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  1. Hoff

    Moderators: They make you lose count(Longest thread still alive!)

    -102 Yes; yes I can. Though update times may vary as I'm not here much.
  2. Hoff

    Moderators: They make you lose count(Longest thread still alive!)

    I'm not here that often these days. 103
  3. Hoff

    Moderators: They make you lose count(Longest thread still alive!)

    I create Daemons. It's a thing. 106
  4. Hoff

    [1.7.10] Ultimate Questpack [WIP][800+ Quests][HQM][OpenWorld]

    Use different kinds of planks in the recipe and it'll make the minecraft one.
  5. Hoff

    [1.7.10] Ultimate Questpack [WIP][800+ Quests][HQM][OpenWorld]

    Uhhh... No. The recipe is changed to require iron but it certainly works. Additionally there is a reinforced watering can that I believe is made to be used with machines without "breaking" like the watering can used to(albeit unintentionally).
  6. Hoff

    [1.7.10] Ultimate Questpack [WIP][800+ Quests][HQM][OpenWorld]

    Then you could just turn on the NEI in the agricraft configs. It'd be far simpler. As far as what is intended by the pack dev, it's guess and test. Letting 10 mutations run through would nearly guarantee some form of mutation. And if you think 10 is a lot... it isn't. When attempting to mutate...
  7. Hoff

    [1.7.10] Ultimate Questpack [WIP][800+ Quests][HQM][OpenWorld]

    It is through breeding but NEI does not have the information on purpose. It's meant to be a bit of guess and test.
  8. Hoff

    [1.7.10] Ultimate Questpack [WIP][800+ Quests][HQM][OpenWorld]

    I didn't but I got them to grow anyway. Apparently banana and papaya have overtly large areas they check to see if they can grow so they need a bit more open space than any of the other trees. Before though I ran a good 60 bonemeal on one sapling with no results xD
  9. Hoff

    [1.7.10] Ultimate Questpack [WIP][800+ Quests][HQM][OpenWorld]

    Is anyone else having issues making banana and papaya trees grow? No amount of bonemeal or watering seems to make them grow.
  10. Hoff

    [1.7.10] Ultimate Questpack [WIP][800+ Quests][HQM][OpenWorld]

    I cri evrtim. Seriously that blows though. I wonder if the issue has already been brought to both mod's devs? If it hasn't I think I might just have to :)
  11. Hoff

    [1.7.10] Ultimate Questpack [WIP][800+ Quests][HQM][OpenWorld]

    If/when you do some logistics pipes quests(I'm not even sure if there are any atm) it'd be great if one of the first things you get to is the logistics request table so people know that you can handle logistics pipes in a central location akin to AE while still maintaining storage. Following...
  12. Hoff

    [1.7.10] Ultimate Questpack [WIP][800+ Quests][HQM][OpenWorld]

    I've been playing with thaumcraft since 1.25 but 3 and subsequently 4 have made me hate the mod. With a fiery passion. It's nothing but a nuisance for me these days :l Oh I know. That I'm not worried with as I tend to modify packs to my liking anyway :p
  13. Hoff

    [1.7.10] Ultimate Questpack [WIP][800+ Quests][HQM][OpenWorld]

    Thaumcraft can die in a fire :v
  14. Hoff

    [1.7.10] Ultimate Questpack [WIP][800+ Quests][HQM][OpenWorld]

    I'm sad logistics pipes got so few votes. Then again it's not surprising with how little most people know about the mod and the lack of documentation :v
  15. Hoff

    [1.7.10] Thermal Progression [Tech][Magic][Survival][Over 125 Quests]

    I'd just go with guessing. Most of them are fairly obvious.
  16. Hoff

    [1.7.10] Thermal Progression [Tech][Magic][Survival][Over 125 Quests]

    You could use the "/hqm edit" book to force complete the quests when you have the required parts as the proper numbers and rewards are still listed.
  17. Hoff

    [1.7.10] Ultimate Questpack [WIP][800+ Quests][HQM][OpenWorld]

    Is there any way to obtain cactus seeds or (harvestcraft)cotton seeds atm?
  18. Hoff

    [1.7.10] Ultimate Questpack [WIP][800+ Quests][HQM][OpenWorld]

    @Fuuzect The seaweed seed quest doesn't seem to be recognizing the seeds.