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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    for those asking about the wither skeleton drops check out Known Bugs and Fixes
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    look at the filter pipe they work like diamon pipes but you will need a filter set to the items to put into the pipe if you still need help then let me know and im sure i can come up with a way to help
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    yes hes back and going cross eyed from looking at all the codes
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Hey this is good info iv got something similar over on the website Known Bugs and Fixes. You may want to check there to make sure you dont dup anything but keep it up and PM me this list when your done and ill add it to the website credited to you. And if you or anyone eles can think of anything...
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Theres the ProCrash Crew that concist of Landstryder, FunshineX, Nemsun & Ego, Lord Raccoon, and Palindrome they do there own things but on occasions they do group vids
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    You know what you are right sry just waking up here not thinking clearly yet decreasing stack size prevents back stuffing the PneCraft pressure chamber no help to the TE ducts themselves
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    There’s a cpl ways to fix this one way is to decrease the stack size for the TE duct that way it’s not moving so many items at the same time but the best way to fix this is if you have a system that is getting back stuffed a lot but moves a lot of items then its best to use another transport...
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    there are a lot of vanilla mechanics to get seed that have been removed so using those methods to get items that are not supposed to be would be concidered an exploit. However there is a fix for this comming up that will alow you to get the seeds but they wont be as OP as they are...
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    I want to add a post over on the CL website listing all the known bugs and fixes so ppl can find bugs and fixes faster now i know 99.9% of them but rembering them off the top of my head is tuff so can i get some help from everybody by sending me all the bugs and fixes you all know ether at...
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    The SpecialMobs Update broke a cpl things mob drops and mob greifing are 2 big ones and prob some others that we havent found yet. Mob drops can be fixed but mob greifing cant befor the update normale mob greifing was off but special mob greifing still worked (creeper in pyro :D wither)now we...
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    Tnks for the post but plz in the future PM me here or message me at [email protected]...

    Tnks for the post but plz in the future PM me here or message me at [email protected] exploits. To help keep public exploits to a minimum. If your not sure if its a bug or exploit then message me an ill let you know...
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    [1.6.4] Material Energy^3 [JamPacked] [HQM] [CTM] [Beta]

    Cpl. thing love the pack started on ver. 1.1 but got busy and couldn’t get too far. Now I’ve started a YT channel and wanted my first LP be this pack just finishes uploading the first EP. Plz remember I'm still getting all the setting figured out so if there a little ruff I’m sry but I am...
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Great Just Great bet you cant gess what im looking up on YT right now THANK YOU VERY MUCH :P
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Speaking of bugs and fixes i want to add a post over on the CL website listing all the known bugs and fixes so ppl can find bugs and fixes faster now i know 99.9% of them but rembering them off the top of my head is tuff so can i get some help from everybody by sending me all the bugs and fixes...
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Tnks for posting the fix i was in a rush and didnt think to add it
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Yes necrotic bones is a bug and should be fixed in 113 and as to the range of MFR machines if you make a MFR precision sledgehammer and hold in hand it will show the range of the machines
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Its not about shielding anyone its about a pack maker that has put a lot of time and effort into making a pack that has a certain balance and difficulty wanting to keep his pack as legit as possible. Yes if ppl are going to cheat there going to cheat no matter what we do but lets not just give...
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    Crash Landing, help, venting and discussion!

    Yes theres more to come i know a lot but theres also a lot Iskandar keeps to himself and theres also a lot he hasnt even desided on yet. But i can say that there will be some big things in the future. Side note iv asked about CL2 and well if what he said comes true then man its going to be fun :D
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Plz dont post exploits on the forum i know there already some on here but for the new ppl that dont read the entire 400 pages lets not ruin it for them if you want to know what to do about exploits then read my Sig
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    The most commen reason for this prob is backstufed TE item ducts the best way to fix this is to loop back into the starting invatory and set it to dence mode this way the items will cycle insted of backstuffing while wating for a valid invatory. If this doesnt make sence then let me know and ill...