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    Probably going to include pokecube in my next playthrough of a pack

    Any tips? MC1.11 if that matters. Pack is a self-made "kitchen sink" with all the usual suspects, at least the ones that are on 1.11 right now. Also, how much does it take over the world? Not so much in a technical sense, I understand that part. Added trainers, optionally removed vanilla...
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    Most Missed mods on your current Version of MC.

    Thaumcraft, though if I ever get around to doing a 1.11 playthrough before Ender IO updates, that could change. I tend to rely on the multi-conduit system pretty heavily.
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    Problem Dark Utilitys 1.11.2

    Assuming it's the same error, I ran into this yesterday, and it's a known issue that'll be fixed in the next Mekanism release.
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    Good 1.11 pack?

    At least a couple mods have just plain stopped updating for 1.10 and since the usual suspects (direwolf20, beyond) don't have a 1.11 pack yet, I'm looking for suggestions. I mostly like kitchen sink packs, though I certainly would check out a quest pack if it looks interesting. Right now I...
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    Problem How do I change the I/O of Draconic Evolution I/O Crystals?

    I believe it's right click with an empty hand. I know empty hand is the key.
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    I Derp, You Derp, We all Derp, What's your's?

    So I'm building an fl/ae chunk eater. 256 channels needed, in sets of 8. In the center is the backbone of dense cable, 4 sets to a group, total of 8 groups. Now, you would think that only 8 p2p tunnels are needed on this side (16 total), and you'd be right. But somehow it got in my head that I...
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    [MC1.10] Options for a sponge-like effect that can move with a Funky Locomotion Build?

    Yeah, I'll probably have to create a roof if I want to keep things dry, though that's probably a secondary thing. As for liquids below, the issue is that source blocks stop it from going down. I finally found a solution by looking for pump options instead of a sponge effect: The RFTools...
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    [MC1.10] Options for a sponge-like effect that can move with a Funky Locomotion Build?

    Yep, another question relating to my chunk eater. This is probably the last one I'll have. I'm currently on FTB Beyond, but have no problems adding additional mods. I'm basically looking for something that can both keep the rig itself dry, and preferably deal with liquids below the...
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    1001 things to do in modded minecraft

    858: Make a Funky locomotion/AE2 chunk eater. Bonus points if you use Identity Annihilation Planes (I'm guessing I'll need the equivalent of 2200-2400 raw fluix crystals when all is said and done). Bonus laughs if while designing it (preferably in creative), you realize halfway through your...
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    [MC1.10] Any tips on reducing lag with a large funky locomotion machine?

    I've got the basic build of my funky locomotion/AE2 chunk eater, and I'm testing out motion to make sure everything stays together. Thing is, I'm getting some pretty serious lag whenever the thing moves, and video options seem to have limited, if any, impact. Any tips?
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    Halitosis Generator Autmation?

    For the ender dragon (and apparently only the ender dragon) there is a drop list where you can modify drop amount and chance (with options for each tier of looting). On the note of configs, you can change the base rf rate for each spawner and upgrade, plus rf cost for most mobs. There's also...
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    Halitosis Generator Autmation?

    Let's see...For the basic tier-4 spawner iron and nether bricks, you'll probably need a stack or two of both. But Iron is common and you can smelt netherack into nether brick then craft bricks from that. 13-14 bone and rotten flesh some amount of blaze powder. I forget how much. Less than 16...
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    Halitosis Generator Autmation?

    If you have the mod Woot, you can set it up with an enderdragon "spawner", which will include dragon eggs, dragon breath, and Draconic Evolution drops if you have that installed. Kinda OP, but I'm not complaining, and it is pretty power hungry (though a Nether Star gen with 20 speed upgrades can...
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    Is there a preferred button/gui api for opencomputers?

    OC's bundled redstone seems simple enough to me. Then again, I am a programmer with a masters in CompSci, so maybe my idea of simple is skewed? Anyways, after looking around for a bit, I found there really aren't that many options. You basically have: Direwolf20's Button API, ported (link)...
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    Is there a preferred button/gui api for opencomputers?

    I know there's the port of direwolf20's CC button api, and I'm looking through the apis on the oc forums, but I was wondering if you guys have a preferred api. I probably don't need more than buttons for my current project, but that doesn't necessarily mean I won't be interested in other features.
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    [MC1.10] Compact Funky Locomotion 6-axis drive?

    Eh...I was kinda looking for in all dimensions. My current build doesn't really have constraints, I just wanted to be efficient with the space the drive would take up. I was originally trying to recreate an old redpower drive I found. Part of the issue was that I wasn't supporting some of the...
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    [MC1.10] Compact Funky Locomotion 6-axis drive?

    I'm trying to find/make a compact 6-axis drive for a frame quarry, and so far I'm having significant issues. I think an example build or two might help.
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    What cool little thing have you discovered today?

    A nifty little piece of Funky Locomotion called the Frame Projector. When I discovered that FM didn't have frame microblocks in 1.10, I was a bit worried that my plans for an AE chunk eater were already sunk, then I discovered this beauty. Such a simple idea, just a block that can pull a cone of...
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    Ask a simple question, get a simple answer

    Is there a good way to provide the Cooking For Blockheads Kitchen multiblock access to stuff stored in my AE2 network? I'd like to use the kitchen, but I don't particularly feel like trying to separate out all my ingredients.
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    [MC1.10] Best Thermal Expansion Dynamo in your opinion?

    I actually tested the power reterns for the compression dynamo, which was partly what prompted this topic. I don't have the wold in front of me, but from what I remember processing a full stack of coal into refined fuel takes around 800k rf. A ender tier dynamo with spark plugs and three...