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    Prevent mobs from despawning (MFR mob farm)

    I assumed that there would be a chunkloader anyway. And it works in both Single and Multiplayer. (Although it may be harder to keep people out of the end.) IMarv
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    Clear water from a huge dome in ocean

    I did it recently with a Gregtech pump. A buildcraft pump can do it if you disable the infinite water setting. In buildcraft\main.conf: # set to true if the Pump should consume water B:consumeWater=false IMarv
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    Half-baked 1.6.4 Ultimate setup.

    I'm not sure why he replied, but I did reply to the thread about my latest progress. I think I'll start a new thread for when I have better details. I'm sorry that you got that reply. GregTech just is... I like some of the machines, but how it gets there is just not always fun. AE...
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    FTB Master Configs

    Are there any plans for: Power Converters? ExtraBiomesXL? Bibliocraft for EBXL? Advanced Machines? Advanced Solar Panel? Gravisuite? Galacticraft? The first 6 are the deltas from Monster and Ultimate that are important. Galacticraft is something I am interested in. I'm also trying to figure...
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    Prevent mobs from despawning (MFR mob farm)

    Put your mob spawner in the End and don't visit it. The mobs despawn if the nearest person is 129+ blocks away. But they also do not despawn if there are NO players in the dimension. (I figure you'll visit the nether more than the end.) If you have Mystcraft, make a specific age for it. IMarv
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    Half-baked 1.6.4 Ultimate setup.

    I have a new thing I'm cooking up. I got my AE/Factorization Barrel/Barrel Mod/DSU plugin for MidasGold working. I have built a conversion file for my 1.6.4 Ultimate to 1.0.5 Monster + missing Ultimate mods - Tinkerer's. I will be testing converting my world and try to make a 1.4.7 Ultimate...
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    Half-baked 1.6.4 Ultimate setup.

    I went around looking at permission requirements for the mods I've got. I have 6 which will be flat-out NO, with little hope of clearing. I have 4 with permission requests pending. Tomorrow night I'll work on a proper page for this with links to manually download the 6-10 mods that I can't...
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    No Thermal Expansion (1.6), need Liquid Transposer and Ingnious Extruder alts.

    Waiting for 1.6 Thermal Expansion, but I need these abilities: I want to get liquids into and out of cells and buckets, what can I use instead of a Liquid Transposer? I want to make cobble and Obsidian, what can I use instead? (Block breaker? but how do I place the lava?) Thanks, IMarv
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    1.7.x Packs Yet!? [Mindcrack/DW20/Ultimate/Lite/Horizons/Monster/Unleashed/Unhinged/Tech/Magic/etc]

    For the die hards: http://forum.feed-the-beast.com/threads/half-baked-1-6-4-ultimate-setup.33827/ Just collect the mod files yourself. http://bot.notenoughmods.com/1.6.4.html can help.
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    Half-baked 1.6.4 Ultimate setup.

    I've gotten it closer to 3/4 baked. Looking for comments.
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    Half-baked 1.6.4 Ultimate setup.

    Well, since all that I have provided are the config files. If you don't like gregtech, download it, and use it then I'd recommend investing in a mirror. I just posted this for the die-hards who don't want to lose their 1.4.7 or older worlds they have cultivated for who-knows-how-long. I...
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    Half-baked 1.6.4 Ultimate setup.

    Well, I didn't seek redistribution permission from any of the mods that require that, so it's more of a here's the recipe to make it work. I think it would work with the vanilla launcher after you install Forge and put the files where they need to be. I personally used Magic Launcher to get it...
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    Half-baked 1.6.4 Ultimate setup.

    Because I use the machines and it was in the FTB Ultimate pack. I have no horse in the race of love/hate for Greg. IMarv
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    Half-baked 1.6.4 Ultimate setup.

    Edit: I have baked it in a bit more, the attached files are updated for some mistakes I made. I have also added a Midas patch file for https://code.google.com/p/midas-gold/ to help convert worlds. It isn't complete, just covers what I've used. (Need lots more work with RP to PR item mapping.)...
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    You touched my melons ... no seeds :(

    Macerator or pulverizer?
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    Breaking the nether ceiling

    I have done it before. Mystcraft portals can be particularly big, but the nets were more effective. IMarv
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    FTB Ultimate and other older modpacks.

    From what I can work out, there will be several fan figured 1.6.2 Ultimate packs when Xycraft and Project: Red and the rest of the mods in Ultimate reach 1.6.2. So watch this thread and its google spreadsheet for progress...
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    Odd Means of Self-Sufficient EU Generation

    The MFR bioreactor makes biofuel. The use of two different seeds is to get a slightly better efficiency. If you can make 9 different seed types, it works really well.
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    Odd Means of Self-Sufficient EU Generation

    I use melon and pumpkin seeds to make MFR biofuel. a half of a chunk for each on ic2 chops. I don't even take the time to breed good ones, I just use base ones. Easily runs 4 boilers. (1.4.7 anyway) It also makes too many seeds. IMarv
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    FTB 1.5.2 Beta config backwards compatible config for 1.4.7 worlds.

    That's where you get the code for the beta. They aren't giving any indication that a future pack will resume being backwards compatible and I refuse to start anew. This is my contribution to those who wish to continue with the old. I just wish I had the time to finish my placeholder mod for...