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  1. K

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    I like the idea of mariculture. But evey time I've ever tried to get into the mod I keep running into bugs or bad information in the books or bugs. Did I say bugs? It just doesn't seem super stable in my experience. For example several weeks ago I tried to make a tank for fish breeding. Gave up...
  2. K

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    So I just got opis running on my server and guess what I found. 140,000 (and change) mana burst entities. I killed them and I'm guessing my server will be much happier. Anyone have an idea what happened? Does botania have a known issue with mana bursts?
  3. K

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    That is true. But the rod of earth is available earlier and faster to make dirt that you are placing on the ground. I use the earth seeds mostly now but the rod was nicer early game,
  4. K

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Dirt is not a scarce resource in this game. It is everywhere underground and there are several easy ways to get infinite dirt. the easiest (other than spending a few minutes underground to dig up a couple stacks) is once you get the ability to make a rune of earth is to make the rod that...
  5. K

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    OK I've committed chicken genocide. In the 10 minutes since I've gotten no more error spam in the log. Crossing fingers.
  6. K

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    What the hell. I swear I tried cofh last week and it didn't work..... Sigh. I must be getting old.
  7. K

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Here is a more complete order of events I'm seeing now. Slightly annoying how the logs are broken into multiple files based on severity. =) So it seems that I get the warning about a chicken, then a java exception, then the server lags. The server skipping ticks is pretty new, over the last...
  8. K

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    When I updated my server to .72 I started to get the following messages in the log once in a while. [09:48:23] [Server thread/WARN]: Wrong location! EntityChicken['Chicken'/14140, l='ZealotCraft', x=0.00, y=0.00, z=0.00] (at 0, 0 instead of -157, 229) Since they didn't seem to adversely...
  9. K

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    OK. I guess I'm having issues then. I didn't get them to work and I was told here they didn't work so didn't try further. =)
  10. K

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Mana fluxfield won't output to pipes. You have to place it adjacent to what you want to power. Or place it next to a mechanism energy cell and pipe out of that.
  11. K

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    In the FTB launcher click options. force update is a huge button right below the install folder text box.
  12. K

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Your mechanist rep has to be 70 and you need to have made an extreme infusion stone to get the certus seed quest. It has fairly expensive requirements to make as well so you better have a high mining level pick. =)
  13. K

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Botania tiara, Mekanism jetpack, Mariculture F.L.U.U.D.. Guessing blood magic has something but can't think of it right now. Your witchery building looks good from the outside. Inside seemed a bit empty. But I build lots of big empty buildings myself. =)
  14. K

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Why not blacklist aura nodes? Mind if I use that blacklist on my server?
  15. K

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    I agree that adding all the EBXL plants into the mutandis list made that part quite annoying. While I'm ok with it not changing if I was making the pack I'd either give alternate ways to get the EBXL plants or I would award a stack or two of mutandis in one of the early quests. Early game...
  16. K

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Once you get the blacklist I want to see it. =)
  17. K

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    You have picked a bad time to bring this up. We just finished a VERY lengthy discussion about this exact topic a day ago. The short of it is this. TPL ( the modpack author) is making a pack that links mods in a progression. In general for the magic side of things it is Botania -> Witchery ->...
  18. K

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    I'm very curious about this as well. I'm not at the point of saying it can't be done but I did try for about an hour with no luck. My next attempt will be to do it in a much more open area to let them run away and then approach on their own. Will let the thread know if it works at all.
  19. K

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    You need high Mechanist rep (70 or so)
  20. K

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    You need different circles for the cauldron. Circle magic circles don't work. Check the brews book for the circle layout. As far as I know, the 5k/7k cost means 5k with two white circles, 7k for no circles. Yes I know that doesn't make much sense but that is what I was told in the Witchery mod...