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  1. H

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    Dang, ah well thanks.
  2. H

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    Thaumic tinkerers osmotic enchanter.
  3. H

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    Whats unbreaking do on wand focuses?
  4. H

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    I found using an older build of it works fine.
  5. H

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    Hmm, the problem is I need enough to fuel my culinary generators so the farm kinda has to be that big. Currently trying to power 9 64x generators and a stack of stuffed eggplants only fuel them for a little under 2 minutes. So I need to grow 9 stacks of each crop every 2 minutes.
  6. H

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    They are, are harvesters that bad? Any alternatives?
  7. H

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    Do large farms cause lag? I swear its gotta be this thing lagging me or something in a really nearby chunk, this is on one side of my base and if I get near enough to it my FPS gets cut down from 60fps to 20fps. And yes those are lily pads of fertility from xenos reliquary. Vacuum chests at...
  8. H

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    Sure heres a pastebin, I couldn't make heads or tails of it though. http://pastebin.com/2YW1PwjmI give up on the bag idea. It was nice but I can't get it working so I quit. Ah well.
  9. H

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    Hmm, no matter what HQM configs I add in I always crash on world load. Is there no way to get HQM working on a survival only map? If I start it without the configs it works fine but I obviously have no quests to do or any item bags to grab. Using 1.7.10
  10. H

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    I can't seem to find a 1.7.10 HQM map that includes most of the major mods. (thaumcraft, thaumic tinkerer, ars magica, etc) I have tried material energys configs but it just crashes me on world load. Lucky block looks nice but it doesn't seem to include modded item support.
  11. H

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    I don't mind stealing the quests, do the reward bags all have different IDs/nbt or is it the same for the bag but truly random what you get? Its a singleplayer custom mod pack so I can just ignore the book if I want. Also I can't seem to find out how to add items to chests with minetweaker.
  12. H

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    Aha thats a good idea. I take it that I can add in HQM then use minetweaker to manually add the bag IDs to chests?
  13. H

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    Is there a mod out for 1.7.10 that adds items to dungeon chests to make them more exciting? Like Dartcrafts spoil bags or the hardcore maps bags (the ones you get for completing quests)
  14. H

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    Oh right good point, I didn't think of that. I thought you meant that moving the frame machine + chunk loader causes the chunk to be very temporarily unloaded.Is there some mod that adds an item like the Spoils Bag from dartcraft or the mystery bags from the hardcore maps to dungeon chests?
  15. H

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    True but surely it can't be that hard to wire up a redstone contraption that to output a signal requires the signal to be one digit higher than the previous one. I can use a sequencer to make it go in order that I want and a repeater to delay the signal then a pulse former so it only pulses the...
  16. H

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    Its a custom one in singleplayer only so I can add whatever I want. Currently I am liking the MFFS route so I'll add that. I also have RiM and Funky locomotion. So with redstone (I also have project red) is there a way to say if the frame machine moved forward 1 block then move left 1 then...
  17. H

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    Is there anything more space age or magic focused? I've done mining well machines before and want something different. I have noticed however that with certain wand focuses the autonomous activator can use wand equipped with them. (namely the shock focus) unfortunately it doesn't seem to work...
  18. H

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    Anyone else having crashes when they try and use thaumic tinkerers "efreets flame" focus? Can someone besides me try it and see if it works for them?
  19. H

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    Is there any way I can make a mobile mining laser where it shoots/extends/blows up the landscape and I get the drops from it? I have frames to make it move but now I just need something that destroys blocks downward instead of forward.