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I apologize if it is already in the pack and i don't see it or if this was already answered, but is thermal dynamics going to be added? I checked the mod list from the title screen and it was not there.
It wasn't, the only mods were IC2, BC, RedPower, ComputerCraft (I think, not 100% sure), Railcraft and EE2. The rest of the 40ish mods was made up of addons and such. Im pretty sure the only 1.2.5 major mod that was missing was Thaumcraft 2.
Im going to talk in terms that follow normal buildcraft (I dont think the Ender IO ones blow up and i also dont know if there have been edits) if you have to tank of water then you need a wooden waterproof pipe and a redstone engine to pump the water into the engine.
How did you get Zan's Minimap? (or voxelmap or whatever the default map is). I would like to transfer it to other packs for my client because i know it better than the other map mods and i like the simplistic feel.
Is there any ender chest/tank type device in this pack? I'm referring to the ones from ender storage. I already left my comfort zone with Ender IO, Botania and Blood Magic and can't seem to find anything of the teleporting sort. I know mekanism has player teleporters, but would ender rails mean...
One other thing, I know you said the modlist was basically final, but could you add chisel and carpenter's blocks? They are essentially only cosmetic, so its not adding much for content. If you don't want to that's fine.Also waila for identification reasons. I may have found a bug, when i...
Also, is there some type of compatibility with EU and BC machines (quarry, pump, etc.)? Or does thermal foundation do that for you and you just use TE power?
I felt like tekkit classic was getting a bit dull without the new mod items from updated mods (like ender tanks), i really like this idea. I never knew about project e before. Thanks for making this pack!