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  1. M

    [1.7.10] Void World HQM Map [270+ Quests|ProjectE|CustomNPCmod|Second place of JampackedII]

    Might I suggest adding the AutoPackager mod. I would be way easier for us to farm EMC with that rather than a Cyclic Assembler.
  2. M

    [1.7.10] Void World HQM Map [270+ Quests|ProjectE|CustomNPCmod|Second place of JampackedII]

    I have encountered this as well. There seems to be a disagreement between the armor pre and post putting it in the table. Basically a piece of travellers armor pulled from the table has different values than the game is looking for. It is a compatibility issue between ProjectE and Tinkers'...
  3. M

    [1.7.10] Void World HQM Map [270+ Quests|ProjectE|CustomNPCmod|Second place of JampackedII]

    This pumpkin can be found in the world twice. Not sure which one it is supposed to be.
  4. M

    [1.7.10] Void World HQM Map [270+ Quests|ProjectE|CustomNPCmod|Second place of JampackedII]

    Perhaps the best way to avoid this would be to remove the EMC value so they can't be put in the table. Also I found another 'bug' The pumpkin in location 2 is the pumpkin asked for in both locations 1 and 2. I am going to use the chisel to get around this for now but probably should be...
  5. M

    [1.7.10] Void World HQM Map [270+ Quests|ProjectE|CustomNPCmod|Second place of JampackedII]

    I finally managed to duplicate the bug with the Tinkers' Armor. They are fine to equip so long as you craft or receive them. If you place them in the table and pull a piece out and equip it your world becomes corrupt every time. EDIT: This is in the new 1.0.2 release
  6. M

    [1.7.10] Void World HQM Map [270+ Quests|ProjectE|CustomNPCmod|Second place of JampackedII]

    Sad times. Game breaking bug it would seem. I got Tinker's Goggles and Wings out of a bag. Swapped the NPC helm for the goggles just fine and then when swapped the NPC pants (skirt actually I think) for the wings the game crashed and I can no longer log in. Going to start again and grab a set...
  7. M

    [1.7.10] Void World HQM Map [270+ Quests|ProjectE|CustomNPCmod|Second place of JampackedII]

    Maybe a bug. Maybe I am dumb. But the Tinkers' Construct Stone Pickaxe can go into the Transmutation Table but then you can't get it back out as it is not listed. Perhaps it is overlapping the vanilla Stone Pickaxe? Gonna just snag one out of creative so I can have a pick still. Just thought...
  8. M

    [1.7.10] Void World HQM Map [270+ Quests|ProjectE|CustomNPCmod|Second place of JampackedII]

    I just started playing this pack about an hour ago and got stuck on the pigmen. After many searches and threads and videos about how to setup a pigmen farm (I knew but was doubting myself) I finally just decided to relog. That solved the pigmen not spawning. :) Loving the pack so far.