- HQM - 270+ Quests [Magic][Dungeons][Dimensions][Exploration] Ex-Listed!

    Assuming you're not playing hardcore, just hop into the nether with some cobble, torches, and a throw-away pick. Build a little room to protect the portal from ghasts, grab your netherrack and leave. Overflowing the cauldron has never been a problem for me, unless I try to make too large a...
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    [1.7.10]Hubris V1.6.1- HQM - 270+ Quests [Magic][Dungeons][Dimensions][Exploration] Ex-Listed!

    There are a few biome-altering things. One is a machine in witching gadgets, another is a witchery magic circle. I think that there is a blood magic ritual as well.
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    [1.7.10]Hubris V1.6.1- HQM - 270+ Quests [Magic][Dungeons][Dimensions][Exploration] Ex-Listed!

    The research system itself is great, and the thaumnomicon is a fantastic form of in-game help that doesn't break immersion. The problem is just with those specific aspects: very nearly everything that contains them also contains complex aspects that you can't get yet, so you've got a circular...
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    [1.7.10]Hubris V1.6.1- HQM - 270+ Quests [Magic][Dungeons][Dimensions][Exploration] Ex-Listed!

    You can get soulbound via enchanted books, so there is no need to use the augment slot on it. Also needs to be said that soulbound is very bugged in other dimensions. I eventually used NEI to remove it from all of my items and then turned gamerule keepInventory on, because my precious spellbook...
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    [1.7.10]Hubris V1.6.1- HQM - 270+ Quests [Magic][Dungeons][Dimensions][Exploration] Ex-Listed!

    Sorry, but this is entirely wrong. Are you maybe thinking of AM1 mechanics? The max level is 99, and exp depends on two things: components and cooldown. Most components give about 6 exp per cast. A few (magic damage and regeneration are two that are easy to get) give 12. It's been a while since...
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    Yeah, good call. I've been getting tons of them from the reward bags and I've been using them to extend the life of the diamond armor that I made early on. Unrelated: signalum longbow and enderium arrows are kind of absurd. They do something like 85 hearts before adding any modifications...
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    [1.7.10]Hubris V1.6.1- HQM - 270+ Quests [Magic][Dungeons][Dimensions][Exploration] Ex-Listed!

    The Ars Magica appropriation spell might work for moving spawners. Blood magic's teleposers probably work, too. They can also move aura nodes.
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    Playing 2.6. I just did the quest where you turn in a leadstone energy cell and get a hardened one in return... but it gave me a creative energy cell instead.
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    [1.7.10]Hubris V1.6.1- HQM - 270+ Quests [Magic][Dungeons][Dimensions][Exploration] Ex-Listed!

    When I was testing out pounce, it seemed to be +25% damage per enchant level, and it applied to everything: swords, bows, spells, wand foci, excalibur beams. Everything that I tried worked.
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    [1.7.10]Hubris V1.6.1- HQM - 270+ Quests [Magic][Dungeons][Dimensions][Exploration] Ex-Listed!

    Osmotic enchanter is pretty OP, but it's also (I think) the most difficult infusion with an instability of 15. Even the awakened ichorcloth robes only have around 12. I guess I "balance" it and make it difficult for myself by only using the dropped mob heads as stabilizers. That at least paces...
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    [1.7.10]Hubris V1.6.1- HQM - 270+ Quests [Magic][Dungeons][Dimensions][Exploration] Ex-Listed!

    I mentioned this a few versions back but didn't see a fix in the change logs. And as of 1.2.4, the ender dragon quest is still broken. As I said it's probably checking for the vanilla version rather than the hardcore expansion version. I built myself an inventarium. It's pretty neat, but I'm a...
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    [1.7.10]Hubris V1.6.1- HQM - 270+ Quests [Magic][Dungeons][Dimensions][Exploration] Ex-Listed!

    Did your other modpack have mine factory reloaded? IIRC mfr registers milk as a fluid so you can place it in the world. As others have said, you'll have to craft it into harvestcraft milk to make good use of it.
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    [1.7.10]Hubris V1.6.1- HQM - 270+ Quests [Magic][Dungeons][Dimensions][Exploration] Ex-Listed!

    Put the spell into your inscription table and a "reset name" button will appear. Then when you use the spell, the name/icon GUI will appear again.
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    [1.7.10]Hubris V1.6.1- HQM - 270+ Quests [Magic][Dungeons][Dimensions][Exploration] Ex-Listed!

    The thing covering your health is runic shielding. Did you happen to find a ring of protection? After having quit out and restarting the game... my ars magica skills and affinities came back. Strange.
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    [1.7.10]Hubris V1.6.1- HQM - 270+ Quests [Magic][Dungeons][Dimensions][Exploration] Ex-Listed!

    Hunger overhaul adds the "well fed" buff to all foods. The talisman can't use up any food that applies a buff or debuff. By the time I made the talisman, I had stacks of bread and wheat, some level 10 crops, and lilypads of fertility. I was in no danger of ever running out of food so I turned...
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    [1.7.10]Hubris V1.6.1- HQM - 270+ Quests [Magic][Dungeons][Dimensions][Exploration] Ex-Listed!

    The tome worked for me after I activated and then deactivated it. There are a couple of other ways to get cactus: -throw a slime ball into a mana pool with an alchemy catalyst. -craft a slime ball with any 3 seeds.