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    [LISTED][1.7.10]BlastOff! [Hardcore/EasyCore, HQM][170++Quests] version 1.3.3STABLE

    Currently, a logistics crafting table takes 200,000 RF per craft; for scale, that is about two minutes with one stirling generator + octadic capacitor, or about 2.3 charcoal, which seems a little bit excessive - you need a wall of generators just to get items crafted before they despawn. (edit...
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    [LISTED][1.7.10]BlastOff! [Hardcore/EasyCore, HQM][170++Quests] version 1.3.3STABLE

    You have infinite HQM lives, because HQM's lives system is turned off, so HQM will not delete your world if you die too many times. *Vanilla Minecraft* will delete your world if you die *once*, because it's vanilla hardcore mode. Unless you have a Sync shell in storage, which overrides that.
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    [LISTED][1.7.10]BlastOff! [Hardcore/EasyCore, HQM][170++Quests] version 1.3.3STABLE

    The logistics pipes energy multiplier seems a bit ridiculous - it seems to take around 300,000 RF to craft 4 planks from 1 wood log (in a logistics crafting table). Is this intended?
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    [LISTED][1.7.10]BlastOff! [Hardcore/EasyCore, HQM][170++Quests] version 1.3.3STABLE

    That means the items have nowhere to go, not even a default route, I think. That's pretty cool, but why not use a TConstruct casting table rather than a vat? The casting table will only accept as much liquid as it needs, which makes it easy to reuse (as opposed to this, where you pretty much...
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    [LISTED][1.7.10]BlastOff! [Hardcore/EasyCore, HQM][170++Quests] version 1.3.3STABLE

    Or it could be easy to fix, but the mod authors involved don't know about it.
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    [LISTED][1.7.10]BlastOff! [Hardcore/EasyCore, HQM][170++Quests] version 1.3.3STABLE

    I've never seen hardened gravel yet, I think. New question: how do I get ores? It looks like only metal tools can mine any metals. Do I have to
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    [LISTED][1.7.10]BlastOff! [Hardcore/EasyCore, HQM][170++Quests] version 1.3.3STABLE

    Probably a really dumb question, but how do I get cobblestone? Edit: I found some by but I'm not sure if this is the intended way.
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    Mod Feedback [By Request] RotaryCraft Suggestions

    Are you using your own GUI base class for convenience then? Standard Minecraft has no way to register a GuiTextField; you tell it to draw, accept keys, focus, etc. yourself. You could still override it for that particular GUI, if that's the only one people want to use <tab> and <enter> in.
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    Question about GregTech (energy cable)

    No. If your machine only needs 1A, then the generator/buffer powering it will only emit 1A (even if it could emit 4). If you have two machines needing 1A, it will emit 2A (1 for each). Extra amps can't make machines, generators or buffers explode. Extra amps can make cables explode - if you...
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    Mod Feedback [By Request] RotaryCraft Suggestions

    It should be, but you have to implement it yourself (by handling '\t' and '\n' in onKeyTyped).
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    Question about GregTech (energy cable)

    As far as I know the amps and volts don't make a difference to how much power your machines get, only whether they explode or not. If you add up all the EU/t requirements of everything on the line, and say you get 128 EU/t total, then it doesn't matter whether you have 1A and 128V or 4A and 32V...
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    Chisel

    You could click on a block to change its texture, one block at a time. That was recently removed in Chisel 2. I don't know why.
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    Question about GregTech (energy cable)

    If you put too many amps through a cable, the cable will explode melt (there's a difference; melting cables won't take out any blocks around them, though they might start fires). All generators that I know of output 1 amp. Putting 5 generators through a 4x cable would be likely to cause them to...
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    Whoa... Yall see what the Chisel mod is up to?

    Just what I always wanted - the ability to set lightbulbs on fire in Minecraft!
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    [1.7.10, 1.8.9, 1.9] Glass Shards and Ice Shards

    For some reason I read the title as "grass shards".
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    Do modders get jealous?

    Which particular aspect of its implementation do you prefer? The only new thing I've seen is microblock frames. Is that it?
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    [1.8] Mod Development Help Thread/Updating to 1.8 Thread

    I'm glad I'm not doing 1.8 now.
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    Ore Stack Size

    Railcraft chunk-loaders are pretty expensive for early-game mining, and they also take enderpearls to fuel them.
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    Ore Stack Size

    Can we also have some kind of auto-chunk-loading minecarts? Otherwise you'd still have to run back to your base constantly to ferry the minecarts around.
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    Do modders get jealous?

    Of course. (See: Liquid XP vs OpenBlocks)