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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Where did you place the circuit? It should be placed in the controller, there is an invisible field for it in the upper right corner.
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    You can feed water into an alchemical boiler for easy aqua essentia.
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Wait, you didnt know if its possible at all? I solved it, have a screenshot if you like...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Taumto just found a cheap souce for electrum aspect: Fine steel wire!
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    That warp drive thing seems interessting, could be a realy fun endgame thing. Strange i never saw it implemented anywhere...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Eggs are a decent source... We started our fusion reactor on the officvvial server :D
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    I created an "Unbreaking V" enchanted book with infusion enchanting, but whenever i want to apply it to a tool (via a vanilla anvil) i only get "Unbreaking III". Am i doing something wrong?
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Is it possible that making dragon eggs with bees is disabled? Our bees dont yield anything... Of course that would make sense, having serveral eggs is op. But it also means only one egg per server, which is kinda sad for players not in the tech rush team. Maybe you could add a quest which yields...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Currently ghoulsblade (one of the team members) is building a UUM factory for plutonium, we got the first dust from a reactor. I remeber tin as being rare, but now ive found 3 vines while i wasnt even looking for it. I searched for a limonite vein and started digging down, hitting tin on the...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    The coal powerplant fits in one chunk, it has 3 levels: This is the boilers and turbines. Fitting that in wasnt that easy since the turbines need extra space on the fan end and a cable on the other end. Thats why the middle turbine show in the other direction, so it shared the cable with one...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Ive build a nice charcoal-powerplant for the tech-rush team on the server. The numbers play out so niecly, it seems intended: -An ender-io Farming station supplies more than 1 wood per second and enough saplings to power 4 lamps of growth. -2 Pyrolysis ovens make 1,25 charcoal per second and...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    We had a tin vein before we had a base. And 7 people working around the clock is quite effective...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    It was quite hard. The first 2/3 life was quite easy, but then it killed everyone and we had to craft new arrows and lost our jetpacks. Now we need drums to store the liquid EXP :D
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Is there any reason for this? The IC2 energy setup was allways expensive and quite a hassle to build. And that IC2 Drill was the only way to decetly mine int his game. You dont have to cut everything out just to make more gametime by making everything more grindy.
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Dont forget the oil cracker. Also it adds purpose to some machines that werent realy used before, e.g. the printer.
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Finaly i can log in again, no idea what locked me out. We are currently testing v3.2 on the official server, is this the right place to ask question about that version? Edit: Also a question for 3.1: Whats the purpose of Extra Utilitys "pure Love" block? And its "soul of a forgotten deity"? I...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Each hatch only accepts 2048eu/t (in a MK1 reactor). There is no skystone generated in the world, you have to use the titanium recepie. You can get skystone from bees, though.
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Dont forget that its not even secured that scanned neutronium will be usefull for anything. The recepie to replicate it takes 100buckets of UU-M, thats more than you cam fit into an IV replicator...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Grats Dlur on Neutronium! I remember it needs 30 days to scan in an IV scanner, i also calculated the plasma needed. But with 3.2 closing in i thought thats irrelevant anyway...