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    [1.7.10][Not HQM!] Colony [Tech][No Set World][Automation Focus][Spaaace]

    Yay! Successful_Suggestions++! With boni's rewrite, it is possible to do what I wanted to do in 1.6.4 with a lot less work. Meaning leave in the fun part, but not the difficult part :D.
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    [1.7.10][Not HQM!] Colony [Tech][No Set World][Automation Focus][Spaaace]

    Speaking of versions, Iguana Tweaks for Tinker's Construct has been ported to 1.7.10 by boni, and is more modular now.
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    Working on all the things! Including Colony's HQM Tutorials.

    Working on all the things! Including Colony's HQM Tutorials.
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    1.7 listed packs!

    I second that motion. Colony has a unique philosophy that I have not seen in other listed packs. As a person who likes to automate all the things, the easy automation appeals to me. I have the feeling that that could be popular among small servers like the one that I play On With my friends, for...
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    Finally created a ftb forum account!

    Finally created a ftb forum account!
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    [1.7.10][Not HQM!] Colony [Tech][No Set World][Automation Focus][Spaaace]

    If I can't convince him IRL over a period of time stretching back to when the pack was in beta to add said mods, for pretty much the same reasons, then a forum post has almost 0% chance of succeeding. Unless that forum post has a bunch of friends. *cough cough* Then, the chance goes up to 5%...