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  1. J

    Beginner's Guide to Blood Magic

    I've been playing on a MF2 2.15 Server, so I believe that's Blood Magic .72b When I was messing around with it last night (just got up to 55 runes, 1 short of full for a T4) I was getting 1300LP per knife click, which matched my math earlier in the thread. So the runes are definitely working...
  2. J

    Beginner's Guide to Blood Magic

    Having just tried it, neither Feathered Knife nor Regeneration Rituals will fit under a T4 Altar. Not without knocking out some of the ground underneath (which is my roof). So I'll report back after I rebuild the Altar into the T5 shape, even tho I won't have the Beacons for a while, the rituals...
  3. J

    Automatic tree farm - breaking leaves automatically

    MFR Harvester set to shear leaves? (then just void them, or run them through a block breaker setup if you want the saplings) Editted for Derpitude: You don't need to set it to shear the leaves at all, if you want the saplings. I'm fairly sure the MFR harvest will break all the leaves when it...
  4. J

    Ask a simple question, get a simple answer

    I would suspect for damage negation purposes, that either "hardened" or "energetic" would be the most effective. Early testers seemed to prefer Hardened over Energetic, but that was before Azanor buffed Energetic so that might be more effective now.
  5. J

    Reloaded's Fruit Picker

    Wait, a way to farm mana beans that gets around terrible Golem-pathing issues? Woohoo! So from what I'm reading Yushunoha, float the wood blocks 1 above the Picker, with the beans on those blocks. Correct? How high does it go up? Seems like that could create a more compact bean farm then golems...
  6. J

    Beginner's Guide to Blood Magic

    Is it bad that I just now realized that Blood Magic probably lets you brew a better then vanilla regeneration potion? *facepalm* Now to go and learn BM's alchemy system.
  7. J

    Harvesting magical crops: Horizons Ed.

    Not sure about the metadata/seed part, but I'm noticing the same lack of Essence dust drops from MFR Harvesters automating a Magical Crops farm as well. Edit: Which I realize isn't relevant to Horizons (doh!) but thought I'd note the similarity, I think it effects all the methods of automating...
  8. J

    It's not mine, to be fair, but I love the Zelda and have built some in MC before by following...

    It's not mine, to be fair, but I love the Zelda and have built some in MC before by following tutorials.
  9. J

    Beginner's Guide to Blood Magic

    On the plus side for stabbing yourself in MF2, you can continue to naturally regenerate with only half your hunger shanks filled, and it doesn't use up your hunger very much due to HungerOverhaul. This means you can sit there and fill your altar yourself slightly easier then I imaging it is in...
  10. J

    Beginner's Guide to Blood Magic

    MagicFarm2 is pretty hard I must say. It's actually a lot of fun, but you have to rethink your expectations or you'll get frustrated. It actually makes it where setting up a manual farm that deals with all your food needs a serious early game goal that is fun compared to vanilla's 30 seconds...
  11. J

    Beginner's Guide to Blood Magic

    I can assure you between the lack of easy healing, and Jaded making the Runes (both Self & Mob versions) much higher in cost that makes it quite a slow and difficult process. I've harvested something like 200 ender pearls for making enderium, and my Tier 4 still needs about 6 more runes to be...
  12. J

    Beginner's Guide to Blood Magic

    Also I really wouldn't bother trying to make a Tier 3/4/5 Orb without nearly maxing out your runes first unless you have some serious regeneration from something. I had many painful failures on MF2 even using potions of regen, until I hit about the 75% mark on the runes for both tiers (assuming...
  13. J

    Beginner's Guide to Blood Magic

    20 is what I got every time I tested it with a knife and the self-sac. runes. It's easy enough to verify, just empty your altar, and stab once with all your runes, and once with one missing. You should get exactly 20 less. .... but I suspect most people with T4/5 Altars use rituals to fill them...
  14. J

    Beginner's Guide to Blood Magic

    Doing some math based on my tests from my own Altar & runes, each rune is worth +20 LP with each knife click. So a Tier 4 Altar caps out at ~1200LP per knife click, and a Tier 5 Altar a bit over 2000 LP per knife click. So it should be 5 clicks to fill your altar. No idea how that holds up with...
  15. J

    Beginner's Guide to Blood Magic

    Weird thing with TE Itemducts. It puts stacks of smooth stone into the altar at a time, which process in batches compared to doing things by hand. (5 stone takes x5 blood and x5 time). Is that intentional? Edit: Up to 25 Runes of Self-Sacrafice. If anything I would say the guide doesn't stress...
  16. J

    Modded Minecraft Energy Research

    Which I believe in the recent version can be farmed by MFR, and then the essence drops can be run through a TE Cyclic Assembler to output the Netherwrack. So it could be automated.
  17. J

    Beginner's Guide to Blood Magic

    Okay, so I finally successfully made a Tier 3 Orb (Magician). It took 15 Self-Sacrifice runes & 3 Glowstone-enhanced potions of Regeneration, and I still only barely made it (I had 1.5 hearts left). But yay! The self-sacrifice runes really made a difference, I don't think the potions alone...
  18. J

    Wait...what?

    The Infernal Furnace as far as I am aware, is not supposed to double ingots from regular ore on it's own, it's supposed to output the same amount of ingots as a vanilla furnace. It's supposed to provide the bonus in the form of nuggets. I believe that is also supposed to be the pattern for...
  19. J

    Wait...what?

    The Infernal Furnace is definitely supposed to be adding an additional bonus to your ore production (I think 20% roughly?) based on if you've got it fully setup (bellows + ignis), so that may be part of the discrepancy that you are noticing. But I don't think it should have actually hit triple...
  20. J

    The Thaumcraft 4.1 Experience

    There was a bug somewhere in the 4.1 line of TT, where the Helm wasn't enabled somehow. I don't know which version it got fixed in, but I remember seeing something about it.