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  1. O

    [1.7.10] TerraFirmaPunk 2.0 - TerraFirmaCraft & SteamPunk Adventures

    Thanks :D More than half of the mods in this pack are NOT compatible with TFC and thus almost every single recipe in them has to be modified or just completely re-written. And still there are tons of things that dont work correctly, or as you have discovered, cause unexpected crashes :(
  2. O

    [1.7.10] TerraFirmaPunk 2.0 - TerraFirmaCraft & SteamPunk Adventures

    Unfortunately thats not even remotely close to how real aluminum is made. I have tried to talk to Shurgent about it, but he is working on other features of his mod so hasnt had the time to fix the aluminum recipes yet :(
  3. O

    [1.7.10] TerraFirmaPunk 2.0 - TerraFirmaCraft & SteamPunk Adventures

    Aluminum should ONLY be craftable in an ARC furnace! What are you putting it into a mold for?
  4. O

    [1.7.10] TerraFirmaPunk 2.0 - TerraFirmaCraft & SteamPunk Adventures

    A redstone what? What exactly are you trying to do? It sounds like you are working beyond anything I have actually tested in survival. Or possibly using items I had not intended? There are several cases where recipes that worked in single player when I tested them just dont work the same way in...
  5. O

    [1.7.10] TerraFirmaPunk 2.0 - TerraFirmaCraft & SteamPunk Adventures

    Its easy enough to just remove those blocks from the ruins schematic models. Any previously spawned ruins will still the issues tho :P
  6. O

    [1.7.10] TerraFirmaPunk 2.0 - TerraFirmaCraft & SteamPunk Adventures

    Unfortunately they cannot be except through hacks that can edit NBT data. I might be able to create one as a quest reward or something, but there is no way to do it legitimately :(
  7. O

    [1.7.10] TerraFirmaPunk 2.0 - TerraFirmaCraft & SteamPunk Adventures

    The mountains in this seed are seriously intense! SEED: 3858469393897434482
  8. O

    [1.7.10] TerraFirmaPunk 2.0 - TerraFirmaCraft & SteamPunk Adventures

    I never noticed that the weapons had to be enchanted before they would melt :( I will have to look into that and see if its fixable ...
  9. O

    [1.7.10] TerraFirmaPunk 2.0 - TerraFirmaCraft & SteamPunk Adventures

    Honestly, that and the bottom floor of the dungeons are ment to be that "Impossible Challenge" Yet someone always finds a way to do it ;)
  10. O

    [1.7.10] TerraFirmaPunk 2.0 - TerraFirmaCraft & SteamPunk Adventures

    Well thats just downright annoying! :(
  11. O

    [1.7.10] TerraFirmaPunk 2.0 - TerraFirmaCraft & SteamPunk Adventures

    ELEVATORS IN TFP! This is just amazing
  12. O

    [1.7.10] TerraFirmaPunk 2.0 - TerraFirmaCraft & SteamPunk Adventures

    Last fall someone went through the old version of the pack from start to finish. This was the first time I had any documented examples of anything beyond the basic tech. And he proclaimed that ALL of the Twilight Bosses were way too easy! :P So I made everything much harder. Unfortunately his...
  13. O

    [1.7.10] TerraFirmaPunk 2.0 - TerraFirmaCraft & SteamPunk Adventures

    Rushing the subs seems to be a good tactic, but opening up a water flow might work too :D Here is a video of a successful sub run.
  14. O

    [1.7.10] TerraFirmaPunk 2.0 - TerraFirmaCraft & SteamPunk Adventures

    If I said that it mush have been a very long time ago, because we soon found that the Silk Worms just do not work very well with TFC trees. I think you can still get some silk out of it but its very minimal and just not worth the worms :P The silk worms however should work just fine with the...
  15. O

    [1.7.10] TerraFirmaPunk 2.0 - TerraFirmaCraft & SteamPunk Adventures

    Unfortunately anything dealing with other dimensions is still very buggy in TFC. I should probably just go ahead and disable that key :(
  16. O

    [1.7.10] TerraFirmaPunk 2.0 - TerraFirmaCraft & SteamPunk Adventures

    Sadistic! I like that word. Thanks, I will have to use it more often :D The sieve is definitely NOT required at all, its simply an alternative. I wanted to change the output of the TFC Sluice but its just not an option but the sieve definitely is, so I decided to use it instead. There is...
  17. O

    [1.7.10] TerraFirmaPunk 2.0 - TerraFirmaCraft & SteamPunk Adventures

    The Zombie Awareness mod can summon hordes of other zombies, but the zombies they do summon are vanilla zombies :( Also some of the older RLDs still spawn vanilla carrots and potatoes.
  18. O

    [1.7.10] TerraFirmaPunk 2.0 - TerraFirmaCraft & SteamPunk Adventures

    I didnt think that was still in there. Unfortunately there is no way to create a recipe to change vanilla food into TFC food so I used the questbook to do it. And yes there are still places where you can find vanilla carrots ;) PS: some quests are not ment to be completed
  19. O

    [1.7.10] TerraFirmaPunk 2.0 - TerraFirmaCraft & SteamPunk Adventures

    I have thought about configuring the adventures packs but cannot seem to come up with a list of items I am happy with. I might start with the flaxbeard items and anything that can be found in dungeons or treasure chests ... Thanks for helping me take a second look at this :D