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  1. danny_djdk

    [1.12.2]Danny's Sirenuse Modpack for 1.12.2

    Unfortunately, the launcher will disable it at every upgrade, so you'll have to re-enable it every time. I know it's kind of a pain. I kept running into that problem with Chicken Chunks on the FTB Infinity modpack, and I forgot every single time. lol. Fortunately, it does automatically backup...
  2. danny_djdk

    Help Packaging Server for Modpack

    Thanks for the suggestion! Looks like I'll have to do some research as I'm assuming I can't just grab them from another pack and expect it to work with mine. If you have any suggestions on good up-to-date resources, let me know. Most of what I'm finding is pretty old, but I'm assuming not much...
  3. danny_djdk

    Help Packaging Server for Modpack

    I have an unlisted public modpack and am looking for tips on packaging a server for the pack. I have a server running on Nodecraft. To set it up, I simply upload the forge jars and library folder, my mods folder (minus client-side mods), and my config folder. Then I just click start, and it...
  4. danny_djdk

    [1.12.2]Danny's Sirenuse Modpack for 1.12.2

    That's really strange. Is this a world that was created in an earlier version of this pack? Did you re-enable Biomes O' Plenty after the update? It's disabled by default. The only thing I can think of that would cause that kind of weirdness is if the world were created with BOP, then loaded...
  5. danny_djdk

    [1.12.2]Danny's Sirenuse Modpack for 1.12.2

    Nice! Thanks for the heads up. This will be in the pack update this weekend! Might not be fully synched until Monday though.
  6. danny_djdk

    Bug Crash on Pre-init with Chisel for 1.9

    I can now successfully launched with the latest Chisel and the FTB Launcher! :cool:
  7. danny_djdk

    [1.12.2]Danny's Sirenuse Modpack for 1.12.2

    It looked like you had 2GB allocated which should probably have been enough, but maybe not. Mine is set to 4GB. In any case, I'm glad it's working for you now! Edit: From Curse, it's set to 6GB by default. So, it might have been just a simple memory allocation problem.
  8. danny_djdk

    [1.12.2]Danny's Sirenuse Modpack for 1.12.2

    This pack is now available on Curse and has a curseforge project page. Issues and requests can now be reported here. This will make is easier for me to keep track of things and not forget about anything. ;)
  9. danny_djdk

    [1.12.2]Danny's Sirenuse Modpack for 1.12.2

    Hmm... I'm not seeing an actual crash report in that log. :confused: Can you check inside the "crash-reports" folder in the minecraft folder. Also, are you using the FTB or Curse launcher? If it's FTB, is the Chisel mod enabled or disabled? When it crashes, does it go back to the launcher? Sorry...
  10. danny_djdk

    [1.12.2]Danny's Sirenuse Modpack for 1.12.2

    Are you able to copy the crash log (preferably on pastebin.com or in a spoiler)? Also, did this happen during launch, during world gen or some other time?
  11. danny_djdk

    Bug Crash on Pre-init with Chisel for 1.9

    I reported this bug to the Chisel team here and was told the issue was with the FTB Launcher due to a missing library. This crash occurs during pre-init only when using the FTB Launcher. Same exact versions and configs work fine in Curse and vanilla launcher, but currently Chisel does not seem...
  12. danny_djdk

    [1.12.2]Danny's Sirenuse Modpack for 1.12.2

    Here's an easier solution: disable WAILA, load the world. Move your player or destroy the plant. Then re-enable WAILA.
  13. danny_djdk

    [1.12.2]Danny's Sirenuse Modpack for 1.12.2

    I discovered the bug is actually caused by WAILA when looking at a double-high plant that is missing its bottom half. In this case, the reason it's missing the bottom half is because of the Building Bricks half slab. So, disabling "generateGrassSlabs" should prevent future problems. However, to...
  14. danny_djdk

    [1.12.2]Danny's Sirenuse Modpack for 1.12.2

    That appears to be related to Building Bricks spawning half slab grass blocks. I actually meant to disable that feature, but I must have forgot. Sorry about that. If you go into the Building Bricks config and change "generateGrassSlabs" from true to false, it should prevent this from happening...
  15. danny_djdk

    [1.12.2]Danny's Sirenuse Modpack for 1.12.2

    Update 1.1.0 is now live. I posted it Sunday, so I'm not sure why it took so long.
  16. danny_djdk

    [1.12.2]Danny's Sirenuse Modpack for 1.12.2

    That is a problem with the config that will be fixed in the next update. For some reason, by default, all the other bags are disabled. If you don't want to wait for the update, you can go into the Bagginses config and change "whitelist from true to false.
  17. danny_djdk

    [1.12.2]Danny's Sirenuse Modpack for 1.12.2

    Have fun! Feel free to post screenshots. :)
  18. danny_djdk

    [1.12.2]Danny's Sirenuse Modpack for 1.12.2

    Hmm... Unfortunately, may be a bug with the launcher which I have no control over. Are you using the latest version of the pack (1.0.1) with Chisel disabled?
  19. danny_djdk

    [1.12.2]Danny's Sirenuse Modpack for 1.12.2

    Yes. There's an "unofficial" port of Botania for 1.9 by williewillus. It's still in alpha right now, and may not be stable, but you can get it here. Or of course, you can just use this modpack. ;) Yes. williewillus. That's why it's unofficial and probably will always be.
  20. danny_djdk

    [1.12.2]Danny's Sirenuse Modpack for 1.12.2

    That's very strange. "danny" worked for me, and that's the code I gave them. :confused: