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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    the GT arrows got disabled since almost no one did use them and they were soo many items lagging the startup or filling up NEI. GT did a major cleanup at 5.09.24 but Infitech does use some items in changed recipes so they must be manually reenabled. Give that as bugreport to Jason und reenable...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Maybe the problem is that the output is too big to see everything. So you need to enter the chat and scroll up a bit to see the internal stored energy?
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    http://forum.industrial-craft.net/index.php?page=Thread&threadID=11729 There are many good reactors.
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    [1.7.10][WIP]Industry Gigant[BQ][GregTech+Rotarycraft]

    The current curse version of Industry Gigant has a few recipe issues in skyblock mode. The version on github has them fixed.
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    TypeFilter. Filters by oredict prefix.
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    When you supply a large turbine with more steam/fuel, it can use up to 125% of the optimal flow, but does not produce more EU. So 25% wasted. No loss in EU production. Should you supply less fuel, % of optimal flow = efficiency, so 50% of optimal flow = 50% efficiency = 25% EU production. A...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    The Chlorine issue is long fixed and a new build is on onedrive (.28pre). Also fixing Naquadah Gen MKIII. The machines exploding trough rain was gregs way of forcing players to build proper bases instead of simply putting their stuff just somewhere in the wild. Every block that has an internal...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Two ic2 crop harvester areas full. so 2x9²=162 transformium crops.
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    I did setup both in survival before and did only remember that the transformium output was really low. Now i remeber the reason. UUM berrys are the rare special product of transformium crops. Dropping like 10% of the harvests. the UUA berrys were used to speed up the IV mass fabricator. Also...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Did you keep track how much one plant produces in one day? Because it grows much slower than all the other crops.
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Because they are slow as f**k. One IV Mass fab using a small part of the energy from a fusion reactor can replace hundreds of transformium plants.
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    The turbine and generator efficiencys have been improved in GT directly long ago in the 5.09.00 update.
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Because of the Quests and some additional ingame books likely the best pack you can find to learn GregTech. Sidelooks into the wiki (http://ftb.gamepedia.com/GregTech_5_Unofficial) or visit in discord for questions are still a good idea.
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    You know, GregTech has it's own wireless RS... In form of covers.
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    That actually was a Pull Request and not done by me. But yes, the Multismelter is compatible with the new coils and improves the efficiency. The values are, per coil tier: Items per operation: 8 / 16 / 32 / 64 / 128 / 128 / 128 EU Usage: 100% / 100% / 100% / 100% / 50% / 25% / 13%
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    [1.7.10][WIP]Industry Gigant[BQ][GregTech+Rotarycraft]

    For Void world, you need to change the config: Configs/GregTech/IGCore.cfg GenerateVoidOverworld=true Ingame, the first quest gives you a hint, what you need to do first to get the first needed stuff. The currently released version needs one little fix to work...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    I guess just looked wrongly on the scan. It has multiple lines that show EU, but only one for internal buffer. Or maybe it was night before? All the long runtime before did not work because of using a wire with loss instead of a cable. There is no config to disable solars themselfes, only the...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Quickly tested, does work. Also solar panel directly on buffer does work for me. do you have battery inside? then tested with scanner if internal buffer starts to fill?