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    [1.7.10] TerraFirmaPunk 2.0 - TerraFirmaCraft & SteamPunk Adventures

    According to: http://terrafirmacraft.com/f/topic/4883-farming-and-seasons-in-multiplay/?do=findComment&comment=71598 "Spawn chunks are always loaded as long as the server is running, that's just how vanilla works."
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    [1.7.10] TerraFirmaPunk 2.0 - TerraFirmaCraft & SteamPunk Adventures

    Did a bit more research on the server time issue. TFC is configured to slow down the ticks when no players are online: server { # For every X number of ticks provided here, when there are no players online the server will only progress by 1 tick. Time advances 100 times slower than normal...
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    [1.7.10] TerraFirmaPunk 2.0 - TerraFirmaCraft & SteamPunk Adventures

    While we're on the topic of servers: for those of us running Terrafirmapunk on servers, how are y'all handling time when there are no players logged on? My old Terrafirmacraft server slowed ticking down immensely, somehow... the TFP server I've got running now keeps ticking on, while no one's...
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    [1.7.10] TerraFirmaPunk 2.0 - TerraFirmaCraft & SteamPunk Adventures

    I'll double check the download when I get home tonight. I had tossed a copy onto my old MC server, and outside of the forge install issues (installer hates headless Linux servers), I had no problems. I'll double check the included mod versions when I get home from work tonight. Edit: I am...
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    [1.7.10] TerraFirmaPunk 2.0 - TerraFirmaCraft & SteamPunk Adventures

    I came over from Technofirma, so I'm used to using axes to chop trees down, thankfully. Never considered them as offensive weapons, though. Used to the sapling drops, too, though they got nixed in later versions. I've been sure to grab every sapling I can, now... Starting off on an island with...
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    [1.7.10] TerraFirmaPunk 2.0 - TerraFirmaCraft & SteamPunk Adventures

    Now that helped, immensely. Had flashbacks of playing Diablo, and I may just wear out my mouse, but it worked out well. I've gotten the chance ot make a copper sword, and it makes short work of any spiders that spawned overnight as well. Darn near ran out of sticks... it started raining at dawn...
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    [1.7.10] TerraFirmaPunk 2.0 - TerraFirmaCraft & SteamPunk Adventures

    The amount of mobs that spawn during the night and yet are invulnerable to the sun are killing me. Literally. I've gotten around some of them in the early game by digging a second and third entrance in my little hiding hole under the clay, then running like a chicken with its head cut off once...
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    [1.7.10] Technofirma - The Original Terrafirmacraft Modpack

    I have the same hardware setup as you, Tristam, but running under Linux. Same lag, for inexplicable reasons. I'm trying to narrow down why, but not getting very far. Sent from my 0PJA2 using Tapatalk
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    [1.7.10] Technofirma - The Original Terrafirmacraft Modpack

    For those of encountering the lag... Which version of Java are y'all running? Sent from my 0PJA2 using Tapatalk
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    [1.7.10] Technofirma - The Original Terrafirmacraft Modpack

    Is there a way to avoid falling into a block and suffocating upon waking up? Sent from my 0PJA2 using Tapatalk
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    [1.7.10] Technofirma - The Original Terrafirmacraft Modpack

    I do believe your character is suffering from sleep deprivation. Try making a bed or a berth. Sent from my 0PJA2 using Tapatalk
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    [1.7.10] Technofirma - The Original Terrafirmacraft Modpack

    Your player is suffering from sleep deprivation. Build a bed and sleep. Sent from my 0PJA2 using Tapatalk