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  1. S

    [1.7.10] Marooned

    I've been thinking that as I'm now having problems even logging onto curse with my account for some unknown reason, rather than making you wait even longer while I sort them out, I'll make the preliminary prototype of 'Marooned Again' available to a limited number of players who would like to...
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    [1.7.10] Marooned

    Good to know, I'll certainly try it out. BTW, I just watched ep4 titled, 'Finally a Furnace'. Gotta say, didn't see you getting a furnace, though I did notice you getting a finger lickin good poundin' from a few choice mobs.... The way you\re going, I'm wondering if the next ep will be titled...
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    [1.7.10] Marooned

    The main problem now is getting it on the Curse Launcher. As far as i can see they don't have at least 2 of the mods used in Marooned again listed on their 'approved' site. If I'm unable to launch it there, I might try seeing if it can be included in the same area that the original Marooned is...
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    [1.7.10] Marooned

    I see you're already up to episode 3. Its been fun watching your antics. As always I have to put out my own disclaimer to let others know that the copy you're playing will have been altered by the time it reaches the launcher. Your observance of the spiky cactus reminded me that I meant to...
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    [1.7.10] Marooned

    Yes and no on the SPUD. The primary new biomes which are regular worlds don't actually have a SPUD. They do however have a couple of included TF portals that eventually open up to allow access. This was needed to slot into the existing skyworld and flat world biomes. The reason for two portals...
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    [1.7.10] Marooned

    I tested each biome in the pack to make sure they were capable of spawning peaceful animals so in every case its just a matter of giving them enough time to spawn. It tends to be a random thing as I've sometimes had animals spawn while I was still building a fence aound the grass and other times...
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    [1.7.10] Marooned

    I'm not symmetrical as well but I did try to make it as symmetrical as a spud that has even and odd sections that I had to try to merge into one cohesive unit. Think of the fun you'll have when the new pack comes out with each biome having its own individualized SPUD being symmetrical or...
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    [1.7.10] Marooned

    Good to hear someone is still playing the old pack. Animals should spawn in the Ice Plains. I recall them spawning when I was playing that biome. IT does seem hit and miss as to how long it can take though. Hopefully they will emerge sooner rather than later. Its been so long since I've even...
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    [1.7.10] Marooned

    Thanks for letting players know about the legacy section cannajan. Your posts are always very helpful an I'm glad to see you're still checking in here every now and then. I hope the 'not very active' refers only to playing Marooned......... I keep going online and reading about how to put a...
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    [1.7.10] Marooned

    Actually you do need trees, just not fruit trees lol. But it does go a little deeper than that. I'll put it in a Spoiler to save space. Hopefully the new pack won't disappoint. Its still not ready as I keep coming across quests that need tweaking in some small way. Sometimes the wrong one...
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    [1.7.10] Marooned

    Funny you should mention this, I was thinking I might try and get the original Marooned on the Curse Launcher while I'm still working on the new pack. I'll let you know if I manage to get it done sometime..........
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    [1.7.10] Marooned

    I do understand what you're saying with regards to Pam's and that is one of the reasons I am not sure whether I should replace it. On the other hand, I always would have preferred to have had less crops and although I could have just excluded some of the gardens and perhaps even removed the...
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    [1.7.10] Marooned

    I'm still using 1.7.10 as the new pack builds on the old one. I might look into making a new pack using 10.2 or whatever the latest version is at the time but as I wasn't quite done with playing around with 1.7.10, i stayed with it.
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    [1.7.10] Marooned

    I thought anyone still following this pack might like an update. If nothing else at least it will give me an idea of whether I'm now wasting my time still working on this pack due to everyone moving on to other more interesting things. I'm about 90% done now but have a bit of a dilemma. While...
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    [1.7.10] Marooned

    I actually thought I had removed the natura recipe as it wasn't showing on NEI. It managed to go unnoticed. If I ever update 1.5.4 I'll remove the recipe entirely. I guess its what you calla bit of good luck fo the customers that discover the recipe and its inherent uses. As for the unbreakable...
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    [1.7.10] Marooned

    During testing the mushroom stew registered its nutritional value and it didn't stack. you're right about not needing both mushroom types though. Not sure why your game isn't registering it but hopefully it is registering with other players. It seems there is always something that doesn't work...
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    [1.7.10] Marooned

    The new pack is still using 1.7.10 as I particularly like this version and it already has heaps of mods I can try out. Besides, I kinda work on the idea that if it ain't broke, why try to fix it?
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    [1.7.10] Marooned

    I did notice about the blue flowers replacing red and yellow ones in swamp biomes but decided to leave them as they are as its meant to be a harder biome anyway. As you mention, you can still breed [mutate] them so as long as its possible I'm happy to leave the status quo. As for animal...
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    [1.7.10] Marooned

    Glad to hear. I've still got more research to do regarding it. As for crazy, I've already gone crazy making new food recipes for the new crops. So far am loving not having to remember which utensil to use for the various recipes. Already got the first 4 pages of quests more or less done...
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    [1.7.10] Marooned

    So far there are no questgates or complicated structures in the new pack. My intention is to keep it that way so that players can simply 'make' a world and play it. That way you'll be able to get a new world to explore each time you are mercilessly slain when on your last life.... The thing...