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    [1.7.10] Ingenuity - Are you Ingenious? ---- Where's all the usual mods?!?! o.O

    I suspect jordsta95 would rather try to figure out what the issue is and attempt to solve it rather than deal with a multitude of messages asking for help with getting the modpack to install. Not everyone would decide to figure out what the issue was with pack not loading, they would just move...
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    [1.7.10] Ingenuity - Are you Ingenious? ---- Where's all the usual mods?!?! o.O

    Well, the issue jikuja identifed as causing the crash is also not the problem causing the duplicate uploads with the pack.
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    [1.7.10] Ingenuity - Are you Ingenious? ---- Where's all the usual mods?!?! o.O

    I just installed 1.2.1 over a 1.2.0 installation that I had removed the duplicate mods from. With 1.2.1, Minecraft actually launches, but Forge Mod Loader reports a problem with the installation (duplicate mod sources) on Carnivora, ForgeMicroblock, ForgeMultipart, McMultipart and TConstruct...
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    [1.7.10] Ingenuity - Are you Ingenious? ---- Where's all the usual mods?!?! o.O

    When the the older duplicates of the mods (see my post earlier in this thread for the list) are removed (either manually or from the Edit Modpack function), the pack launches normally.
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    [1.7.10] Ingenuity - Are you Ingenious? ---- Where's all the usual mods?!?! o.O

    @jikuja I have done the following: 1. Created a new user account on my machine. 2. Downloaded and installed the FTB launcher (the .exe) from http://www.feed-the-beast.com/ 3. Downloaded and launched Ingenuity 1.2.0 (after downloading and launching Infinity 1.6.2). The dual mod install...
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    [1.7.10] Ingenuity - Are you Ingenious? ---- Where's all the usual mods?!?! o.O

    Is there a newer version than 1.4.7? That is what I have been using (and have been experiencing the problem with your pack). I do not see a newer version, and the version available for download is 1.4.7.
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    FTB Departed Released

    Hmmm. So you do not see the 1.1.0 and 1.1.1 updates above 1.0.0 in the version drop down?
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    Bug FTB Departed Assassin excess spawning; need mass kill method

    I believe a new non-recommended version of Departed hit the launcher yesterday, if that has the newest AoA in it (I believe it does) the assassin issue has been fixed. If the new AoA is not in it, you can download it seperately and update the version in the pack.
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    [1.7.10] Ingenuity - Are you Ingenious? ---- Where's all the usual mods?!?! o.O

    You may want to put a notice about it in your OP, people may not give the pack a second chance if they try to install it and do not know why its not working or how to fix it. I do not know if 1.2 is recommended yet or not, if it is not then many people may not experience the issue as they are...
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    [1.7.10] Ingenuity - Are you Ingenious? ---- Where's all the usual mods?!?! o.O

    @Magzie, I have done all you have asked, with the same result. No idea what is causing it. Its not a big deal, I can play the pack just fine after deleting the older duplicate mods, just wanted to bring the issue up in case others were having the same issue. I just updated Infinity from 1.6.1...
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    [1.7.10] Ingenuity - Are you Ingenious? ---- Where's all the usual mods?!?! o.O

    Hmmm. I just repeated it; deleted the Ingenuity folder, redownloaded the whole modpack (1.2.0), and achieved the same result. The duplicate mods are: appliedenergistics2-rv2-stable-1 appliedenergistics2-rv2-stable-6 Botania r1.6-189 Botania r1.6-192 carnivora-0.1.3 carnivora-0.1...
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    FTB Departed Released

    FTB or Curse Voice? Its on FTB, should be right under Infinity under the FTB Modpacks tab.
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    [1.7.10] Ingenuity - Are you Ingenious? ---- Where's all the usual mods?!?! o.O

    Usually I would, but the problem was pretty easy to solve. Once I deleted the older versions of the mods, the pack launched just fine.
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    [1.7.10] Ingenuity - Are you Ingenious? ---- Where's all the usual mods?!?! o.O

    @jordsta95 The download for 1.20 has two versions of multiple mods in the mods folder (looks like the old version of every update you did was kept), causing the the launcher to crash to desktop when attempting to launch the pack. This happens even if you delete the pack folder and reinstall the...
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    Blood N Bones [Hardcore Survival]

    According to Pak's in his stream yesterday, there was an issue with a mod causing a crash, waiting on a fix, plans on playing it next Tuesday.
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    FTB Departed Discussion

    Thaumostatic Harness (or, if you want to go further, the Thaumic Tinker robe that gives creative flight).
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    [1.7.10] Flux Galaxy - A Space-Based MagiTech Modpack

    I dont think there is anything in the modpack that provides an alternate way to spawn villagers. If there is, it may be in Witchery, since that mod does the most with villagers.
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    FTB Departed Discussion

    Just hold down right click on them; if you are using the stone bowl, you will think you are missing the hit box; you are not, it just harvests at intervals.
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    FTB Departed Discussion

    Some of the mobs in your pic are from the Full Moon Event. I do not believe that mobs from the Full Moon or Blood Hunt events despawn after daybreak, I believe it says in the wiki that even if you sleep through that night, they will still be out there unless you despawn them naturally (move 128...
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    [1.7.10] Twisted Realms [Tech/Magic/Over 20 Dimensions/Mystcraft/Nevermine/Aether II]

    @slay_mithos, I will assume you genuinely want help. Frankly, this pack is quite easy as compared to other packs. Like many similar packs, it punishes you for not paying attention and not prioritizing properly. I learned it just fine by searching out the info on the internet, and by observing...